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Historica of Lovely Fate

Difference between revisions of "MC: Eric(a)"

m (No need for the specific category tag as it is provided in the character infobox)
 
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|affiliation=Magical Camp
|affiliation=Magical Camp
|marital=Single
|marital=Single
|age=19
|birthPlace=[[Earth]]
|birthPlace=[[Earth]]
|species=[[Human]]
|species=[[Human]]
|gender=Male
|gender=Male
|height=• Original: 170 cm (5'8 ft)<br/>• Stage 1: 160 cm (5'4 ft)<br/>• Stage 2: 146 cm (4'10 ft)
|height=• Original: 170cm (5'8ft)<br/>• Stage 1: 160cm (5'4ft)<br/>• Stage 2: 146cm (4'10ft)
|eyes=Green
|eyes=Green
|hair=• Original: Very dark blue/black<br/>• After TF: [[MC: Blond Hair Transformation|Blond]]
|hair=• Original: Very dark blue/black<br/>• After TF: [[MC: Blond Hair Transformation|Blond]]
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== Skills ==
== Skills ==
As someone that Isabelle says to have "neutral magic" - and the only such person willing to try - Eric(a) is the sole Cutie Knight who can siphon the Magico [[MC: Cores|Cores]] and gain their effects and new skills. This, in addition to all the other skills taught by other characters, and even [[MC: Radical Transformation|Radical Transformation]] powers, means that by endgame Eric(a) would have amassed a large variety of spells both offensive and supportive, meaning their role in the game is that of a jack-of-all-trades who can adapt to almost any situation.
=== Special ===
=== Special ===
* '''[[MC: Aurora Burst|Aurora Burst]]'''
* '''[[MC: Aurora Burst|Aurora Burst]]'''
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* '''[[MC: Insanity Field|Insanity Field]]'''
* '''[[MC: Insanity Field|Insanity Field]]'''
** Learned by siphoning the [[MC: Insanity Core|Insanity Core]].
** Learned by siphoning the [[MC: Insanity Core|Insanity Core]].
* '''[[MC: Slime Shield (Skill)|Slime Shield]]'''
* '''[[MC: Slime Shield (Skill)|Slime Gown]]'''  
** Learned by siphoning the [[MC: Slime Queen's Core|Slime Queen's Core]].
** Learned by siphoning the [[MC: Slime Queen's Core|Slime Queen's Core]].
* '''[[MC: Slime Sword (Skill)|Slime Sword]]'''
* '''[[MC: Slime Sword (Skill)|Unnatural Vitality]]'''
** Learned by siphoning the [[MC: Slime Queen's Core|Slime Queen's Core]].
** Learned by siphoning the [[MC: Slime Queen's Core|Slime Queen's Core]].
* '''[[MC: Spectral Sword|Spectral Sword]]'''
* '''[[MC: Spectral Sword|Spectral Sword]]'''
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** Usable while in Tier 3.
** Usable while in Tier 3.
* '''[[MC: Shiny Restoration|Shiny Restoration]]'''
* '''[[MC: Shiny Restoration|Shiny Restoration]]'''
** Usable while in Tier 3 with all five magic clusters absorbed.
** Usable while in Tier 3 with five magic clusters absorbed.
* '''[[MC: Succubus' Kiss|Succubus' Kiss]]'''
* '''[[MC: Succubus' Kiss|Succubus' Kiss]]'''
** Usable while in succubus form.
** Usable while in succubus form.

Latest revision as of 14:39, 7 March 2023

This article's content is accurate to the most recent public game version, 0.4.8d.


Eric(a) is the unfortunate protagonist of Magical Camp.

Although originally a tragically unsuccessful human male from Earth, a chance encounter with the Magical Girl Natalie leaves them stranded at Magical Camp, an all-female training camp dedicated to turning candidates with potential into Magical Girls; soldiers in a much larger interdimensional war. With "help" from several of the residents, Eric (now "Erica") must do all they can to keep their true identity a secret long enough that they can find a way back home.

Backstory

Much about Eric(a)'s backstory is shrouded in mystery, with only sporadic but not exactly inconclusive tips about what happened to them in the past. What is clearly stated is that Eric(a) actually has a twin brother who lives with their mother as their parents divorced when Eric(a) and the twin were very young. Eric(a) on the other hand lives with their father, who owns a bakery with a specialization for erotic cakes.

It is eventually revealed that Eric(a) got into trouble with the law through no fault of their own, but rather being involved with a guy named Joel and Joel's unnamed girlfriend. Presumably they framed Eric(a) for the undisclosed crime, which led to a loss of success on Eric(a)'s part and the lamentations seen at the beginning of the game.

Similarly, for some reason Isabelle knows Eric(a), but Eric(a) has no recollection of this, and a revelation is made that Isabelle assumed Eric(a) to be dead during an undefined point in time in the past, only to be surprised to find them alive and well - a meeting cut short due to circumstances outside the two's control.

