w:c:magical-camp>MorbidInquiry (Added Return to Mermaid Caves Key Items.) |
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Latest revision as of 08:17, 22 November 2021
This article's content is accurate to the most recent public game version, 0.4.8d.
Key Items are items which are typically used while exploring the world to overcome puzzles, or in interactions with NPCs.
Single-Dungeon Items
Key Items that are used only within a single dungeon, usually as part of a puzzle or gimmick mechanic. They are also often found within that same dungeon they are used.
- Brass Key
- Decorative Shield
- Eliza's Parcel
- Emerald Rod
- Grey Key
- Handle
- Healer's Kit
- Ice Mallet
- Icy Water
- Illusionary Dagger
- Infinite Water Bottle
- Iron Key
- Iron Veil Wardstone
- Keycard
- Magical Crystal
- Magical Fan
- Magical Water
- Mana Orb
- Music Sheet
- Old Shield
- Red-hot Lantern
- Rusty Key
- Sea Witch's Gemstone
- The Fifth Sign of Nar Zukar
- The First Law of the Sun
- The Seven Circles
- Tile
Magical Camp Use
Key Items that are of use within the Magical Camp itself.
- Cursed Wig
- Director's Office Key
- Kitchen Knife
- Nera Guide
- Ragged Book
- Silver Key
- Slime Sample
- Thrudmadra Guide
- Torn Diary Pages
- Vir History
Multi-Use Items
Key Items that can be used in multiple locations.
Miscellaneous Items
Key Items that have some function, but are not used quite like other key items.
Non-Functional Items
Key Items that serve no functional purpose at this time. Some of them may become useful in future updates.