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	<id>https://foxtato-softworks.erowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Traveler12345</id>
	<title>Historica of Lovely Fate - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php/Special:Contributions/Traveler12345"/>
	<updated>2026-04-04T00:22:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Heroes_of_Mizene_Ending&amp;diff=15434</id>
		<title>PotEO: Heroes of Mizene Ending</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Heroes_of_Mizene_Ending&amp;diff=15434"/>
		<updated>2025-06-22T17:50:08Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Heroes of Mizene Ending&#039;&#039;&#039; is an [[PotEO: Endings|Ending]] in [[Prisoners of the Elder One]]. It is achieved in the same way as the [[PotEO: The New Lady Ending|The New Lady Ending]], but with a few key differences:&lt;br /&gt;
* When first talking to [[PotEO: Aya|Aya]] you must choose NOT to touch her ears and leave without mentioning the [[PotEO:Water Spirit|Water Spirit]]. If done correctly, she&#039;ll give you her [[PotEO: Signal Whistle|Signal Whistle]] early as a token of gratitude.&lt;br /&gt;
* You must also do the necessary steps to reach the [[PotEO: Elder One|Elder One]] (see [[PotEO: Sorceress Ending|Sorceress Ending]] for more information).&lt;br /&gt;
* You must also use the [[PotEO: Transfigurative Orb|Transfigurative Orb]] on yourself four times.&lt;br /&gt;
&lt;br /&gt;
Once all of that is done, repeatedly trying to leave the waterfall room when everyone is about to be teleported to [[PotEO: Mizene|Mizene]] will have [[PotEO: Erik|Erik]] slowly steeling his resolve to defeat the Elder One, having gathered everything he needs. Aya confronts him outside, fearful of facing the Elder One, but Erik&#039;s encouragement motivates her to fight alongside him.&lt;br /&gt;
&lt;br /&gt;
Unlike other endings where the Elder One rapes and turns Erik into his woman, this time Erik stands defiant against him, which sends him into a murderous rage. Just then, Aya strikes him from behind, giving Erik the opening to chant the binding words that put the great villain down for good. His angels now turn to Erik as their master, and after consulting to the rest of the group, he, along with the Water Spirit and the freed [[PotEO: Ixies|Ixies]] and [[PotEO: Aracan|Aracan]] uses a transfer spell to bring Mizene over to this world. The spell ends up working a little too well, giving Tiffany, Erik and the girls a fresh change, but other than that Erik has successfully saved Mizene. Ixies reassures him that the rest of the Elder One&#039;s victims were sent home, and [[PotEO: Kikyo|Kikyo]]&#039;s blessing is restored thanks to Aracan and the Water Spirit. Aside from the inevitable political upheaval that comes from expanding Mizene&#039;s multiverse connections, what matters most is that Aya happily marries Erik, choosing to keep her canine features for him to touch, and they live a long, happy life.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Heroes_of_Mizene_Ending&amp;diff=15433</id>
		<title>PotEO: Heroes of Mizene Ending</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Heroes_of_Mizene_Ending&amp;diff=15433"/>
		<updated>2025-06-22T09:44:57Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Heroes of Mizene Ending&amp;#039;&amp;#039;&amp;#039; is an Ending in Prisoners of the Elder One. It is achieved in the same way as the PotEO: The New Lady Ending, but with a few key differences: * When first talking to Aya you must choose NOT to touch her ears and leave without mentioning the Water Spirit. If done correctly, she&amp;#039;ll give you her Signal Whistle early as a token of gratitude. * You must...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Heroes of Mizene Ending&#039;&#039;&#039; is an [[PotEO: Endings|Ending]] in [[Prisoners of the Elder One]]. It is achieved in the same way as the [[PotEO: The New Lady Ending]], but with a few key differences:&lt;br /&gt;
* When first talking to [[PotEO: Aya|Aya]] you must choose NOT to touch her ears and leave without mentioning the [[PotEO:Water Spirit|Water Spirit]]. If done correctly, she&#039;ll give you her [[PotEO: Signal Whistle|Signal Whistle]] early as a token of gratitude.&lt;br /&gt;
* You must also do the necessary steps to reach the [[PotEO: Elder One|Elder One]] (see [[PotEO: Sorceress Ending|Sorceress Ending]] for more information).&lt;br /&gt;
* You must also use the [[PotEO: Transfigurative Orb|Transfigurative Orb]] on yourself four times.&lt;br /&gt;
&lt;br /&gt;
Once all of that is done, repeatedly trying to leave the waterfall room when everyone is about to be teleported to [[PotEO: Mizene|Mizene]] will have [[PotEO: Erik|Erik]] slowly steeling his resolve to defeat the Elder One, having gathered everything he needs. Aya confronts him outside, fearful of facing the Elder One, but Erik&#039;s encouragement motivates her to fight alongside him.&lt;br /&gt;
&lt;br /&gt;
Unlike other endings where the Elder One rapes and turns Erik into his woman, this time Erik stands defiant against him, which sends him into a murderous rage. Just then, Aya strikes him from behind, giving Erik the opening to chant the binding words that put the great villain down for good. His angels now turn to Erik as their master, and after consulting to the rest of the group, he, along with the Water Spirit and the freed [[PotEO: Ixies|Ixies]] and [[PotEO: Aracan|Aracan]] uses a transfer spell to bring Mizene over to this world. The spell ends up working a little too well, giving Tiffany, Erik and the girls a fresh change, but other than that Erik has successfully saved Mizene. Ixies reassures him that the rest of the Elder One&#039;s victims were sent home, and [[PotEO: Kikyo|Kikyo]]&#039;s blessing is restored thanks to Aracan and the Water Spirit. Aside from the inevitable political upheaval that comes from expanding Mizene&#039;s multiverse connections, Aya happily marry Erik, choosing to keep her canine features for him to touch, and they live a long, happy life.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Divine_Companionship_Ending&amp;diff=15432</id>
		<title>PotEO: Divine Companionship Ending</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Divine_Companionship_Ending&amp;diff=15432"/>
		<updated>2025-06-22T09:28:16Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Divine Companionship&#039;&#039;&#039; is an [[PotEO: Endings|Ending]] in [[Prisoners of the Elder One]]. It involves defeating the [[PotEO: Elder One|Elder One]] with the help of [[PotEO: Ixies|Ixies]], while also having fully restored [[PotEO: Tiffany|Tiffany]]. This is done by talking to the ghost found in the [[PotEO: Kitchen Basement|Kitchen Basement]] about Ixies after encountering her.&lt;br /&gt;
&lt;br /&gt;
After freeing her from her own robo-golem using the [[PotEO: Plastic Vase|Plastic Vase]] filled with water, talk to her - especially ask her about the Elder One. Doing so will have her angrily rants about him for a moment before droning about how great of a brother he is, which leads [[PotEO: Erik|Erik]] to suspect the Elder One brainwashing her. You&#039;ll then have a new option to take her to the ghost, where he&#039;ll recognize Ixies as one of his brothers before attempting to lift the control placed on her. Choosing the first option (as any other option will end in failure and lead you towards the [[PotEO: Fake Sister Ending|Fake Sister]] ending instead) will create an opening for the ghost to succeed, causing the magician to flee in horror. The ghost also disappears afterwards, having spent all his energy.&lt;br /&gt;
&lt;br /&gt;
Returning to Ixies&#039; room, Erik finds her greatly upset by the memories she regained of being a man and the atrocities she caused. Erik then comforts her as fellow victims of the Elder One, giving her newfound resolve to defeat her brother. After an intimate scene together, the two of them arrive at the Elder One&#039;s room (see the entry on the [[PotEO: Sorceress Ending|Sorceress Ending]] for information on how to face the Elder One.). Halfway through the Elder One&#039;s dominance over Erik, it&#039;s revealed to be a trap set by Ixies and her robo-golems. Though the Elder One easily destroys the golems, Erik chants the correct words for the binding spell just in time to defeat the great villain. However, before Erik can leave peacefully, Ixies is attacked by the Elder One&#039;s angels, leaving her fate unknown to him.&lt;br /&gt;
&lt;br /&gt;
Waking up in his world again and believing everything to be a dream, Erik continues his life, albeit depressed by the strange dream. Then, during the family Christmas dinner, a surprise comes knocking at his window - Ixies is still alive, having to rebuild her physical body after fighting the angels. Though Ixies happily introduces herself as Erik&#039;s girlfriend, her &amp;quot;openness&amp;quot; greatly embarasses Erik and shocks everyone else in the family, which extends even to their wedding.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Divine_Companionship_Ending&amp;diff=15431</id>
		<title>PotEO: Divine Companionship Ending</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Divine_Companionship_Ending&amp;diff=15431"/>
		<updated>2025-06-21T20:15:47Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Divine Companionship&#039;&#039;&#039; is an [[PotEO: Endings|Ending]] in [[Prisoners of the Elder One]]. It involves defeating the [[PotEO: Elder One|Elder One]] with the help of [[PotEO: Ixies|Ixies]], while also having fully restored [[PotEO: Tiffany|Tiffany]]. This is done by talking to the ghost found in the [[PotEO: Kitchen Basement|Kitchen Basement]] about Ixies after encountering her.&lt;br /&gt;
&lt;br /&gt;
After freeing her from her own robo-golem using the [[PotEO: Plastic Vase|Plastic Vase]] filled with water, talk to her - especially ask her about the Elder One. Doing so will have her angrily rants about him for a moment before droning about how great of a brother he is, which leads [[PotEO: Erik|Erik]] to suspect the Elder One brainwashing her. You&#039;ll then have a new option to take her to the ghost, where he&#039;ll recognize Ixies as one of his brothers before attempting to lift the control placed on her. Choosing the first option (as any other option will end in failure and lead you towards the [[PotEO: Fake Sister Ending|Fake Sister]] ending instead) will create an opening for the ghost to succeed, causing the magician to flee in horror. The ghost also disappears afterwards, having spent all his energy.&lt;br /&gt;
&lt;br /&gt;
Returning to Ixies&#039; room, Erik finds her greatly upset by the memories she regained of being a man and the atrocities she caused. Erik then comforts her as fellow victims of the Elder One, giving her newfound resolve to defeat her brother. After an intimate scene together, the two of them arrive at the Elder One&#039;s room (see the entry on the [[PotEO: Sorceress Ending|Sorceress Ending]] for information on how to face the Elder One.). Halfway through the Elder One&#039;s dominance over Erik, it&#039;s revealed to be a trap set by Ixies and her robo-golems. Though the Elder One easily destroys the golems, Erik chants the correct words for the binding spell just in time to defeat the great villain. However, before Erik can leave peacefully, Ixies is attacked by the Elder One&#039;s angels, leaving her fate unknown to him.&lt;br /&gt;
&lt;br /&gt;
Waking up in his world again and believing everything to be a dream, Erik continues his life, albeit depressed by the strange dream. Then, during the family Christmas dinner, a surprise comes knocking at his window - Ixies is still alive, having to rebuild her physical body after fighting the angels. Though her &amp;quot;openness&amp;quot; greatly embarasses Erik and shocks everyone else in the family, which extends even to their wedding, in the end he can never say no to her puppy eyes.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Divine_Companionship_Ending&amp;diff=15430</id>
		<title>PotEO: Divine Companionship Ending</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Divine_Companionship_Ending&amp;diff=15430"/>
		<updated>2025-06-21T20:15:14Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Divine Companionship&#039;&#039;&#039; is an [[PotEO: Endings|Ending]] in [[Prisoners of the Elder One]]. It involves defeating the [[PotEO: Elder One|Elder One]] with the help of [[PotEO: Ixies|Ixies]], while also having fully restored [[PotEO: Tiffany|Tiffany]]. This is done by talking to the ghost found in the [[PotEO: Kitchen Basement|Kitchen Basement]] about Ixies after encountering her.&lt;br /&gt;
&lt;br /&gt;
After freeing her from her own robo-golem using the [[PotEO: Plastic Vase|Plastic Vase]] filled with water, talk to her - especially ask her about the Elder One. Doing so will have her angrily rants about him for a moment before droning about how great of a brother he is, which leads [[PotEO: Erik|Erik]] to suspect the Elder One brainwashing her. You&#039;ll then have a new option to take her to the ghost, where he&#039;ll recognize Ixies as one of his brothers before attempting to lift the control placed on her. Choosing the first option (as any other option will end in failure and lead you towards the [[PotEO: Fake SIster Ending|Fake Sister ending]] ending instead) will create an opening for the ghost to succeed, causing the magician to flee in horror. The ghost also disappears afterwards, having spent all his energy.&lt;br /&gt;
&lt;br /&gt;
Returning to Ixies&#039; room, Erik finds her greatly upset by the memories she regained of being a man and the atrocities she caused. Erik then comforts her as fellow victims of the Elder One, giving her newfound resolve to defeat her brother. After an intimate scene together, the two of them arrive at the Elder One&#039;s room (see the entry on the [[PotEO: Sorceress Ending|Sorceress Ending]] for information on how to face the Elder One.). Halfway through the Elder One&#039;s dominance over Erik, it&#039;s revealed to be a trap set by Ixies and her robo-golems. Though the Elder One easily destroys the golems, Erik chants the correct words for the binding spell just in time to defeat the great villain. However, before Erik can leave peacefully, Ixies is attacked by the Elder One&#039;s angels, leaving her fate unknown to him.&lt;br /&gt;
&lt;br /&gt;
Waking up in his world again and believing everything to be a dream, Erik continues his life, albeit depressed by the strange dream. Then, during the family Christmas dinner, a surprise comes knocking at his window - Ixies is still alive, having to rebuild her physical body after fighting the angels. Though her &amp;quot;openness&amp;quot; greatly embarasses Erik and shocks everyone else in the family, which extends even to their wedding, in the end he can never say no to her puppy eyes.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Divine_Companionship_Ending&amp;diff=15429</id>
