Revision as of 08:16, 29 October 2021 by w:c:magical-camp>MorbidInquiry (Fixed name.)
This article's content is accurate to the most recent public game version, 0.4.8d.
Cost: 20 MP
Source: None
Calming Winds is a spell that causes all allies to regenerate 10% MHP for the next four turns.
The following enemies can cast Calming Winds: