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	<id>https://foxtato-softworks.erowiki.net/index.php?action=history&amp;feed=atom&amp;title=MC%3A_Winter_Sprite</id>
	<title>MC: Winter Sprite - Revision history</title>
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	<updated>2026-06-09T22:14:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Winter_Sprite&amp;diff=13811&amp;oldid=prev</id>
		<title>Admin: 1 revision imported</title>
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		<updated>2021-11-22T08:19:56Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:19, 22 November 2021&lt;/td&gt;
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		<author><name>Admin</name></author>
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	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Winter_Sprite&amp;diff=13810&amp;oldid=prev</id>
		<title>w:c:magical-camp&gt;MorbidInquiry: Added guide.</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Winter_Sprite&amp;diff=13810&amp;oldid=prev"/>
		<updated>2021-11-01T09:29:03Z</updated>

		<summary type="html">&lt;p&gt;Added guide.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
[[File:Winter Sprite.png|thumb|250px|Bestiary Entry: The court magicians of the Unseelie harness the cutting winter wind in combat, freezing foes solid with but a single gesture.]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;Winter Sprite: &amp;quot;So, the alert was real. We really are being invaded.&amp;quot;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Nightcaller: &amp;quot;Good. I&amp;#039;ve been dying for some action!&amp;quot;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Eric(a): &amp;quot;Hold on, there&amp;#039;s been a misunderstanding here. We&amp;#039;re really just trying to get back home, that&amp;#039;s all.&amp;quot;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Nightcaller: &amp;quot;That&amp;#039;s not happening without My Lady&amp;#039;s permission!&amp;quot;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Natalie: &amp;quot;Well, that doesn&amp;#039;t sound so bad. Just take us to her and we&amp;#039;ll talk this out.&amp;quot;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Winter Sprite: &amp;quot;We intend to. As soon as you&amp;#039;re encased in ice and barely alive, that is.&amp;quot;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Veronica: &amp;quot;HEY! The only one who encases people alive in ice is ME! Alright! Enough chatter! Let&amp;#039;s wreck these oversized butterflies!&amp;quot;&amp;#039;&amp;#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{{Infobox_enemystats&lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Spells and Abilities&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* [[MC: Calming Winds|Calming Winds]]&lt;br /&gt;
* [[MC: Chilling Winds|Chilling Winds]]&lt;br /&gt;
* [[MC: Icy Grasp|Icy Grasp]]&lt;br /&gt;
* [[MC: Icy Ward|Icy Ward]]&lt;br /&gt;
* [[MC: Kiss of the North Wind|Kiss of the North Wind]]&lt;br /&gt;
* [[MC: Magic Barrier|Magic Barrier]]&lt;br /&gt;
* [[MC: Magic Bolt|Magic Bolt]]&lt;br /&gt;
* [[MC: Numbing Cold|Numbing Cold]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Drops&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
* 370 lumes&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Winter Sprites&amp;#039;&amp;#039;&amp;#039; are among the true fey that can be found in the Fey Mansion alongside the [[MC: Nightcaller|Nightcallers]], both capable of bossing around and transforming the lesser [[MC: Fey Herald|Fey Heralds]]. The Winter Sprites will turn them into [[MC: Fey Hex Bearer|Fey Hex Bearers]]. This transformation ability of course means that Winter Sprites should be prioritized above Fey Heralds, and in addition thanks to Hex Bearers having an {{MCInstantDeath}} spell in their arsenal you should also consider prioritizing the Winter Sprite above any Nightcallers in the fight as well if there are any Fey Heralds remaining, since their [[MC: Fey Battle Thrall|Fey Battle Thralls]] don&amp;#039;t have something quite so frightening in their arsenal.&lt;br /&gt;
&lt;br /&gt;
In battle, as an offensive threat the Winter Sprites don&amp;#039;t have anything too surprising in their arsenal. As mage type enemies they have the expected arsenal of varying {{MCIce}} type spells and a number of [[MC: STAT Down|STAT Down]] effects. Of note is their Icy Ward to cover their only weakness of {{MCFire}} (since as the only non-flying fairy present they lack the more typical {{MCWind}} vulnerability), and Magic Barrier to [[MC: STAT Up|boost their MDF]] as well. Try to take them down before they can raise their defences. Also noteworthy is their Calming Winds spell, a rare healing spell that will allow their party to regenerate ten percent of their health every turn for the next several turns, healers should be killed as a priority as well. &lt;br /&gt;
&lt;br /&gt;
Of course do not neglect that if they do manage to raise a Hex Bearer, the Hex Bearer should be killed before they can cast their instant death on any of your party.&lt;br /&gt;
&lt;br /&gt;
Winter Sprites can be found in the [[MC: Fey Mansion|Fey Mansion]].&lt;br /&gt;
[[Category:MC: Enemies]]&lt;br /&gt;
[[Category:MC: Monsters]]&lt;/div&gt;</summary>
		<author><name>w:c:magical-camp&gt;MorbidInquiry</name></author>
	</entry>
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