		<title>PotEO: Divine Companionship Ending</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Divine_Companionship_Ending&amp;diff=15429"/>
		<updated>2025-06-21T20:14:52Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Divine Companionship&#039;&#039;&#039; is an [[PotEO: Endings|Ending]] in [[Prisoners of the Elder One]]. It involves defeating the [[PotEO: Elder One|Elder One]] with the help of [[PotEO: Ixies|Ixies]], while also having fully restored [[PotEO: Tiffany|Tiffany]]. This is done by talking to the ghost found in the [[PotEO: Kitchen Basement|Kitchen Basement]] about Ixies after encountering her.&lt;br /&gt;
&lt;br /&gt;
After freeing her from her own robo-golem using the [[PotEO: Plastic Vase|Plastic Vase]] filled with water, talk to her - especially ask her about the Elder One. Doing so will have her angrily rants about him for a moment before droning about how great of a brother he is, which leads [[PotEO: Erik|Erik]] to suspect the Elder One brainwashing her. You&#039;ll then have a new option to take her to the ghost, where he&#039;ll recognize Ixies as one of his brothers before attempting to lift the control placed on her. Choosing the first option (as any other option will end in failure and lead you towards the [[PotEO: Fake SIster|Fake Sister]] ending instead) will create an opening for the ghost to succeed, causing the magician to flee in horror. The ghost also disappears afterwards, having spent all his energy.&lt;br /&gt;
&lt;br /&gt;
Returning to Ixies&#039; room, Erik finds her greatly upset by the memories she regained of being a man and the atrocities she caused. Erik then comforts her as fellow victims of the Elder One, giving her newfound resolve to defeat her brother. After an intimate scene together, the two of them arrive at the Elder One&#039;s room (see the entry on the [[PotEO: Sorceress Ending|Sorceress Ending]] for information on how to face the Elder One.). Halfway through the Elder One&#039;s dominance over Erik, it&#039;s revealed to be a trap set by Ixies and her robo-golems. Though the Elder One easily destroys the golems, Erik chants the correct words for the binding spell just in time to defeat the great villain. However, before Erik can leave peacefully, Ixies is attacked by the Elder One&#039;s angels, leaving her fate unknown to him.&lt;br /&gt;
&lt;br /&gt;
Waking up in his world again and believing everything to be a dream, Erik continues his life, albeit depressed by the strange dream. Then, during the family Christmas dinner, a surprise comes knocking at his window - Ixies is still alive, having to rebuild her physical body after fighting the angels. Though her &amp;quot;openness&amp;quot; greatly embarasses Erik and shocks everyone else in the family, which extends even to their wedding, in the end he can never say no to her puppy eyes.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Divine_Companionship_Ending&amp;diff=15428</id>
		<title>PotEO: Divine Companionship Ending</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Divine_Companionship_Ending&amp;diff=15428"/>
		<updated>2025-06-21T20:08:15Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Divine Companionship&#039;&#039;&#039; is an [[PotEO: Endings|Ending]] in [[Prisoners of the Elder One]]. It involves defeating the [[PotEO: Elder One|Elder One]] with the help of [[PotEO: Ixies|Ixies]], while also having fully restored [[PotEO: Tiffany|Tiffany]]. This is done by talking to the ghost found in the [[PotEO: Kitchen Basement|Kitchen Basement]] about Ixies after encountering her.&lt;br /&gt;
&lt;br /&gt;
After freeing her from her own robo-golem using the [[PotEO: Plastic Vase|Plastic Vase]] filled with water, talk to her - especially ask her about the Elder One. Doing so will have her angrily rants about him for a moment before droning about how great of a brother he is, which leads [[PotEO: Erik|Erik]] to suspect the Elder One brainwashing her. You&#039;ll then have a new option to take her to the ghost, where he&#039;ll recognize Ixies as one of his brothers before attempting to lift the control placed on her. Choosing the first option (as any other option will end in failure and lock you out of the rest of the path) will create an opening for the ghost to succeed, causing the magician to flee in horror. The ghost also disappears afterwards, having spent all his energy.&lt;br /&gt;
&lt;br /&gt;
Returning to Ixies&#039; room, Erik finds her greatly upset by the memories she regained of being a man and the atrocities she caused. Erik then comforts her as fellow victims of the Elder One, giving her newfound resolve to defeat her brother. After an intimate scene together, the two of them arrive at the Elder One&#039;s room (see the entry on the [[PotEO: Sorceress Ending|Sorceress Ending]] for information on how to face the Elder One.). Halfway through the Elder One&#039;s dominance over Erik, it&#039;s revealed to be a trap set by Ixies and her robo-golems. Though the Elder One easily destroys the golems, Erik chants the correct words for the binding spell just in time to defeat the great villain. However, before Erik can leave peacefully, Ixies is attacked by the Elder One&#039;s angels, leaving her fate unknown to him.&lt;br /&gt;
&lt;br /&gt;
Waking up in his world again and believing everything to be a dream, Erik continues his life, albeit depressed by the strange dream. Then, during the family Christmas dinner, a surprise comes knocking at his window - Ixies is still alive, having to rebuild her physical body after fighting the angels. Though her &amp;quot;openness&amp;quot; greatly embarasses Erik and shocks everyone else in the family, which extends even to their wedding, in the end he can never say no to her puppy eyes.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Divine_Companionship_Ending&amp;diff=15427</id>
		<title>PotEO: Divine Companionship Ending</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Divine_Companionship_Ending&amp;diff=15427"/>
		<updated>2025-06-21T20:04:59Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Divine Companionship&amp;#039;&amp;#039;&amp;#039; is an Ending in Prisoners of the Elder One. It involves defeating the Elder One with the help of Ixies, while also having fully restored Tiffany. This is done by talking to the ghost found in the Kitchen Basement about Ixies after encountering her.  After freeing her from her own robo-golem using the PotEO: Plastic Vase|Plastic Vase...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Divine Companionship&#039;&#039;&#039; is an [[PotEO: Endings|Ending]] in [[Prisoners of the Elder One]]. It involves defeating the [[PotEO: Elder One|Elder One]] with the help of [[PotEO: Ixies|Ixies]], while also having fully restored [[PotEO: Tiffany|Tiffany]]. This is done by talking to the ghost found in the [[PotEO: Kitchen Basement|Kitchen Basement]] about Ixies after encountering her.&lt;br /&gt;
&lt;br /&gt;
After freeing her from her own robo-golem using the [[PotEO: Plastic Vase|Plastic Vase]] filled with water, talk to her - especially ask her about the Elder One. Doing so will have her angrily rants about him for a moment before droning about how great of a brother he is, which leads [[PotEO: Erik|Erik]] to suspect the Elder One brainwashing her. You&#039;ll then have a new option to take her to the ghost, where he&#039;ll recognize Ixies as one of his brothers before attempting to lift the control placed on her. Choosing the first option (as any other option will lead you down the [[PotEO: Fake Sister|Fake Sister]] ending) will create an opening for the ghost to succeed, causing the magician to flee in horror. The ghost also disappears afterwards, having spent all his energy.&lt;br /&gt;
&lt;br /&gt;
Returning to Ixies&#039; room, Erik finds her greatly upset by the memories she regained of being a man and the atrocities she caused. Erik then comforts her as fellow victims of the Elder One, giving her newfound resolve to defeat her brother. After an intimate scene together, the two of them arrive at the Elder One&#039;s room (see the entry on the [[PotEO: Sorceress Ending|Sorceress Ending]] for information on how to face the Elder One.). Halfway through the Elder One&#039;s dominance over Erik, it&#039;s revealed to be a trap set by Ixies and her robo-golems. Though the Elder One easily destroys the golems, Erik chants the correct words for the binding spell just in time to defeat the great villain. However, before Erik can leave peacefully, Ixies is attacked by the Elder One&#039;s angels, leaving her fate unknown to him.&lt;br /&gt;
&lt;br /&gt;
Waking up in his world again and believing everything to be a dream, Erik continues his life, albeit depressed by the strange dream. Then, during the family Christmas dinner, a surprise comes knocking at his window - Ixies is still alive, having to rebuild her physical body after fighting the angels. Though her &amp;quot;openness&amp;quot; greatly embarasses Erik and shocks everyone else in the family, which extends even to their wedding, in the end he can never say no to her puppy eyes.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Dark_Magus_Ring&amp;diff=15426</id>
		<title>PotEO: Dark Magus Ring</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Dark_Magus_Ring&amp;diff=15426"/>
		<updated>2025-06-21T11:43:11Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;You received this demonic ring from Aubrey.&amp;lt;br /&amp;gt;She said you should use it against your enemies.&amp;quot;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Items&lt;br /&gt;
|title1 = Dark Magus Ring&lt;br /&gt;
|type = Armour&lt;br /&gt;
|location = Given by Aubrey&lt;br /&gt;
|use = Traps Yuki&lt;br /&gt;
|endings =• [[PotEO: Grabbed By The Ghoulie Ending|Grabbed By The Ghoulie]]&amp;lt;br /&amp;gt;• [[PotEO: Lilim in Love Ending|Lilim in Love]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Dark Magus Ring &#039;&#039;&#039;is an [[PotEO: Items|item]] found in [[Prisoners of the Elder One]]. It is given by [[PotEO: Aubrey|Aubrey]] after giving her the [[PotEO: Cake|Drugged Cake]], and is used to banish [[PotEO: Yuki|Yuki]] to Hell, saving [[PotEO: Tiffany|Tiffany]]. It can also be used on [[PotEO: Rania|Rania]], but will lead to the [[PotEO: Grabbed by the Ghoulie|Grabbed by the Ghoulie]] ending.&lt;br /&gt;
[[Category:PotEO: Items]]&lt;br /&gt;
[[Category:PotEO: Armour]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Grabbed_by_the_Ghoulie&amp;diff=15425</id>
		<title>PotEO: Grabbed by the Ghoulie</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Grabbed_by_the_Ghoulie&amp;diff=15425"/>
		<updated>2025-06-21T03:25:37Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Grabbed by the Ghoulie Ending&#039;&#039;&#039; is an [[PotEO: Endings|Ending]] in [[Prisoners of the Elder One]]. It occurs after using the[[PotEO: Dark Magus Ring | Dark Magus Ring]] on [[Rania]].&lt;br /&gt;
&lt;br /&gt;
Showing the ring to Rania, she becomes terrified and cast a spell on Erik before being banished to Hell. The paralyzing feeling Erik feels afterwards is not because of the ring, but because of Rania. It takes him 3 minutes to realize how screwed he is, 3 hours to stop moving, and 3 days to finally shrivel up and die - but true to infernal magic, he is revived as an undead, bloody female ghoul. His memories of past life quickly fading away, Erik becomes consumed by the hunger for the living, and the [[PotEO: Elder One|Elder One]] now uses him as a trap for other guests.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Tofu&amp;diff=15424</id>
		<title>PotEO: Tofu</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Tofu&amp;diff=15424"/>
		<updated>2025-06-21T03:07:55Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Thin-fried slices of tofu.&amp;quot;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Items&lt;br /&gt;
|title1 = Tofu&lt;br /&gt;
|type = Food and Drink&lt;br /&gt;
|location = Kitchen Fridge&lt;br /&gt;
|use = Given to Yuki, can be spiked&lt;br /&gt;
|endings = }}&lt;br /&gt;
&#039;&#039;&#039;Tofu &#039;&#039;&#039;is an [[PotEO: Items|item]] found in [[Prisoners of the Elder One]]. It is found in the [[PotEO: Kitchen|Kitchen]] fridge and can be served to [[PotEO: Yuki|Yuki]]. [[PotEO: Erik|Erik]] can also spike it with either [[PotEO: Love Potion|Love Potion]] or [[PotEO: Sleeping Drug|Sleeping Drug]]; the latter will put Yuki to sleep so that Erik can save [[PotEO: Tiffany|Tiffany]]. Do note that you must have the [[PotEO: Collar|Collar]] with you in order to give her the Tofu and trap her afterwards.&lt;br /&gt;
[[Category:PotEO: Items]]&lt;br /&gt;
[[Category:PotEO: Food and Drink]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_The_Fox%27s_Reward&amp;diff=15423</id>
		<title>PotEO: The Fox&#039;s Reward</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_The_Fox%27s_Reward&amp;diff=15423"/>
		<updated>2025-06-20T18:30:25Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;The Fox&#039;s Reward&#039;&#039;&#039; is an [[PotEO: Endings|ending]] in [[Prisoners of the Elder One]]. It involves leaving through the golden doors with [[PotEO: Tiffany|Tiffany]] rescued as a catslave, but also have traveled back inside [[PotEO: Yuki|Yuki]]&#039;s room through the [[PotEO: Hand Mirror|Hand Mirror]] and interacted with Yuki in the basement.&lt;br /&gt;
&lt;br /&gt;
[[PotEO: Erik|Erik]] wakes up in his own bed again, thinking that it was all just a dream. However, not only is Tiffany still a catslave, but Yuki has also followed them back to this world. Instead of feeling angry at Erik, Yuki is elated to have found a way to escape that prison, and she agrees to grant Erik&#039;s wish of removing her control over Tiffany, though she still leaves her as a catgirl. &lt;br /&gt;
&lt;br /&gt;
As for Erik, his reward for freeing Yuki, as per tradition, is her hand in marriage. After getting to know each other more intimately, Erik is now the husband of a sadistic, but more than happy to be loving, kitsune, whose insatiable lust makes up for her lack of any housewife skills. Tiffany has also recovered from her ordeal, simply pretending her cat ears as cosplay when going out in public. Not only does Erik now have to handle his new wife and mischievous sister, he also have to deal with the increasing amount of catslaves that Yuki brings home with her whenever she heads to the city.&lt;br /&gt;
&lt;br /&gt;
But eventually, Erik accepts the strangeness of it all, and he, Yuki, and Tiffany live a long and happy life surrounded by catslaves.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_The_Fox%27s_Reward&amp;diff=15422</id>
		<title>PotEO: The Fox&#039;s Reward</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_The_Fox%27s_Reward&amp;diff=15422"/>
