w:c:magical-camp>MorbidInquiry m (Fixed name.) |
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Latest revision as of 08:19, 22 November 2021
This article's content is accurate to the most recent public game version, 0.4.8d.
Cost: 20 MP
Source: None
Calming Winds is a spell that causes all allies to regenerate 10% MHP for the next four turns.
The following enemies can cast Calming Winds: