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Historica of Lovely Fate

Difference between revisions of "MC: Endings"

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Line 79: Line 79:
* '''[[MC: Mind-Wiped Doll Game Over|Mind-Wiped Doll Game Over]]'''
* '''[[MC: Mind-Wiped Doll Game Over|Mind-Wiped Doll Game Over]]'''
** Steal Alice's panties without first recruiting her.
** Steal Alice's panties without first recruiting her.
* '''[[MC: Necromancer Lovepet Game Over|Necromancer Lovepet Game Over]]'''
** Give in to having sex with the Newbie Necromancer instead of resisting.
* '''[[MC: Perverted Flower Game Over|Perverted Flower Game Over]]'''
* '''[[MC: Perverted Flower Game Over|Perverted Flower Game Over]]'''
** In the [[MC: Fey Mansion|Fey Mansion]], reach the peak by accepting every cursed item from the butlers and then accept Lady Anathema's deal instead of fighting her.
** In the [[MC: Fey Mansion|Fey Mansion]], reach the peak by accepting every cursed item from the butlers and then accept Lady Anathema's deal instead of fighting her.

Revision as of 16:48, 9 March 2023

This article's content is accurate to the most recent public game version, 0.4.8d.

Magical Camp provides a plethora of possible endings, most of which are Bad Ends, or "Game Overs". The following list is inherently spoiler-filled.

Proper Endings

Endings that come at the end of the game, capping the story with a proper conclusion.

  • None yet

Non-Standard Endings

Endings that occur before the actual end of the game, but in a neutral to positive manner that turn out relatively well for Eric(a) as compared to the generally negative Game Overs.

Game Overs

Endings that happen early and in a generally undesirable manner, often with bad consequences for Eric(a). These usually come about either from losing fights or making poor choices.

Defeat Game Overs

Game overs suffered directly from losing a fight.

NPC Interaction Game Overs

Game overs caused by making the wrong choices in certain NPC interactions.

Miscellaneous Game Overs

Game overs that do not fit in other categories.