		<updated>2025-06-20T18:06:11Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;The Fox&amp;#039;s Reward&amp;#039;&amp;#039;&amp;#039;is an ending in Prisoners of the Elder One. It involves leaving through the golden doors with Tiffany rescued as a catslave, but also have traveled back inside Yuki&amp;#039;s room through the Hand Mirror and interacted with Yuki in the basement.  Erik wakes up in his own bed again, thinking that it was all just a dream. However, not only is Tiffany still a c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;The Fox&#039;s Reward&#039;&#039;&#039;is an [[PotEO: Endings|ending]] in [[Prisoners of the Elder One]]. It involves leaving through the golden doors with [[PotEO: Tiffany|Tiffany]] rescued as a catslave, but also have traveled back inside [[PotEO: Yuki|Yuki]]&#039;s room through the [[PotEO: Hand Mirror|Hand Mirror]] and interacted with Yuki in the basement.&lt;br /&gt;
&lt;br /&gt;
[[PotEO: Erik|Erik]] wakes up in his own bed again, thinking that it was all just a dream. However, not only is Tiffany still a catslave, but Yuki has also followed them back to this world. Instead of feeling angry at Erik, Yuki is elated to have found a way to escape that prison, and she agrees to grant Erik&#039;s wish of removing her control over Tiffany, though she still leaves her as a catgirl. &lt;br /&gt;
&lt;br /&gt;
As for Erik, his reward for freeing Yuki, as per tradition, is her hand in marriage. After getting to know each other more intimately, Erik is now the husband of a sadistic, but more than happy to be loving, kitsune, whose insatiable lust makes up for her lack of any housewife skills. Tiffany has also recovered from her ordeal, simply pretending her cat ears as cosplay when going out in public. Not only does Erik now have to handle his new wife and mischievous sister, he also have to deal with the increasing amount of catslaves that Yuki brings home with her whenever she heads to the city.&lt;br /&gt;
&lt;br /&gt;
But eventually, Erik accepts the strangeness of it all, and he, Yuki, and Tiffany live a long and happy life surrounded by catslaves.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Succubus_Sister&amp;diff=15421</id>
		<title>PotEO: Succubus Sister</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Succubus_Sister&amp;diff=15421"/>
		<updated>2025-06-20T17:22:58Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Succubus Sister Ending&#039;&#039;&#039; is an [[PotEO: Endings|Ending]] in [[Prisoners of the Elder One]]. It occurs after asking [[PotEO: Aubrey | Aubrey]] to use her transformative powers to restore [[PotEO: Tiffany | Tiffany]] after giving her the [[PotEO: Cake | Drugged Cake]].&lt;br /&gt;
&lt;br /&gt;
Taking some liberties, Aubrey transforms Tiffany to give her a dick. Before she could understand what&#039;s going on, the transformation continues, turning her into a demon and making Audrey both her big sister and her Mistress. As per the agreement to turn Tiffany back at the cost of his soul, [[PotEO: Erik|Erik]], Tiffany and Audrey travels to hell, where Audrey modifies Erik to be her perfect sissy lover, and Tiffany quickly becoming her most influential underling. Though the two siblings are allowed to meet whenever Audrey is bored, their mental transformations mean that they gradually drift apart and unable to recognize one another.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Endings&amp;diff=15125</id>
		<title>MC: Endings</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Endings&amp;diff=15125"/>
		<updated>2023-07-16T08:53:08Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* Non-Standard Endings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{048d}}&lt;br /&gt;
Magical Camp provides a plethora of possible endings, most of which are Bad Ends, or &amp;quot;Game Overs&amp;quot;. The following list is inherently spoiler-filled.&lt;br /&gt;
&lt;br /&gt;
== Proper Endings ==&lt;br /&gt;
Endings that come at the end of the game, capping the story with a proper conclusion.&lt;br /&gt;
* None yet&lt;br /&gt;
&lt;br /&gt;
== Non-Standard Endings ==&lt;br /&gt;
Endings that occur before the actual end of the game, but in a neutral to positive manner that turn out relatively well for Eric(a) as compared to the generally negative Game Overs.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Escaped From Camp Ending|Escaped From Camp Ending]]&#039;&#039;&#039;&lt;br /&gt;
** Shake off [[MC: Wendy|Wendy&#039;s]] control during the [[MC: Back on Earth|trip to Earth]] or defeat [[MC: Wendy (Boss Battle)|her]] if required.&lt;br /&gt;
** It is also possible to reach this ending by not having enough affection with any girl.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mermaid Queen Ending|Mermaid Queen Ending]]&#039;&#039;&#039;&lt;br /&gt;
** During the Return to Mermaid Caves complete the mermaid rebellion sidequests, and then defeat the [[MC: Mermaid Princess|Mermaid Princess]], accepting afterwards the offer to become the new mermaid queen.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: The End??|The End??]]&#039;&#039;&#039;&lt;br /&gt;
** Kill [[MC: Isabelle|Isabelle]] when she confronts the team at [[MC: Phyre&#039;s Tower|Phyre&#039;s Tower]].&lt;br /&gt;
&lt;br /&gt;
== Game Overs ==&lt;br /&gt;
Endings that happen early and in a generally undesirable manner, often with bad consequences for [[MC: Eric(a)|Eric(a)]]. These usually come about either from losing fights or making poor choices.&lt;br /&gt;
&lt;br /&gt;
=== Defeat Game Overs ===&lt;br /&gt;
Game overs suffered directly from losing a fight.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Amnesiac Mermaid Game Over|Amnesiac Mermaid Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Sea Witch|Sea Witch]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Axolotl Nurse Game Over|Axolotl Nurse Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Dragon Schoolgirl|Dragon Schoolgirl]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Beach Babes Game Over|Beach Babes Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Nereid|Nereid]] during the [[MC: Return to Mermaid Caves|Return to Mermaid Caves]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Bunnygirl Slut Game Over|Bunnygirl Slut Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in the [[MC: Research Base|Research Base]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Death Knight Game Over|Death Knight Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Yvette (Boss Battle)|Yvette]] in her secret room.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Dragon Princess Game Over|Dragon Princess Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in [[MC: Rania&#039;s Fun House|Rania&#039;s Fun House]] except to the final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Elfrica Game Over|Elfrica Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Rania (Boss Battle)|Rania]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Fairy Princess Servants Game Over|Fairy Princess Servants Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Princess Anathema IV|Princess Anathema IV]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Fey Hound Game Over|Fey Hound Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against regular enemies while in the [[MC: Fey Mansion|Fey Mansion]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Frog In A Pond Game Over|Frog In A Pond Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Hungry Treasure Chest|Hungry Treasure Chest]].&lt;br /&gt;
** Can be averted if [[MC: Eric(a)|Eric(a)]] is a full girl when losing.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Ghost Maid Game Over|Ghost Maid Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Assassin|Assassin]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Ice Sculpture Game Over|Ice Sculpture Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against Yvette during the [[MC: Zombie Apocalypse Camping Trip|Zombie Apocalypse Camping Trip]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Life Drained Game Over|Life Drained Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Life Drinker|Life Drinker]] before having seen Veronica&#039;s first spaceship dinner.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mermaid Sex Slave Game Over|Mermaid Sex Slave Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose during the Return to Mermaid Caves except to the Nereid.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mind Broken Game Over|Mind Broken Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in the [[MC: Hallucination|Hallucination]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mind Control Game Over|Mind Control Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in [[MC: Alice&#039;s Memories|Alice&#039;s Memories]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mind Destroyed Game Over|Mind Destroyed Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in [[MC: Eric(a)&#039;s Memories|Eric(a)&#039;s Memories]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Tentacle Girl Game Over|Tentacle Girl Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in the [[MC: Exile Dimension|Exile Dimension]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Tentacle Nest Game Over|Tentacle Nest Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Gloomwing|Gloomwing]] or her [[MC: Giant Bat|Giant Bats]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: The Idolmancer Game Over|The Idolmancer Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose to the [[MC: Yurimancer|Yurimancer]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Turned To Stone Game Over|Turned To Stone Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Garak, the Magico Staff|Garak]] and [[MC: Veronica (Boss Battle)|Veronica]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Witch&#039;s Apprentice Game Over|Witch&#039;s Apprentice Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Ravyn the Necromancer|Ravyn the Necromancer]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Zombie Girl Game Over|Zombie Girl Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against regular enemies during the Zombie Apocalypse Camping Trip.&lt;br /&gt;
&lt;br /&gt;
=== NPC Interaction Game Overs ===&lt;br /&gt;
Game overs caused by making the wrong choices in certain NPC interactions.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Caught In The Onsen Game Over|Caught In The Onsen Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Accidentally reveal your secret in front of [[MC: Marianne|Marianne]] and [[MC: Olivia|Olivia]] with not enough girl score to excuse it.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Cowgirl Game Over|Cowgirl Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Tell [[MC: Veronica|Veronica]] about your secret too early.&lt;br /&gt;
** Can be averted if Eric(a) is a full girl during the scene.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Cute Doll Game Over|Cute Doll Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Don&#039;t resist enough against [[MC: Alice|Alice]]&#039;s dollification attempt.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Little Girl Game Over|Little Girl Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Get caught by [[MC: Nele|Nele]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Magical Dollhouse Game Over|Magical Dollhouse Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Obtain the [[MC: Silver Key|Silver Key]] and do not enter Alice&#039;s room for several days after that.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mind-Wiped Doll Game Over|Mind-Wiped Doll Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Steal Alice&#039;s panties without first recruiting her.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Necromancer Lovepet Game Over|Necromancer Lovepet Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Give in to having sex with the Newbie Necromancer instead of resisting.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Perverted Flower Game Over|Perverted Flower Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** In the [[MC: Fey Mansion|Fey Mansion]], reach the peak by accepting every cursed item from the butlers and then accept Lady Anathema&#039;s deal instead of fighting her.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Succubus Girlfriend Game Over|Succubus Girlfriend Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** During the [[MC: Chad Summoning|Chad Summoning]], agree to have sex with [[MC: Nathan|Nathan]] or force your way through the barrier.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Sissy Maid Game Over|Sissy Maid Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Fail to trick Olivia.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Wood Nymph Game Over|Wood Nymph Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Get discovered by [[MC: Tilia|Tilia]] during the second magic enhancement session.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Zombie Queen Game Over|Zombie Queen Game Over]]&lt;br /&gt;
** Trigger two sexual events while in the Necro-Yuri Lair during the [[MC: Zombie Apocalypse Camping Trip|Zombie Apocalypse Camping Trip]].&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous Game Overs ===&lt;br /&gt;
Game overs that do not fit in other categories.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: BDSM Book Game Over|BDSM Book Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Walk into a trap in the [[MC: Sealed Archives|Sealed Archives]] while low enough on health to have a party wipe.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: New Leadership Game Over|New Leadership Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Have [[MC: Alice|Alice]] be the only team member left standing out of your four team members after a battle while she has less than five affection points.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Nuclear Explosion Game Over|Nuclear Explosion Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Fail to escape the Research Base after starting the nuclear bomb&#039;s timer.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom (Delinquent) Game Over|Punishment Classroom (Delinquent) Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Be sent to the [[MC: Punishment Classroom|Punishment Classroom]] four times having gained enough Delinquent points over prior visits.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom (Honour Student) Game Over|Punishment Classroom (Honour Student) Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Be sent to the Punishment Classroom four times having gained enough Honour Student points over prior visits.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom (Pure) Game Over|Punishment Classroom (Pure) Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Be sent to the Punishment Classroom four times having gained enough Pure points over prior visits.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom (Slut) Game Over|Punishment Classroom (Slut) Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Be sent to the Punishment Classroom four times having gained enough Slut points over prior visits.&lt;br /&gt;
