Isabelle: "Today you are facing a very unusual magico. This creature was born when a wizard tried to create life using a blank magico core as a component. She was the result, the first and as far as we can tell only artificial magico. We are not 100% sure what she feeds on, but she seems to have an affinity for chaos. When I caught her, she was trying to use a combination of seduction and charm magic to throw Sultan Pervert's country into anarchy. Because of that we gave her the code name Eris."
Eric(a): "What are her powers?"
Isabelle: "Most of them are still unknown, but she is skilled in magic and knows how to use those scimitars. Be careful."
HP | MP | ATK | DEF | MAT | MDF | AGI | LUK | EVA | NUL |
---|---|---|---|---|---|---|---|---|---|
3000 | 120 | 42 | 30 | 38 | 50 | 36 | 52 | 25% | 0% |
- | - | - | - | LWk | - | - | - | - | - | Im |
- | Im | Im | Im | Im | Im | Im | - | Im | Im | Im | Im | - | - | Im |
Spells and Abilities:
- Double Attack (Sharp damage)
- Dual Attack (Sharp damage)
- Blade Dance
- Graceful Dance
- Combustion
- Chill to the Bone
- Thunderbolt
- Torrent of Vitriol
- Razor Winds
- Transforms one of your teammates at the start of the fight into either Transformed Veronica or Transformed Alice.
Drops:
- 2000 lumes
- Eris' Core
Eris is the Magico boss of the Pleasure Palace. She is unusual in that she is the only known artificial Magico.
Immediately upon starting the battle Eris will mind control and transform either Veronica or Alice. Winning the fight (or even losing the fight) will of course get them back, though either way they will not be rejoining you during the battle. You will be fighting this as a 3v2. If you lose to Eris and come back for a rematch, she will always choose the same character to transform. However, the first time you start the fight with Eris it is possible to abuse save loading until you can get her to choose whichever one you prefer.
At the beginning of the fight, your priority should be to defeat your transformed teammate instead of Eris herself. Eris has decently balanced stats, geared towards dealing out lots of both physical and magical damage of multiple elements, but she does not have anything in the way of status effects. Her two potential "sisters" have lower health, clearer weaknesses, and their own reasons for being more threatening. When you defeat her stolen ally, Eris herself will gain a 20% buff to her ATK and MAT, but this is a small price to pay compared to having an entire second enemy roughly on par with Eris.
Actually attacking Eris is rather troublesome with her high EVA, which can be bolstered further with Graceful Dance along with some NUL. Still, if you have already taken out her teammate then it is only a matter of time until you whittle her down. Once you have beaten Eris, she will drop Eris' Core which is swiftly stolen by Yoshida, who will then find her escape method already closed, allowing you to proceed to the boss battle against her.
Losing the Battle
If the party loses, Eric(a) will be left behind as the party teleports away. Eris will immediately force Eric(a) to begin to dance, putting them into a harem girl's outfit. Afterwards she will further alter their body, transforming them into a dark skinned elf girl like her. After being brought back to the camp Isabelle will manage to revert the majority of the changes, but Eric(a) will be left with the physical component of the High Heels Transformation and the associated 10 AGI loss. Siphoning Eris' Core later can restore these lost stats, or removing the transformation via Marianne at Watanabe Inn.