Personality

Eric(a)'s default personality is timid, as Eric(a) is easily frightened of things like Illusionary Zombies and the like. Being easily overwhelmed by the very real horrors that Magicos like Phantasmalia represent means that, in the beginning, Eric(a) would probably prefer to run away more often than fight. They eventually muster the courage to stand up to monsters and, by the time when the Tomb of Garak is invaded, Eric(a) has overcome their fears for the most part.

On the other hand, Eric(a) can easily switch to anger and use of profanity, perhaps as a kind of coping mechanism to their own initial short-comings in life. This too can change mildly when Eric(a) has success as a magical girl, and eventually learn to accept and even enjoy their new role in life, complications aside. While Eric(a) is most of the time in denial about this, rare moments of direct decision represent the true Eric(a), and give a more conclusive outlook on their personality... whether this means that Eric(a) still wishes to go back to a normal life due to perhaps a yearning for home, depression, or similar, or is becoming comfortable with both the great power and the great responsibility that being a magical girl represents.

Ultimately, of course, Eric(a)'s personality is dependent on the player guiding and protecting them, which means there are nearly as many possible Eric(a)s as there are players of the game.

Base Stats

HP MP ATK DEF MAT MDF AGI LUK EVA NUL
300 40 20 15 15 10 15 20 5% 0%
MC Blunt.png
MC Sharp.png
MC Absorb.png
MC Acid.png
MC Cute.png
MC Fire.png
MC Ice.png
MC Mental.png
MC Thunder.png
MC Wind.png
MC Instant Death.png
- - - - - - - - - - -
MC Blinded.png
MC Bound.png
MC Tentaclebound.png
MC Charmed.png
MC Charmed Break.png
MC Charmed Succubus.png
MC Confused.png
MC Cursed.png
MC Instant Death.png
MC Dolled.png
MC Paralysed.png
MC Poisoned.png
MC Silenced.png
MC Sleeping.png
MC Stunned.png
- - - - - - - - - - - - - - -

Stat Improvements

Weapons

Name Type MHP MMP ATK DEF MAT MDF AGI LUK EVA NUL Notes
Enchantress Wand Blunt -5 +15 +10 -10% HIT
Icy Wand Ice +15 +5 +50% ice resistance
Life Eater Absorb +10 Heals wielder based on damage inflicted
Lovely Heart Wand Blunt +10 +10
Moonsilver Wand Blunt +20 +10 -5 +5
Pink Heart Wand Blunt +5 +5 Starting equipment
Wand of the Tentacled One Blunt +10 +5
Death's Grip Wand Blunt +20 -10
Dark Heart Wand Blunt +20 -5 +10 -5

Skills

As someone that Isabelle says to have "neutral magic" - and the only such person willing to try - Eric(a) is the sole Cutie Knight who can siphon the Magico Cores and gain their effects and new skills. This, in addition to all the other skills taught by other characters, and even Radical Transformation powers, means that by endgame Eric(a) would have amassed a large variety of spells both offensive and supportive, meaning their role in the game is that of a jack-of-all-trades who can adapt to almost any situation.

Special

Magic (from core siphoning)

Magic (from other sources)

  • Baleful Fires
    • Usable while in succubus form after learning Heart Blast. Otherwise learned from Isabelle while in succubus form same as you would Heart Blast.
  • Cutie Beam
    • Learned by reaching Tier 2.
  • Cutie Charge
    • Usable while in Tier 3.
  • Entangling Vines
    • Learned by receiving some of Tilia's power.
  • Gust
    • Taught by Nele after you liberate the heroes who were mutated partially into bees, or alternatively by saving Catherine's team members (see below).
  • Hurricane
    • Taught by Nele if you defeat the entire Coven of the Dark at the Watanabe Inn during the Werechameleon infestation, but only if you have already learned Gust (see above). If not, you learn Gust instead, but can then learn Hurricane by liberating the heroes from the Bee Hive.
  • Lovely Barricade
    • Taught by Wendy when fighting Garak if you allow her to enter your mind.
    • Alternatively after the Alaska Mission has been completed and the Library was visited, visiting the library with Wendy offers a second chance to learn this skill, with the same TF consequences. Mutually exclusive to Lunar Barricade.
  • Lovely Lightning
    • Learned after having some dinners with Isabelle and then talking to her outside (morning only).
  • Lunar Barricade
    • Can be learned with Wendy's help if Lovely Barricade was not learned, the Alaska Mission has been completed, and the Library was visited. Mutually exclusive to Lovely Barricade.
  • Sparkling Pink Rejuvenation
    • Usable while in Tier 3.
  • Shiny Restoration
    • Usable while in Tier 3 with five magic clusters absorbed.
  • Succubus' Kiss
    • Usable while in succubus form.