&lt;br /&gt;
[[Category:Browse]]&lt;br /&gt;
[[Category:MC: Endings]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_New_Leadership_Game_Over&amp;diff=15120</id>
		<title>MC: New Leadership Game Over</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_New_Leadership_Game_Over&amp;diff=15120"/>
		<updated>2023-05-21T10:53:18Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
The &#039;&#039;&#039;Nuclear Explosion Game Over&#039;&#039;&#039; is an [[MC: Endings|ending]] which occurs when Alice has less than five affection and she&#039;s the last member out of the four to survive after a battle.&lt;br /&gt;
&lt;br /&gt;
After narrowly winning the battle, [[MC: Alice|Alice]] smile mischievously. With [[MC: Natalie|Natalie]] still stunned, [[MC: Eric(a)|Eric(a)]] instead asks Alice to use something to heal them. And of course, she choose [[MC: Macabre Puppetry|Macabre Puppetry]].&lt;br /&gt;
&lt;br /&gt;
Returning to the camp, the Cutie Knights&#039; activities resume as usual, with Alice as their leader. Everyone else does not notice that Alice&#039;s teammates have become her dolls at all, in fact they begin praising her leadership abilities - thus was born the Lovely Dolls, Alice&#039;s excellent team of Magical Girls.&lt;br /&gt;
&lt;br /&gt;
Maybe one day, however, Alice will accidentally let slip of her control, returning the three girls back to normal...&#039;&#039;but that is if they even have anything left of them by then&#039;&#039;.&lt;br /&gt;
[[Category:MC: Endings]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_New_Leadership_Game_Over&amp;diff=15119</id>
		<title>MC: New Leadership Game Over</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_New_Leadership_Game_Over&amp;diff=15119"/>
		<updated>2023-05-21T10:52:55Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: Created page with &amp;quot;{{CurrentVersionContent}} The &amp;#039;&amp;#039;&amp;#039;Nuclear Explosion Game Over&amp;#039;&amp;#039;&amp;#039; is an ending which occurs when Alice has less than five affection and she&amp;#039;s the last member out...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
The &#039;&#039;&#039;Nuclear Explosion Game Over&#039;&#039;&#039; is an [[MC: Endings|ending]] which occurs when Alice has less than five affection and she&#039;s the last member out of the four to survive after a battle.&lt;br /&gt;
&lt;br /&gt;
After narrowly winning the battle, [[MC: Alice|Alice]] smile mischievously. With [[MC: Natalie|Natalie]] still stunned, [[MC: Eric(a)|Eric(a)]] instead asks Alice to use something to heal them. And of course, she choose [[MC: Macabre Puppetry|Macabre Puppetry]].&lt;br /&gt;
&lt;br /&gt;
Returning to the camp, the Cutie Knights&#039; activities resume as usual, with Alice as their leader. Everyone else does not notice that Alice&#039;s teammates have become her dolls at all, in fact they begin praising her leadership abilities - thus was born the Lovely Dolls, Alice&#039;s excellent team of Magical Girls.&lt;br /&gt;
&lt;br /&gt;
Maybe one day, however, Alice will accidentally let slip of her control, returning the three girls back to normal...*but that is if they even have anything left of them by then*.&lt;br /&gt;
[[Category:MC: Endings]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Necromancer_Lovepet_Game_Over&amp;diff=15118</id>
		<title>MC: Necromancer Lovepet Game Over</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Necromancer_Lovepet_Game_Over&amp;diff=15118"/>
		<updated>2023-05-21T10:06:45Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
The &#039;&#039;&#039;Necromancer Lovepet Game Over&#039;&#039;&#039; is an [[MC: Endings|ending]] which occurs when the player gives in to having sex with the Newbie Necromancer instead of resisting while in the Necro-Yuri Lair.&lt;br /&gt;
&lt;br /&gt;
[[MC: Eric(a)|Eric(a)]] became so passionate in kissing the necromancer, that when [[MC: Yoshida|Yoshida]] tries to pull them away they turn hostile and bite her in the neck, turning her into a zombie almost immediately before return to furious love-making. Now that they&#039;ve given in to their instinct they become the necromancer&#039;s new lover/pet, although the reanimated Yoshida that accompanies them still gives them the stink eye from time to time.&lt;br /&gt;
[[Category:MC: Endings]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Belle&amp;diff=15117</id>
		<title>MC: Belle</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Belle&amp;diff=15117"/>
		<updated>2023-05-21T09:30:32Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This page is about the [[MC: Magical Girl|Magical Girl]] Belle. Did you mean [[MC: Belle (Boss Battle)|Belle (Boss Battle)]]?&#039;&#039;&lt;br /&gt;
{{CurrentVersionContent}}&lt;br /&gt;
{{ExpandableLore}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Belle&lt;br /&gt;
|imageface=BelleFace.png&lt;br /&gt;
|imagesprite=Belle.png&lt;br /&gt;
|aliases=Young Magical Girl&lt;br /&gt;
|relatives=• ??? (Parents)&amp;lt;br/&amp;gt;• [[MC: Sidsel|Sidsel]] (Aunt)&amp;lt;br/&amp;gt;• ??? (Sibling(s))&lt;br /&gt;
|affiliation=[[MC: Magical Camp|Magical Camp]]&lt;br /&gt;
|marital=Single&lt;br /&gt;
|age=11&lt;br /&gt;
|birthPlace=[[Earth]] - ???, Sweden&lt;br /&gt;
|species=[[Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=135cm (4&#039;5ft)&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|hair=Blonde&lt;br /&gt;
|traits=• Earnest, but careful/timid&amp;lt;br/&amp;gt;• Wants to save the world&lt;br /&gt;
|skills=• Acid powers&amp;lt;br/&amp;gt;• Conjuring/Evocation&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Belle&#039;&#039;&#039; is one of the [[MC: Magical Girl|Magical Girl]] trainees of the [[MC: Magical Camp|Magical Camp]], and currently the youngest there. She was formerly one of [[MC: Alice|Alice&#039;s]] &amp;quot;friends&amp;quot;, and later recruited by [[MC: Yoshida|Yoshida]].&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Belle was born to a a family in Sweden with a history of magical potential. In her family there is typically only one child in each generation that develops magical potential, though this is not a hard rule and on occasion circumstances will crop up like it skipping a generation. Belle has at least one sibling, but she is the only one with magic.&lt;br /&gt;
&lt;br /&gt;
In the generation prior to Belle, it was her aunt [[MC: Sidsel|Sidsel]] who gained magic. Sidsel subsequently became a Magical Girl (and [[vampire]]) as a member of [[MC: Team Red Rose|Team Red Rose]] at the Magical Camp. It was her who would later recruit Belle as a Magical Girl as well and bring her to the camp. This may have included some half-truths about &amp;quot;adventure&amp;quot; and &amp;quot;saving the world&amp;quot; to appeal to Belle&#039;s youthful naivety.&lt;br /&gt;
&lt;br /&gt;
At the Magical Camp, she is placed under [[MC: Olivia|Olivia&#039;s]] care, as Olivia is a friend of Sidsel, however due to her immense work she is rather neglectful of her counselling duty. This may have lead to Belle meeting Alice and become one of her enslaved dolls. She would remain in this state for some time, until [[MC: Eric(a)|Eric(a)]] eventually ran afoul of Alice and subsequently freed Belle and [[MC: Miranda|Miranda]].&lt;br /&gt;
&lt;br /&gt;
Following her freedom from the mind control, Belle developed some trust issues and a dislike of Alice (though not quite hatred). She would soon after be recruited by Yoshida, as part of her desire for &amp;quot;revenge&amp;quot; against the [[MC: Cutie Knights|Cutie Knights]].&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Prior to becoming a Magical Girl Belle was very bright and cheerful. Part of her reasons for becoming a Magical Girl was a desire to &amp;quot;save the world&amp;quot;, showing a sense of either altruism, or adventure.&lt;br /&gt;
&lt;br /&gt;
Following the events with Alice, Belle has become more timid and careful. She has learned not to so blindly trust people, even developing some trust issues, but it has actually reaffirmed her desire to do good. Sadly this desire conflicts with her timidness and fearfulness of scary things like [[MC: Magico|Magicos]] which puts her in an awkward position. The experience has also given Belle a bit of a submissive streak, fantasising for somebody to take her away like a fairy tale princess being swept away by a prince.&lt;br /&gt;
&lt;br /&gt;
Belle&#039;s hobbies include playing with dolls as well as reading. Both things that she actually had in common with Alice. She also enjoys spending time outdoors.&lt;br /&gt;
&lt;br /&gt;
== Interactions ==&lt;br /&gt;
* As one of Alice&#039;s &amp;quot;friends&amp;quot;, Belle was present in the cafeteria with Alice and Miranda, and would of course be present in Alice&#039;s room when the player finishes [[MC: Alice&#039;s Memories|Alice&#039;s Memories]] and breaks the mind control.&lt;br /&gt;
* She can be seen speaking with Yoshida in camp during her recruitment attempts, and will show up later in the [[MC: Pleasure Palace|Pleasure Palace]] during [[MC: Operation: Fluffy Kitten|Operation: Fluffy Kitten]] as part of the [[MC: Belle (Boss Battle)|boss battle]] against [[MC: Yoshida (Boss Battle)|Yoshida]].&lt;br /&gt;
&lt;br /&gt;
== Belle&#039;s Training ==&lt;br /&gt;
Should the player decide to take care of Belle however, she will turn against Yoshida and decides to help the Cutie Knights instead when it comes to their battle. As such, this should be done before the team ventures into further areas where she&#039;ll ambush the team and steal their cores to build her own team. However, there is a possibility that Belle will leave the fight entirely if the training event doesn&#039;t go smoothly.&lt;br /&gt;
&lt;br /&gt;
After accepting to counsel Belle from Olivia, the next night Belle can be found eating by herself in the cafeteria. When being asked how was her day Belle tries to hide from the question, until it turns out that Olivia, fearing that she would be left behind, had taken Belle to the [[MC: Slime Palace|Slime Palace]] all by herself without a team, and the little girl had a lot of trouble clearing even the weakest of monsters, and that after dinner she should ask Eric(a) for extra training. Deciding to give the already exhausted girl a light training, Eric(a) decides on target practice - where the girl&#039;s gift for caustic magic disintegrated the target in a rather uncute way. &lt;br /&gt;
&lt;br /&gt;
That night, the two come to Belle&#039;s room and her massive collection of books - reading them is Belle&#039;s favourite thing to do besides playing with dolls, which she understandably no longer likes. It&#039;s also understandable that Belle would have suspicions about Eric(a), them being Alice&#039;s friend and all that, but they manage to convince Belle to trust them a little, saying that Alice never wished harm upon her friends. After tucking Belle to bed and read her a story (that was also familiar to Eric(a)), they return to their room.&lt;br /&gt;
&lt;br /&gt;
Belle will be right outside of Undine Dorm the next morning, and after Eric(a) prepares for the morning they head over to [[MC: Garak&#039;s Tomb|Garak&#039;s Tomb]] of all places. The little girl is (un)surprisingly not scared by the tomb&#039;s looks - if anything she feels familiar - and Eric(a)&#039;s team will help her with cleaning the place. Or rather, most of the team - Alice had stayed behind for obvious reasons, but she is glad that someone is looking out for her. After a bit with Veronica&#039;s child soldier regime and Natalie&#039;s overbearingness, Eric(a) teaches the girl how to fight the undead enemies using her acid magic and staff. &lt;br /&gt;
&lt;br /&gt;
Returning to camp that day Belle is now much more confident in her abilities than before, and she takes everyone back to her room to enjoy some magical candies - all the while Alice watches silently behind a tree. Everyone have fun with Belle&#039;s jellybeans that can cause a variety of effects - Eric(a) in particular can choose to get a bean that gives them a posh lady&#039;s voice, a deep manly voice, or they can fake eating one. (Veronica in particular is cautious about eating magical snacks from a vampire, but will join in the fun if Eric(a) pick the first option). After tucking Belle to bed and returning to their rooms, that night Natalie thanks Eric(a) for helping Belle out of her shell, saying that all she wants - coincidentally also what Alice wants - is for all of them to be friends.&lt;br /&gt;
&lt;br /&gt;
The next night, Olivia will be meeting the girls in person, saying that they - again, except Alice - should come to her office for a reward. She is thankful that the girls helped Belle went through the culture shock and helped her train as a Magical Girl, also commenting on whether or not Belle is actually a suitable candidate - being forced by her family the moment she showed talent, a powerful but young and naive girl. She rewards the team with three of [[MC: Olivia&#039;s Panacea|her panaceas]], saying that Eric(a) need not be concerned with her paperwork any longer, before returning to her paperwork. After the meeting however Veronica is upset that the other two left Alice out this whole time, demanding that the two make up with her - although Alice&#039;s room will be locked out for that night.&lt;br /&gt;
&lt;br /&gt;
Come the 4v4 battle, Belle will be noticeably more reluctant to enter battle, up until the point she asks Felicia why she&#039;s so mad at Natalie - turns out the clumsy Lilim accidentally set Julie on fire when the latter said they were cold, even though Natalie later apologized. At that point, Belle fully makes up her mind - to fight alongside Eric(a)&#039;s team, a decision that upsets Yoshida&#039;s teammates, especially Miranda who thought the little girl is still under Alice&#039;s control.&lt;br /&gt;
&lt;br /&gt;
During the fight, possibly because of the core not having enough time to merge, Belle cannot use any of her acid spells and only have access to a single skill: [[MC: Frost Shatter|Frost Shatter]], obtained from the core. Regardless, if Eric(a)&#039;s team wins, Belle will return the [[MC: Ice Core|Ice Core]] to her team before being teleported back to the camp. In this case, regardless of who you defeat first, you will not be able to obtain the other two cores, meaning this training essentially guarantees that you will get the Ice Core along with [[MC: Eris&#039; Core|Dancer Core]].&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Alice&amp;diff=15116</id>
