Phyre's Tower is an early area unlocked shortly after you acquire a full team. Wendy will eventually come to you in a dream and give you the Emerald Rod, along with instructions on where to find the tower. Although this structure houses no magico, it contains crucial story elements and allows Eric(a) to siphon power from the arcano cores they have collected.
Layout
Phyre's Tower is a fairly small dungeon, consisting of a large main floor and a small basement. Upon entering you'll immediately see a fork leading left, right, or straight. Going left or right leads you along a circular route; take either path, being sure to grab the treasure chests located on each side and to examine the locked left-side door. Once you return to the beginning of your loop, head straight north to find the Magical Crystal you need to unlock the locked door. Doing so also opens up the demon-containment chamber just north of it, adding new enemies to the floor's encounter table, including Xylyra, a recurring boss you can encounter as often as you wish by engaging with the enemies in the tower.
Regardless, now that you have the crystal, take it to the locked door in the west-wing of the loop. Use it on the pedestal to power up the door, then use the Emerald Rod on the door itself. Head down the stairs to reach the siphoning chamber and complete the dungeon.
There is another locked door in the east wing of the tower, but there is currently no way to get past it and no content available beyond it.
Enemies
- Guardian Construct
- Imp
- Iron Golem
- Xylyra
- Recurring optional boss fight. The first three encounters come with unique dialogue.
Treasure
- 600 lumes - Chest in the southwest chamber, south of the stairs down.
- Dream Invaders - Bookshelf in the southwest chamber while on Natalie's route. This does not give an actual item, but unlocks an event with Natalie later.
- Tyrant's Fist - Chest in the southeast chamber.