		<title>MC: Alice</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Alice&amp;diff=15116"/>
		<updated>2023-05-02T17:59:46Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* Bad Endings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This page is about the character. Did you mean the [[MC: Alice (Boss Battle)|boss enemy]]?&#039;&#039;&lt;br /&gt;
{{CurrentVersionContent}}{{Infobox_character&lt;br /&gt;
|name=Alice&lt;br /&gt;
|imageface=AliceFace.png&lt;br /&gt;
|imagesprite=Alice.png&lt;br /&gt;
|relatives=• ??? (Father, deceased)&amp;lt;br/&amp;gt;• ??? (Mother, deceased)&amp;lt;br/&amp;gt;• ??? (Uncle, deceased)&lt;br /&gt;
|affiliation=Magical Camp&lt;br /&gt;
|marital=Single&lt;br /&gt;
|age=18&lt;br /&gt;
|birthPlace=[[Earth]] - London, England&lt;br /&gt;
|species=[[Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=141cm (4&#039;8ft)&lt;br /&gt;
|eyes=Red&lt;br /&gt;
|hair=Navy blue (formerly brown)&lt;br /&gt;
|traits=• Magical Girl trainee&amp;lt;br/&amp;gt;• Tortured soul&amp;lt;br/&amp;gt;• Weird, even creepy&lt;br /&gt;
|skills=• Crowd control magic&amp;lt;br/&amp;gt;• Defense-piercing glass cannon&lt;br /&gt;
|bust=AAA&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Alice&#039;&#039;&#039; is one of the three [[MC: Magical Girl|Magical Girls]] who join [[MC: Eric(a)|Eric(a)&#039;s]] party.&lt;br /&gt;
&lt;br /&gt;
Eric(a) first meets Alice in the midst of a plan to turn her peers into brainwashed dolls through the magic of the [[MC: Monarch Insect|Monarch Insect]]. After interfering with her plans, she attempts to enslave Eric(a) and [[MC: Natalie|Natalie]], but they break free. While Eric(a) wishes to have Alice expelled, Natalie takes the troubled girl&#039;s side, lying to [[MC: Nele|Nele]] that the fight was only a LARP. Alice then joins the team, blackmailing Eric(a) by threatening to reveal their true gender.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Originally, Alice grew up a healthy, happy child, with two loving parents. All this changed when her uncle, jealous of her father&#039;s fortune, murdered her parents and severely injured Alice. On her eighteenth birthday, Alice finally confronted her caretaker with her memory of his crimes, and he drunkenly confessed to everything. He then injected her with a poison designed to cause a massive heart attack several hours later, all so that he could acquire her massive inheritance.&lt;br /&gt;
&lt;br /&gt;
Before this could come to pass, Nele arrived, eager to enlist Alice as a Magical Girl. After some creative misunderstanding with [[MC: Marianne|Marianne]], Alice was made into a Magical Girl. Immediately, she used her newfound powers to rebuild her ruined body into a form more to her liking, then brutally murdered her uncle with the same knife he used to slaughter her parents. At that point, she left with Nele for [[MC: Magical Camp|Magical Camp]], leaving all remnants of her old life behind.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Alice is a damaged individual, at times cold and violent from the trauma of seeing her parents murdered, only to sincerely wish to bring others happiness the next moment. Her only solace is her collection of dolls, which she feels genuine compassion towards. She is able to form connections with other people, but inevitably feels the need to turn them into dolls as well. (In fact, the player can find themselves in many [[MC: Endings|bad ends]] because of this tendency of hers.) Alice is usually accompanied by her three dolls, Phoebe, Nanette, and Dalia, each of which is actually possessed by a ghost. In an ideal world, Alice would finally have turned every living being into a doll, at which point she would join them. When happy, she even speaks in the third-person, further dehumanizing herself.&lt;br /&gt;
&lt;br /&gt;
Alice has massive magical potential, displaying an innate mastery for it ever since her first moments as a Magical Girl. With specialities in [[MC: Mental|mental]] magic, she is able to paralyse her foes or change an individual&#039;s thoughts and beliefs with a word. She applies her trademark spell [[MC: Macabre Puppetry|Macabre Puppetry]] liberally and often, seemingly unaware of the issues others might have with her doing so.&lt;br /&gt;
&lt;br /&gt;
== Base Stats ==&lt;br /&gt;
{{Infobox_enemystats&lt;br /&gt;
|HP=300&lt;br /&gt;
|MP=100&lt;br /&gt;
|ATK=5&lt;br /&gt;
|DEF=10&lt;br /&gt;
|MAT=30&lt;br /&gt;
|MDF=20&lt;br /&gt;
|AGI=15&lt;br /&gt;
|LUK=20&lt;br /&gt;
|EVA=5%&lt;br /&gt;
|MEV=0%&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_resistances&lt;br /&gt;
|sharp=-&lt;br /&gt;
|blunt=-&lt;br /&gt;
|cute=-&lt;br /&gt;
|acid=-&lt;br /&gt;
|fire=Wk&lt;br /&gt;
|ice=-&lt;br /&gt;
|thunder=-&lt;br /&gt;
|wind=-&lt;br /&gt;
|absorb=-&lt;br /&gt;
|mental=Rs&lt;br /&gt;
|death=-&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_statusresist&lt;br /&gt;
|blind=-&lt;br /&gt;
|bound=-&lt;br /&gt;
|tentaclebound=-&lt;br /&gt;
|charm=Rs&lt;br /&gt;
|charmbreak=Rs&lt;br /&gt;
|charmsuccubus=-&lt;br /&gt;
|confusion=-&lt;br /&gt;
|curse=-&lt;br /&gt;
|death=-&lt;br /&gt;
|doll=-&lt;br /&gt;
|paralysis=-&lt;br /&gt;
|poison=Wk&lt;br /&gt;
|silence=-&lt;br /&gt;
|sleep=-&lt;br /&gt;
|stun=-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stat Improvements ===&lt;br /&gt;
==== Progression Bonuses ====&lt;br /&gt;
* Gains +10 MAT and +10 MDF upon completing the [[MC: Research Base|Alaska Mission]].&lt;br /&gt;
* Gains +100 HP when first entering the [[MC: Pleasure Palace|Pleasure Palace]].&lt;br /&gt;
&lt;br /&gt;
==== Affection Bonuses ====&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039;: +5 MAT.&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039;: +5 AGI and +5 LUK.&lt;br /&gt;
&lt;br /&gt;
==== Mixed Bonuses ====&lt;br /&gt;
* Gains +5 MAT if she accompanies Eric(a) during the [[MC: Back on Earth|trip to Earth]]. (Highest affection at the time.)&lt;br /&gt;
* Nine Magicos beaten and 7 affection: +5 MDF and +5 LUK.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
{{MCEquipment_aliceweapons}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Being the camp&#039;s creepy doll maker girl, it&#039;s no surprise that Alice&#039;s main specialities in the game are {{MCCharmed}} and {{MCDolled}}. Although they are only effective against mainly weaker minions rather than bosses, they are still vital during certain boss fights where the minions can buff the bosses, because Alice can convert them or turn them into dolls and peacefully dismantle them into pieces.&lt;br /&gt;
&lt;br /&gt;
Other than that, she&#039;s also a decent magical attacker - she can wear enemies down with {{MCCursed}}, and two of her skills, while costly, can inflict true damage that ignores defence. Alice&#039;s equipments are rather hard to find as they are usually well-hidden, but they can grant surprisingly beneficial advantages - like lifesteal and immunity to most form of control effects.&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Inner Reserves|Inner Reserves]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Spectral Sword|Spectral Sword]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Wraith Shield|Wraith Shield]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon defeating ten Magicos, also requiring a minimum affection of 7.&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Be My Doll!|Be My Doll!]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Doll Girl&#039;s Anger|Doll Girl&#039;s Anger]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Grim Dismantling|Grim Dismantling]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon having 4 affection.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Macabre Puppetry|Macabre Puppetry]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Disquieting Puppet Show|Disquieting Puppet Show]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon having a full party and having beaten three Magicos.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Ghostly Daggers|Ghostly Daggers]]&#039;&#039;&#039;&lt;br /&gt;
** Only gained if Alice accompanies Eric(a) during the trip to Earth. (Highest affection at the time.)&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mental Blast|Mental Blast]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon completing the Alaska Mission.&lt;br /&gt;
&lt;br /&gt;
== Relationship ==&lt;br /&gt;
Raising her affection level will further your relationship, as well as improving her combat abilities.&lt;br /&gt;
&lt;br /&gt;
=== Affection ===&lt;br /&gt;
You can raise Alice&#039;s affection in the following ways:&lt;br /&gt;
* &#039;&#039;&#039;First Tea Party&#039;&#039;&#039;: After she joins your team, you can find a distraught Alice standing by the cafeteria, trying to talk one of her former &amp;quot;dolls&amp;quot; into attending one of her tea parties. Offer to go with her instead to gain a point of affection.&lt;br /&gt;
* &#039;&#039;&#039;Second Tea Party&#039;&#039;&#039;: After attending the first tea party, you can find Alice waiting for you near the entrance of your room. Simply agree to her invitation for another point of affection. During the event, Alice will give you an unavoidable [[MC: Facial Transformation|Facial Transformation]], and you may choose to also get the [[MC: Flawless Skin Transformation|Flawless Skin Transformation]] (along with a +5 boost to MDF).&lt;br /&gt;
* &#039;&#039;&#039;Third and Fourth Tea Parties&#039;&#039;&#039;: Two further points of affection can be acquired by speaking to Alice near the lake and accepting her tea party invitations. These have no associated cut scenes, but do further her affection path.&lt;br /&gt;
* &#039;&#039;&#039;Fifth Tea Party&#039;&#039;&#039;: Speak with Alice once more about a tea party. During the interaction that follows, she will attempt to give you a special gift (see &amp;quot;Alice&#039;s Gift&amp;quot; below). Choose at least two rebellious responses to survive the process and remain yourself.&lt;br /&gt;
** Following this tea party you can find and speak with Alice next to the Faculty Building in the day moping and confused about what happened with her previous gift. Nothing actually happens here beyond some flavour dialogue.&lt;br /&gt;
* &#039;&#039;&#039;A Discussion about Free Will:&#039;&#039;&#039; After rejecting Alice&#039;s Gift, you can talk to Alice another time in her room at night. &lt;br /&gt;
* &#039;&#039;&#039;What Do You Think?&#039;&#039;&#039;: At the second trap in the [[MC: Big Tree|Big Tree]] Eric(a) can choose to ask Alice what she thinks about it which will net an affection point with her. &lt;br /&gt;
* &#039;&#039;&#039;Cookie Bandit&#039;&#039;&#039;: After the discussion Alice can now be found in the cafeteria during the day. She is wanting to steal some ingredients to bake some cookies, and agreeing to help her will gain an affection point. &lt;br /&gt;
&lt;br /&gt;
=== Bad Endings ===&lt;br /&gt;
&#039;&#039;&#039;Alice&#039;s Gift&#039;&#039;&#039;:&lt;br /&gt;
* During the fifth tea party Alice will put a mask on your face in an attempt to turn you into a doll. Choosing less than two rebellious options will finish the [[MC: Cute Doll Game Over|dollification]] and rid you of free will.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind-Wiped&#039;&#039;&#039;:&lt;br /&gt;
* If Eric(a) steals Alice&#039;s panties during the exam without having recruited her prior to this, she will wait the next morning in front of Eric(a)&#039;s dorm door and ask what this was about. Quickly losing patience, she repeatedly casts Macabre Puppetry on Eric(a) until their mind is [[MC: Mind-Wiped Doll Game Over|basically emptied.]] The ending stops with a message that Alice attempts her camp take-over, but Eric(a) is too far gone to even realise this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Leadership&#039;&#039;&#039;:&lt;br /&gt;
* While Alice&#039;s affection is less than five, if she is the only survivor of a battle that knocks out your other three party members, she will take advantage of their weakness to brainwash them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Dollhouse&#039;&#039;&#039;:&lt;br /&gt;
* If the player picks up the [[MC: Silver Key|Silver Key]] but does not enter her room for several days after that, she would&#039;ve finished learning the magic from the [[MC: Bee Hive|Bee Hive]] that allows her to turn the entire camp into her dolls, forcing the staff members to flee.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Alice&amp;diff=15115</id>
		<title>MC: Alice</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Alice&amp;diff=15115"/>
		<updated>2023-05-02T17:59:36Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* Bad Endings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This page is about the character. Did you mean the [[MC: Alice (Boss Battle)|boss enemy]]?&#039;&#039;&lt;br /&gt;
{{CurrentVersionContent}}{{Infobox_character&lt;br /&gt;
|name=Alice&lt;br /&gt;
|imageface=AliceFace.png&lt;br /&gt;
|imagesprite=Alice.png&lt;br /&gt;
|relatives=• ??? (Father, deceased)&amp;lt;br/&amp;gt;• ??? (Mother, deceased)&amp;lt;br/&amp;gt;• ??? (Uncle, deceased)&lt;br /&gt;
|affiliation=Magical Camp&lt;br /&gt;
|marital=Single&lt;br /&gt;
|age=18&lt;br /&gt;
|birthPlace=[[Earth]] - London, England&lt;br /&gt;
|species=[[Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=141cm (4&#039;8ft)&lt;br /&gt;
|eyes=Red&lt;br /&gt;
|hair=Navy blue (formerly brown)&lt;br /&gt;
|traits=• Magical Girl trainee&amp;lt;br/&amp;gt;• Tortured soul&amp;lt;br/&amp;gt;• Weird, even creepy&lt;br /&gt;
|skills=• Crowd control magic&amp;lt;br/&amp;gt;• Defense-piercing glass cannon&lt;br /&gt;
|bust=AAA&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Alice&#039;&#039;&#039; is one of the three [[MC: Magical Girl|Magical Girls]] who join [[MC: Eric(a)|Eric(a)&#039;s]] party.&lt;br /&gt;
&lt;br /&gt;
Eric(a) first meets Alice in the midst of a plan to turn her peers into brainwashed dolls through the magic of the [[MC: Monarch Insect|Monarch Insect]]. After interfering with her plans, she attempts to enslave Eric(a) and [[MC: Natalie|Natalie]], but they break free. While Eric(a) wishes to have Alice expelled, Natalie takes the troubled girl&#039;s side, lying to [[MC: Nele|Nele]] that the fight was only a LARP. Alice then joins the team, blackmailing Eric(a) by threatening to reveal their true gender.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Originally, Alice grew up a healthy, happy child, with two loving parents. All this changed when her uncle, jealous of her father&#039;s fortune, murdered her parents and severely injured Alice. On her eighteenth birthday, Alice finally confronted her caretaker with her memory of his crimes, and he drunkenly confessed to everything. He then injected her with a poison designed to cause a massive heart attack several hours later, all so that he could acquire her massive inheritance.&lt;br /&gt;
&lt;br /&gt;
Before this could come to pass, Nele arrived, eager to enlist Alice as a Magical Girl. After some creative misunderstanding with [[MC: Marianne|Marianne]], Alice was made into a Magical Girl. Immediately, she used her newfound powers to rebuild her ruined body into a form more to her liking, then brutally murdered her uncle with the same knife he used to slaughter her parents. At that point, she left with Nele for [[MC: Magical Camp|Magical Camp]], leaving all remnants of her old life behind.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Alice is a damaged individual, at times cold and violent from the trauma of seeing her parents murdered, only to sincerely wish to bring others happiness the next moment. Her only solace is her collection of dolls, which she feels genuine compassion towards. She is able to form connections with other people, but inevitably feels the need to turn them into dolls as well. (In fact, the player can find themselves in many [[MC: Endings|bad ends]] because of this tendency of hers.) Alice is usually accompanied by her three dolls, Phoebe, Nanette, and Dalia, each of which is actually possessed by a ghost. In an ideal world, Alice would finally have turned every living being into a doll, at which point she would join them. When happy, she even speaks in the third-person, further dehumanizing herself.&lt;br /&gt;
&lt;br /&gt;
Alice has massive magical potential, displaying an innate mastery for it ever since her first moments as a Magical Girl. With specialities in [[MC: Mental|mental]] magic, she is able to paralyse her foes or change an individual&#039;s thoughts and beliefs with a word. She applies her trademark spell [[MC: Macabre Puppetry|Macabre Puppetry]] liberally and often, seemingly unaware of the issues others might have with her doing so.&lt;br /&gt;
&lt;br /&gt;
== Base Stats ==&lt;br /&gt;
{{Infobox_enemystats&lt;br /&gt;
|HP=300&lt;br /&gt;
|MP=100&lt;br /&gt;
|ATK=5&lt;br /&gt;
|DEF=10&lt;br /&gt;
|MAT=30&lt;br /&gt;
|MDF=20&lt;br /&gt;
|AGI=15&lt;br /&gt;
|LUK=20&lt;br /&gt;
|EVA=5%&lt;br /&gt;
|MEV=0%&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_resistances&lt;br /&gt;
|sharp=-&lt;br /&gt;
|blunt=-&lt;br /&gt;
|cute=-&lt;br /&gt;
|acid=-&lt;br /&gt;
|fire=Wk&lt;br /&gt;
|ice=-&lt;br /&gt;
|thunder=-&lt;br /&gt;
|wind=-&lt;br /&gt;
|absorb=-&lt;br /&gt;
|mental=Rs&lt;br /&gt;
|death=-&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_statusresist&lt;br /&gt;
|blind=-&lt;br /&gt;
|bound=-&lt;br /&gt;
|tentaclebound=-&lt;br /&gt;
|charm=Rs&lt;br /&gt;
|charmbreak=Rs&lt;br /&gt;
|charmsuccubus=-&lt;br /&gt;
|confusion=-&lt;br /&gt;
|curse=-&lt;br /&gt;
|death=-&lt;br /&gt;
|doll=-&lt;br /&gt;
|paralysis=-&lt;br /&gt;
|poison=Wk&lt;br /&gt;
|silence=-&lt;br /&gt;
|sleep=-&lt;br /&gt;
|stun=-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stat Improvements ===&lt;br /&gt;
==== Progression Bonuses ====&lt;br /&gt;
* Gains +10 MAT and +10 MDF upon completing the [[MC: Research Base|Alaska Mission]].&lt;br /&gt;
* Gains +100 HP when first entering the [[MC: Pleasure Palace|Pleasure Palace]].&lt;br /&gt;
&lt;br /&gt;
==== Affection Bonuses ====&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039;: +5 MAT.&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039;: +5 AGI and +5 LUK.&lt;br /&gt;
&lt;br /&gt;
==== Mixed Bonuses ====&lt;br /&gt;
* Gains +5 MAT if she accompanies Eric(a) during the [[MC: Back on Earth|trip to Earth]]. (Highest affection at the time.)&lt;br /&gt;
* Nine Magicos beaten and 7 affection: +5 MDF and +5 LUK.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
{{MCEquipment_aliceweapons}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Being the camp&#039;s creepy doll maker girl, it&#039;s no surprise that Alice&#039;s main specialities in the game are {{MCCharmed}} and {{MCDolled}}. Although they are only effective against mainly weaker minions rather than bosses, they are still vital during certain boss fights where the minions can buff the bosses, because Alice can convert them or turn them into dolls and peacefully dismantle them into pieces.&lt;br /&gt;
&lt;br /&gt;
Other than that, she&#039;s also a decent magical attacker - she can wear enemies down with {{MCCursed}}, and two of her skills, while costly, can inflict true damage that ignores defence. Alice&#039;s equipments are rather hard to find as they are usually well-hidden, but they can grant surprisingly beneficial advantages - like lifesteal and immunity to most form of control effects.&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Inner Reserves|Inner Reserves]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Spectral Sword|Spectral Sword]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Wraith Shield|Wraith Shield]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon defeating ten Magicos, also requiring a minimum affection of 7.&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Be My Doll!|Be My Doll!]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Doll Girl&#039;s Anger|Doll Girl&#039;s Anger]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Grim Dismantling|Grim Dismantling]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon having 4 affection.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Macabre Puppetry|Macabre Puppetry]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Disquieting Puppet Show|Disquieting Puppet Show]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon having a full party and having beaten three Magicos.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Ghostly Daggers|Ghostly Daggers]]&#039;&#039;&#039;&lt;br /&gt;
** Only gained if Alice accompanies Eric(a) during the trip to Earth. (Highest affection at the time.)&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mental Blast|Mental Blast]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon completing the Alaska Mission.&lt;br /&gt;
&lt;br /&gt;
== Relationship ==&lt;br /&gt;
Raising her affection level will further your relationship, as well as improving her combat abilities.&lt;br /&gt;
&lt;br /&gt;
=== Affection ===&lt;br /&gt;
You can raise Alice&#039;s affection in the following ways:&lt;br /&gt;
* &#039;&#039;&#039;First Tea Party&#039;&#039;&#039;: After she joins your team, you can find a distraught Alice standing by the cafeteria, trying to talk one of her former &amp;quot;dolls&amp;quot; into attending one of her tea parties. Offer to go with her instead to gain a point of affection.&lt;br /&gt;
* &#039;&#039;&#039;Second Tea Party&#039;&#039;&#039;: After attending the first tea party, you can find Alice waiting for you near the entrance of your room. Simply agree to her invitation for another point of affection. During the event, Alice will give you an unavoidable [[MC: Facial Transformation|Facial Transformation]], and you may choose to also get the [[MC: Flawless Skin Transformation|Flawless Skin Transformation]] (along with a +5 boost to MDF).&lt;br /&gt;
* &#039;&#039;&#039;Third and Fourth Tea Parties&#039;&#039;&#039;: Two further points of affection can be acquired by speaking to Alice near the lake and accepting her tea party invitations. These have no associated cut scenes, but do further her affection path.&lt;br /&gt;
* &#039;&#039;&#039;Fifth Tea Party&#039;&#039;&#039;: Speak with Alice once more about a tea party. During the interaction that follows, she will attempt to give you a special gift (see &amp;quot;Alice&#039;s Gift&amp;quot; below). Choose at least two rebellious responses to survive the process and remain yourself.&lt;br /&gt;
** Following this tea party you can find and speak with Alice next to the Faculty Building in the day moping and confused about what happened with her previous gift. Nothing actually happens here beyond some flavour dialogue.&lt;br /&gt;
* &#039;&#039;&#039;A Discussion about Free Will:&#039;&#039;&#039; After rejecting Alice&#039;s Gift, you can talk to Alice another time in her room at night. &lt;br /&gt;
* &#039;&#039;&#039;What Do You Think?&#039;&#039;&#039;: At the second trap in the [[MC: Big Tree|Big Tree]] Eric(a) can choose to ask Alice what she thinks about it which will net an affection point with her. &lt;br /&gt;
* &#039;&#039;&#039;Cookie Bandit&#039;&#039;&#039;: After the discussion Alice can now be found in the cafeteria during the day. She is wanting to steal some ingredients to bake some cookies, and agreeing to help her will gain an affection point. &lt;br /&gt;
&lt;br /&gt;
=== Bad Endings ===&lt;br /&gt;
&#039;&#039;&#039;Alice&#039;s Gift&#039;&#039;&#039;:&lt;br /&gt;
* During the fifth tea party Alice will put a mask on your face in an attempt to turn you into a doll. Choosing less than two rebellious options will finish the [[MC: Cute Doll Game Over|dollification]] and rid you of free will.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind-Wiped&#039;&#039;&#039;:&lt;br /&gt;
* If Eric(a) steals Alice&#039;s panties during the exam without having recruited her prior to this, she will wait the next morning in front of Eric(a)&#039;s dorm door and ask what this was about. Quickly losing patience, she repeatedly casts Macabre Puppetry on Eric(a) until their mind is [[MC: Mind-Wiped Doll Game Over|basically emptied.]] The ending stops with a message that Alice attempts her camp take-over, but Eric(a) is too far gone to even realise this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Leadership&#039;&#039;&#039;:&lt;br /&gt;
* While Alice&#039;s affection is less than five, if she is the only survivor of a battle that knocks out your other three party members, she will take advantage of their weakness to brainwash them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magical Dollhouse&#039;&#039;&#039;:&lt;br /&gt;
* If the player picks up the [[MC: Silver Key|Silver Key]] but does not enter her room for several days after that, she would&#039;ve finished learning the magic from the [[MC: Bee Hive|Bee Hive]] that allows her to turn the entire camp into her dolls, forcing the staff members to flee.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Endings&amp;diff=15114</id>
		<title>MC: Endings</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Endings&amp;diff=15114"/>
		<updated>2023-05-02T17:56:51Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* Miscellaneous Game Overs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{048d}}&lt;br /&gt;
Magical Camp provides a plethora of possible endings, most of which are Bad Ends, or &amp;quot;Game Overs&amp;quot;. The following list is inherently spoiler-filled.&lt;br /&gt;
&lt;br /&gt;
== Proper Endings ==&lt;br /&gt;
Endings that come at the end of the game, capping the story with a proper conclusion.&lt;br /&gt;
* None yet&lt;br /&gt;
&lt;br /&gt;
== Non-Standard Endings ==&lt;br /&gt;
Endings that occur before the actual end of the game, but in a neutral to positive manner that turn out relatively well for Eric(a) as compared to the generally negative Game Overs.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Escaped From Camp Ending|Escaped From Camp Ending]]&#039;&#039;&#039;&lt;br /&gt;
** Shake off [[MC: Wendy|Wendy&#039;s]] control during the [[MC: Back on Earth|trip to Earth]] or defeat [[MC: Wendy (Boss Battle)|her]] if required.&lt;br /&gt;
** It is also possible to reach this ending by not having enough affection with any girl.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mermaid Queen Ending|Mermaid Queen Ending]]&#039;&#039;&#039;&lt;br /&gt;
** During the Return to Mermaid Caves complete the mermaid rebellion sidequests, and then defeat the [[MC: Mermaid Princess|Mermaid Princess]], accepting afterwards the offer to become the new mermaid queen.&lt;br /&gt;
&lt;br /&gt;
== Game Overs ==&lt;br /&gt;
Endings that happen early and in a generally undesirable manner, often with bad consequences for [[MC: Eric(a)|Eric(a)]]. These usually come about either from losing fights or making poor choices.&lt;br /&gt;
&lt;br /&gt;
=== Defeat Game Overs ===&lt;br /&gt;
Game overs suffered directly from losing a fight.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Amnesiac Mermaid Game Over|Amnesiac Mermaid Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Sea Witch|Sea Witch]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Axolotl Nurse Game Over|Axolotl Nurse Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Dragon Schoolgirl|Dragon Schoolgirl]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Beach Babes Game Over|Beach Babes Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Nereid|Nereid]] during the [[MC: Return to Mermaid Caves|Return to Mermaid Caves]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Bunnygirl Slut Game Over|Bunnygirl Slut Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in the [[MC: Research Base|Research Base]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Death Knight Game Over|Death Knight Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Yvette (Boss Battle)|Yvette]] in her secret room.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Dragon Princess Game Over|Dragon Princess Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in [[MC: Rania&#039;s Fun House|Rania&#039;s Fun House]] except to the final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Elfrica Game Over|Elfrica Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Rania (Boss Battle)|Rania]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Fairy Princess Servants Game Over|Fairy Princess Servants Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Princess Anathema IV|Princess Anathema IV]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Fey Hound Game Over|Fey Hound Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against regular enemies while in the [[MC: Fey Mansion|Fey Mansion]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Frog In A Pond Game Over|Frog In A Pond Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Hungry Treasure Chest|Hungry Treasure Chest]].&lt;br /&gt;
** Can be averted if [[MC: Eric(a)|Eric(a)]] is a full girl when losing.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Ghost Maid Game Over|Ghost Maid Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Assassin|Assassin]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Ice Sculpture Game Over|Ice Sculpture Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against Yvette during the [[MC: Zombie Apocalypse Camping Trip|Zombie Apocalypse Camping Trip]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Life Drained Game Over|Life Drained Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Life Drinker|Life Drinker]] before having seen Veronica&#039;s first spaceship dinner.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mermaid Sex Slave Game Over|Mermaid Sex Slave Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose during the Return to Mermaid Caves except to the Nereid.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mind Broken Game Over|Mind Broken Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in the [[MC: Hallucination|Hallucination]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mind Control Game Over|Mind Control Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in [[MC: Alice&#039;s Memories|Alice&#039;s Memories]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mind Destroyed Game Over|Mind Destroyed Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in [[MC: Eric(a)&#039;s Memories|Eric(a)&#039;s Memories]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Tentacle Girl Game Over|Tentacle Girl Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in the [[MC: Exile Dimension|Exile Dimension]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Tentacle Nest Game Over|Tentacle Nest Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Gloomwing|Gloomwing]] or her [[MC: Giant Bat|Giant Bats]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: The Idolmancer Game Over|The Idolmancer Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose to the [[MC: Yurimancer|Yurimancer]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Turned To Stone Game Over|Turned To Stone Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Garak, the Magico Staff|Garak]] and [[MC: Veronica (Boss Battle)|Veronica]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Witch&#039;s Apprentice Game Over|Witch&#039;s Apprentice Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Ravyn the Necromancer|Ravyn the Necromancer]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Zombie Girl Game Over|Zombie Girl Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against regular enemies during the Zombie Apocalypse Camping Trip.&lt;br /&gt;
&lt;br /&gt;
=== NPC Interaction Game Overs ===&lt;br /&gt;
Game overs caused by making the wrong choices in certain NPC interactions.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Caught In The Onsen Game Over|Caught In The Onsen Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Accidentally reveal your secret in front of [[MC: Marianne|Marianne]] and [[MC: Olivia|Olivia]] with not enough girl score to excuse it.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Cowgirl Game Over|Cowgirl Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Tell [[MC: Veronica|Veronica]] about your secret too early.&lt;br /&gt;
** Can be averted if Eric(a) is a full girl during the scene.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Cute Doll Game Over|Cute Doll Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Don&#039;t resist enough against [[MC: Alice|Alice]]&#039;s dollification attempt.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Little Girl Game Over|Little Girl Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Get caught by [[MC: Nele|Nele]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Magical Dollhouse Game Over|Magical Dollhouse Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Obtain the [[MC: Silver Key|Silver Key]] and do not enter Alice&#039;s room for several days after that.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mind-Wiped Doll Game Over|Mind-Wiped Doll Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Steal Alice&#039;s panties without first recruiting her.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Necromancer Lovepet Game Over|Necromancer Lovepet Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Give in to having sex with the Newbie Necromancer instead of resisting.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Perverted Flower Game Over|Perverted Flower Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** In the [[MC: Fey Mansion|Fey Mansion]], reach the peak by accepting every cursed item from the butlers and then accept Lady Anathema&#039;s deal instead of fighting her.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Succubus Girlfriend Game Over|Succubus Girlfriend Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** During the [[MC: Chad Summoning|Chad Summoning]], agree to have sex with [[MC: Nathan|Nathan]] or force your way through the barrier.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Sissy Maid Game Over|Sissy Maid Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Fail to trick Olivia.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Wood Nymph Game Over|Wood Nymph Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Get discovered by [[MC: Tilia|Tilia]] during the second magic enhancement session.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Zombie Queen Game Over|Zombie Queen Game Over]]&lt;br /&gt;
** Trigger two sexual events while in the Necro-Yuri Lair during the [[MC: Zombie Apocalypse Camping Trip|Zombie Apocalypse Camping Trip]].&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous Game Overs ===&lt;br /&gt;
Game overs that do not fit in other categories.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: BDSM Book Game Over|BDSM Book Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Walk into a trap in the [[MC: Sealed Archives|Sealed Archives]] while low enough on health to have a party wipe.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: New Leadership Game Over|New Leadership Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Have [[MC: Alice|Alice]] be the only team member left standing out of your four team members after a battle while she has less than five affection points.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Nuclear Explosion Game Over|Nuclear Explosion Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Fail to escape the Research Base after starting the nuclear bomb&#039;s timer.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom (Delinquent) Game Over|Punishment Classroom (Delinquent) Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Be sent to the [[MC: Punishment Classroom|Punishment Classroom]] four times having gained enough Delinquent points over prior visits.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom (Honour Student) Game Over|Punishment Classroom (Honour Student) Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Be sent to the Punishment Classroom four times having gained enough Honour Student points over prior visits.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom (Pure) Game Over|Punishment Classroom (Pure) Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Be sent to the Punishment Classroom four times having gained enough Pure points over prior visits.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom (Slut) Game Over|Punishment Classroom (Slut) Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Be sent to the Punishment Classroom four times having gained enough Slut points over prior visits.&lt;br /&gt;
&lt;br /&gt;
[[Category:Browse]]&lt;br /&gt;
[[Category:MC: Endings]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Alice&amp;diff=15113</id>
		<title>MC: Alice</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Alice&amp;diff=15113"/>
		<updated>2023-05-02T17:53:04Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This page is about the character. Did you mean the [[MC: Alice (Boss Battle)|boss enemy]]?&#039;&#039;&lt;br /&gt;
{{CurrentVersionContent}}{{Infobox_character&lt;br /&gt;
|name=Alice&lt;br /&gt;
|imageface=AliceFace.png&lt;br /&gt;
|imagesprite=Alice.png&lt;br /&gt;
|relatives=• ??? (Father, deceased)&amp;lt;br/&amp;gt;• ??? (Mother, deceased)&amp;lt;br/&amp;gt;• ??? (Uncle, deceased)&lt;br /&gt;
|affiliation=Magical Camp&lt;br /&gt;
|marital=Single&lt;br /&gt;
|age=18&lt;br /&gt;
|birthPlace=[[Earth]] - London, England&lt;br /&gt;
|species=[[Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=141cm (4&#039;8ft)&lt;br /&gt;
|eyes=Red&lt;br /&gt;
|hair=Navy blue (formerly brown)&lt;br /&gt;
|traits=• Magical Girl trainee&amp;lt;br/&amp;gt;• Tortured soul&amp;lt;br/&amp;gt;• Weird, even creepy&lt;br /&gt;
|skills=• Crowd control magic&amp;lt;br/&amp;gt;• Defense-piercing glass cannon&lt;br /&gt;
|bust=AAA&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Alice&#039;&#039;&#039; is one of the three [[MC: Magical Girl|Magical Girls]] who join [[MC: Eric(a)|Eric(a)&#039;s]] party.&lt;br /&gt;
&lt;br /&gt;
Eric(a) first meets Alice in the midst of a plan to turn her peers into brainwashed dolls through the magic of the [[MC: Monarch Insect|Monarch Insect]]. After interfering with her plans, she attempts to enslave Eric(a) and [[MC: Natalie|Natalie]], but they break free. While Eric(a) wishes to have Alice expelled, Natalie takes the troubled girl&#039;s side, lying to [[MC: Nele|Nele]] that the fight was only a LARP. Alice then joins the team, blackmailing Eric(a) by threatening to reveal their true gender.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Originally, Alice grew up a healthy, happy child, with two loving parents. All this changed when her uncle, jealous of her father&#039;s fortune, murdered her parents and severely injured Alice. On her eighteenth birthday, Alice finally confronted her caretaker with her memory of his crimes, and he drunkenly confessed to everything. He then injected her with a poison designed to cause a massive heart attack several hours later, all so that he could acquire her massive inheritance.&lt;br /&gt;
&lt;br /&gt;
Before this could come to pass, Nele arrived, eager to enlist Alice as a Magical Girl. After some creative misunderstanding with [[MC: Marianne|Marianne]], Alice was made into a Magical Girl. Immediately, she used her newfound powers to rebuild her ruined body into a form more to her liking, then brutally murdered her uncle with the same knife he used to slaughter her parents. At that point, she left with Nele for [[MC: Magical Camp|Magical Camp]], leaving all remnants of her old life behind.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Alice is a damaged individual, at times cold and violent from the trauma of seeing her parents murdered, only to sincerely wish to bring others happiness the next moment. Her only solace is her collection of dolls, which she feels genuine compassion towards. She is able to form connections with other people, but inevitably feels the need to turn them into dolls as well. (In fact, the player can find themselves in many [[MC: Endings|bad ends]] because of this tendency of hers.) Alice is usually accompanied by her three dolls, Phoebe, Nanette, and Dalia, each of which is actually possessed by a ghost. In an ideal world, Alice would finally have turned every living being into a doll, at which point she would join them. When happy, she even speaks in the third-person, further dehumanizing herself.&lt;br /&gt;
&lt;br /&gt;
Alice has massive magical potential, displaying an innate mastery for it ever since her first moments as a Magical Girl. With specialities in [[MC: Mental|mental]] magic, she is able to paralyse her foes or change an individual&#039;s thoughts and beliefs with a word. She applies her trademark spell [[MC: Macabre Puppetry|Macabre Puppetry]] liberally and often, seemingly unaware of the issues others might have with her doing so.&lt;br /&gt;
&lt;br /&gt;
== Base Stats ==&lt;br /&gt;
{{Infobox_enemystats&lt;br /&gt;
|HP=300&lt;br /&gt;
|MP=100&lt;br /&gt;
|ATK=5&lt;br /&gt;
|DEF=10&lt;br /&gt;
|MAT=30&lt;br /&gt;
|MDF=20&lt;br /&gt;
|AGI=15&lt;br /&gt;
|LUK=20&lt;br /&gt;
|EVA=5%&lt;br /&gt;
|MEV=0%&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_resistances&lt;br /&gt;
|sharp=-&lt;br /&gt;
|blunt=-&lt;br /&gt;
|cute=-&lt;br /&gt;
|acid=-&lt;br /&gt;
|fire=Wk&lt;br /&gt;
|ice=-&lt;br /&gt;
|thunder=-&lt;br /&gt;
|wind=-&lt;br /&gt;
|absorb=-&lt;br /&gt;
|mental=Rs&lt;br /&gt;
|death=-&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_statusresist&lt;br /&gt;
|blind=-&lt;br /&gt;
|bound=-&lt;br /&gt;
|tentaclebound=-&lt;br /&gt;
|charm=Rs&lt;br /&gt;
|charmbreak=Rs&lt;br /&gt;
|charmsuccubus=-&lt;br /&gt;
|confusion=-&lt;br /&gt;
|curse=-&lt;br /&gt;
|death=-&lt;br /&gt;
|doll=-&lt;br /&gt;
|paralysis=-&lt;br /&gt;
|poison=Wk&lt;br /&gt;
|silence=-&lt;br /&gt;
|sleep=-&lt;br /&gt;
|stun=-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stat Improvements ===&lt;br /&gt;
==== Progression Bonuses ====&lt;br /&gt;
* Gains +10 MAT and +10 MDF upon completing the [[MC: Research Base|Alaska Mission]].&lt;br /&gt;
* Gains +100 HP when first entering the [[MC: Pleasure Palace|Pleasure Palace]].&lt;br /&gt;
&lt;br /&gt;
==== Affection Bonuses ====&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039;: +5 MAT.&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039;: +5 AGI and +5 LUK.&lt;br /&gt;
&lt;br /&gt;
==== Mixed Bonuses ====&lt;br /&gt;
* Gains +5 MAT if she accompanies Eric(a) during the [[MC: Back on Earth|trip to Earth]]. (Highest affection at the time.)&lt;br /&gt;
* Nine Magicos beaten and 7 affection: +5 MDF and +5 LUK.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
{{MCEquipment_aliceweapons}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Being the camp&#039;s creepy doll maker girl, it&#039;s no surprise that Alice&#039;s main specialities in the game are {{MCCharmed}} and {{MCDolled}}. Although they are only effective against mainly weaker minions rather than bosses, they are still vital during certain boss fights where the minions can buff the bosses, because Alice can convert them or turn them into dolls and peacefully dismantle them into pieces.&lt;br /&gt;
&lt;br /&gt;
Other than that, she&#039;s also a decent magical attacker - she can wear enemies down with {{MCCursed}}, and two of her skills, while costly, can inflict true damage that ignores defence. Alice&#039;s equipments are rather hard to find as they are usually well-hidden, but they can grant surprisingly beneficial advantages - like lifesteal and immunity to most form of control effects.&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Inner Reserves|Inner Reserves]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Spectral Sword|Spectral Sword]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Wraith Shield|Wraith Shield]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon defeating ten Magicos, also requiring a minimum affection of 7.&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Be My Doll!|Be My Doll!]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Doll Girl&#039;s Anger|Doll Girl&#039;s Anger]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Grim Dismantling|Grim Dismantling]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon having 4 affection.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Macabre Puppetry|Macabre Puppetry]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Disquieting Puppet Show|Disquieting Puppet Show]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon having a full party and having beaten three Magicos.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Ghostly Daggers|Ghostly Daggers]]&#039;&#039;&#039;&lt;br /&gt;
** Only gained if Alice accompanies Eric(a) during the trip to Earth. (Highest affection at the time.)&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mental Blast|Mental Blast]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon completing the Alaska Mission.&lt;br /&gt;
&lt;br /&gt;
== Relationship ==&lt;br /&gt;
Raising her affection level will further your relationship, as well as improving her combat abilities.&lt;br /&gt;
&lt;br /&gt;
=== Affection ===&lt;br /&gt;
You can raise Alice&#039;s affection in the following ways:&lt;br /&gt;
* &#039;&#039;&#039;First Tea Party&#039;&#039;&#039;: After she joins your team, you can find a distraught Alice standing by the cafeteria, trying to talk one of her former &amp;quot;dolls&amp;quot; into attending one of her tea parties. Offer to go with her instead to gain a point of affection.&lt;br /&gt;
* &#039;&#039;&#039;Second Tea Party&#039;&#039;&#039;: After attending the first tea party, you can find Alice waiting for you near the entrance of your room. Simply agree to her invitation for another point of affection. During the event, Alice will give you an unavoidable [[MC: Facial Transformation|Facial Transformation]], and you may choose to also get the [[MC: Flawless Skin Transformation|Flawless Skin Transformation]] (along with a +5 boost to MDF).&lt;br /&gt;
* &#039;&#039;&#039;Third and Fourth Tea Parties&#039;&#039;&#039;: Two further points of affection can be acquired by speaking to Alice near the lake and accepting her tea party invitations. These have no associated cut scenes, but do further her affection path.&lt;br /&gt;
* &#039;&#039;&#039;Fifth Tea Party&#039;&#039;&#039;: Speak with Alice once more about a tea party. During the interaction that follows, she will attempt to give you a special gift (see &amp;quot;Alice&#039;s Gift&amp;quot; below). Choose at least two rebellious responses to survive the process and remain yourself.&lt;br /&gt;
** Following this tea party you can find and speak with Alice next to the Faculty Building in the day moping and confused about what happened with her previous gift. Nothing actually happens here beyond some flavour dialogue.&lt;br /&gt;
* &#039;&#039;&#039;A Discussion about Free Will:&#039;&#039;&#039; After rejecting Alice&#039;s Gift, you can talk to Alice another time in her room at night. &lt;br /&gt;
* &#039;&#039;&#039;What Do You Think?&#039;&#039;&#039;: At the second trap in the [[MC: Big Tree|Big Tree]] Eric(a) can choose to ask Alice what she thinks about it which will net an affection point with her. &lt;br /&gt;
* &#039;&#039;&#039;Cookie Bandit&#039;&#039;&#039;: After the discussion Alice can now be found in the cafeteria during the day. She is wanting to steal some ingredients to bake some cookies, and agreeing to help her will gain an affection point. &lt;br /&gt;
&lt;br /&gt;
=== Bad Endings ===&lt;br /&gt;
&#039;&#039;&#039;Alice&#039;s Gift&#039;&#039;&#039;:&lt;br /&gt;
* During the fifth tea party Alice will put a mask on your face in an attempt to turn you into a doll. Choosing less than two rebellious options will finish the [[MC: Cute Doll Game Over|dollification]] and rid you of free will.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind-Wiped&#039;&#039;&#039;:&lt;br /&gt;
* If Eric(a) steals Alice&#039;s panties during the exam without having recruited her prior to this, she will wait the next morning in front of Eric(a)&#039;s dorm door and ask what this was about. Quickly losing patience, she repeatedly casts Macabre Puppetry on Eric(a) until their mind is [[MC: Mind-Wiped Doll Game Over|basically emptied.]] The ending stops with a message that Alice attempts her camp take-over, but Eric(a) is too far gone to even realise this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Leadership&#039;&#039;&#039;:&lt;br /&gt;
* While Alice&#039;s affection is less than five, if she is the only survivor of a battle that knocks out your other three party members, she will take advantage of their weakness to brainwash them.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Alice&amp;diff=15112</id>
		<title>MC: Alice</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Alice&amp;diff=15112"/>
		<updated>2023-05-02T17:52:34Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* Personality */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This page is about the character. Did you mean the [[MC: Alice (Boss Battle)|boss enemy]]?&#039;&#039;&lt;br /&gt;
{{CurrentVersionContent}}{{Infobox_character&lt;br /&gt;
|name=Alice&lt;br /&gt;
|imageface=AliceFace.png&lt;br /&gt;
|imagesprite=Alice.png&lt;br /&gt;
|relatives=• ??? (Father, deceased)&amp;lt;br/&amp;gt;• ??? (Mother, deceased)&amp;lt;br/&amp;gt;• ??? (Uncle, deceased)&lt;br /&gt;
|affiliation=Magical Camp&lt;br /&gt;
|marital=Single&lt;br /&gt;
|age=18&lt;br /&gt;
|birthPlace=[[Earth]] - London, England&lt;br /&gt;
|species=[[Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=141cm (4&#039;8ft)&lt;br /&gt;
|eyes=Red&lt;br /&gt;
|hair=Navy blue (formerly brown)&lt;br /&gt;
|traits=• Magical Girl trainee&amp;lt;br/&amp;gt;• Tortured soul&amp;lt;br/&amp;gt;• Weird, even creepy&lt;br /&gt;
|skills=• Crowd control magic&amp;lt;br/&amp;gt;• Defense-piercing glass cannon&lt;br /&gt;
|bust=AAA&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Alice&#039;&#039;&#039; is one of the three [[MC: Magical Girl|Magical Girls]] who join [[MC: Eric(a)|Eric(a)&#039;s]] party.&lt;br /&gt;
&lt;br /&gt;
Eric(a) first meets Alice in the midst of a plan to turn her peers into brainwashed dolls through the magic of the [[MC: Monarch Insect|Monarch Insect]]. After interfering with her plans, she attempts to enslave Eric(a) and [[MC: Natalie|Natalie]], but they break free. While Eric(a) wishes to have Alice expelled, Natalie takes the troubled girl&#039;s side, lying to [[MC: Nele|Nele]] that the fight was only a LARP. Alice then joins the team, blackmailing Eric(a) by threatening to reveal their true gender.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Originally, Alice grew up a healthy, happy child, with two loving parents. All this changed when her uncle, jealous of her father&#039;s fortune, murdered her parents and severely injured Alice. On her eighteenth birthday, Alice finally confronted her caretaker with her memory of his crimes, and he drunkenly confessed to everything. He then injected her with a poison designed to cause a massive heart attack several hours later, all so that he could acquire her massive inheritance.&lt;br /&gt;
&lt;br /&gt;
Before this could come to pass, Nele arrived, eager to enlist Alice as a Magical Girl. After some creative misunderstanding with [[MC: Marianne|Marianne]], Alice was made into a Magical Girl. Immediately, she used her newfound powers to rebuild her ruined body into a form more to her liking, then brutally murdered her uncle with the same knife he used to slaughter her parents. At that point, she left with Nele for [[MC: Magical Camp|Magical Camp]], leaving all remnants of her old life behind.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Alice is a damaged individual, at times cold and violent from the trauma of seeing her parents murdered, only to sincerely wish to bring others happiness the next moment. Her only solace is her collection of dolls, which she feels genuine compassion towards. She is able to form connections with other people, but inevitably feels the need to turn them into dolls as well. (In fact, the player can find themselves in many [[MC: Endings|bad ends]] because of this tendency of hers.)) Alice is usually accompanied by her three dolls, Phoebe, Nanette, and Dalia, each of which is actually possessed by a ghost. In an ideal world, Alice would finally have turned every living being into a doll, at which point she would join them. When happy, she even speaks in the third-person, further dehumanizing herself.&lt;br /&gt;
&lt;br /&gt;
Alice has massive magical potential, displaying an innate mastery for it ever since her first moments as a Magical Girl. With specialities in [[MC: Mental|mental]] magic, she is able to paralyse her foes or change an individual&#039;s thoughts and beliefs with a word. She applies her trademark spell [[MC: Macabre Puppetry|Macabre Puppetry]] liberally and often, seemingly unaware of the issues others might have with her doing so.&lt;br /&gt;
&lt;br /&gt;
== Base Stats ==&lt;br /&gt;
{{Infobox_enemystats&lt;br /&gt;
|HP=300&lt;br /&gt;
|MP=100&lt;br /&gt;
|ATK=5&lt;br /&gt;
|DEF=10&lt;br /&gt;
|MAT=30&lt;br /&gt;
|MDF=20&lt;br /&gt;
|AGI=15&lt;br /&gt;
|LUK=20&lt;br /&gt;
|EVA=5%&lt;br /&gt;
|MEV=0%&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_resistances&lt;br /&gt;
|sharp=-&lt;br /&gt;
|blunt=-&lt;br /&gt;
|cute=-&lt;br /&gt;
|acid=-&lt;br /&gt;
|fire=Wk&lt;br /&gt;
|ice=-&lt;br /&gt;
|thunder=-&lt;br /&gt;
|wind=-&lt;br /&gt;
|absorb=-&lt;br /&gt;
|mental=Rs&lt;br /&gt;
|death=-&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_statusresist&lt;br /&gt;
|blind=-&lt;br /&gt;
|bound=-&lt;br /&gt;
|tentaclebound=-&lt;br /&gt;
|charm=Rs&lt;br /&gt;
|charmbreak=Rs&lt;br /&gt;
|charmsuccubus=-&lt;br /&gt;
|confusion=-&lt;br /&gt;
|curse=-&lt;br /&gt;
|death=-&lt;br /&gt;
|doll=-&lt;br /&gt;
|paralysis=-&lt;br /&gt;
|poison=Wk&lt;br /&gt;
|silence=-&lt;br /&gt;
|sleep=-&lt;br /&gt;
|stun=-&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stat Improvements ===&lt;br /&gt;
==== Progression Bonuses ====&lt;br /&gt;
* Gains +10 MAT and +10 MDF upon completing the [[MC: Research Base|Alaska Mission]].&lt;br /&gt;
* Gains +100 HP when first entering the [[MC: Pleasure Palace|Pleasure Palace]].&lt;br /&gt;
&lt;br /&gt;
==== Affection Bonuses ====&lt;br /&gt;
* &#039;&#039;&#039;2&#039;&#039;&#039;: +5 MAT.&lt;br /&gt;
* &#039;&#039;&#039;4&#039;&#039;&#039;: +5 AGI and +5 LUK.&lt;br /&gt;
&lt;br /&gt;
==== Mixed Bonuses ====&lt;br /&gt;
* Gains +5 MAT if she accompanies Eric(a) during the [[MC: Back on Earth|trip to Earth]]. (Highest affection at the time.)&lt;br /&gt;
* Nine Magicos beaten and 7 affection: +5 MDF and +5 LUK.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
{{MCEquipment_aliceweapons}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Being the camp&#039;s creepy doll maker girl, it&#039;s no surprise that Alice&#039;s main specialities in the game are {{MCCharmed}} and {{MCDolled}}. Although they are only effective against mainly weaker minions rather than bosses, they are still vital during certain boss fights where the minions can buff the bosses, because Alice can convert them or turn them into dolls and peacefully dismantle them into pieces.&lt;br /&gt;
&lt;br /&gt;
Other than that, she&#039;s also a decent magical attacker - she can wear enemies down with {{MCCursed}}, and two of her skills, while costly, can inflict true damage that ignores defence. Alice&#039;s equipments are rather hard to find as they are usually well-hidden, but they can grant surprisingly beneficial advantages - like lifesteal and immunity to most form of control effects.&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Inner Reserves|Inner Reserves]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Spectral Sword|Spectral Sword]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Wraith Shield|Wraith Shield]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon defeating ten Magicos, also requiring a minimum affection of 7.&lt;br /&gt;
&lt;br /&gt;
=== Magic ===&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Be My Doll!|Be My Doll!]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Doll Girl&#039;s Anger|Doll Girl&#039;s Anger]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Grim Dismantling|Grim Dismantling]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon having 4 affection.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Macabre Puppetry|Macabre Puppetry]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Disquieting Puppet Show|Disquieting Puppet Show]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon having a full party and having beaten three Magicos.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Ghostly Daggers|Ghostly Daggers]]&#039;&#039;&#039;&lt;br /&gt;
** Only gained if Alice accompanies Eric(a) during the trip to Earth. (Highest affection at the time.)&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mental Blast|Mental Blast]]&#039;&#039;&#039;&lt;br /&gt;
** Gained upon completing the Alaska Mission.&lt;br /&gt;
&lt;br /&gt;
== Relationship ==&lt;br /&gt;
Raising her affection level will further your relationship, as well as improving her combat abilities.&lt;br /&gt;
&lt;br /&gt;
=== Affection ===&lt;br /&gt;
You can raise Alice&#039;s affection in the following ways:&lt;br /&gt;
* &#039;&#039;&#039;First Tea Party&#039;&#039;&#039;: After she joins your team, you can find a distraught Alice standing by the cafeteria, trying to talk one of her former &amp;quot;dolls&amp;quot; into attending one of her tea parties. Offer to go with her instead to gain a point of affection.&lt;br /&gt;
* &#039;&#039;&#039;Second Tea Party&#039;&#039;&#039;: After attending the first tea party, you can find Alice waiting for you near the entrance of your room. Simply agree to her invitation for another point of affection. During the event, Alice will give you an unavoidable [[MC: Facial Transformation|Facial Transformation]], and you may choose to also get the [[MC: Flawless Skin Transformation|Flawless Skin Transformation]] (along with a +5 boost to MDF).&lt;br /&gt;
* &#039;&#039;&#039;Third and Fourth Tea Parties&#039;&#039;&#039;: Two further points of affection can be acquired by speaking to Alice near the lake and accepting her tea party invitations. These have no associated cut scenes, but do further her affection path.&lt;br /&gt;
* &#039;&#039;&#039;Fifth Tea Party&#039;&#039;&#039;: Speak with Alice once more about a tea party. During the interaction that follows, she will attempt to give you a special gift (see &amp;quot;Alice&#039;s Gift&amp;quot; below). Choose at least two rebellious responses to survive the process and remain yourself.&lt;br /&gt;
** Following this tea party you can find and speak with Alice next to the Faculty Building in the day moping and confused about what happened with her previous gift. Nothing actually happens here beyond some flavour dialogue.&lt;br /&gt;
* &#039;&#039;&#039;A Discussion about Free Will:&#039;&#039;&#039; After rejecting Alice&#039;s Gift, you can talk to Alice another time in her room at night. &lt;br /&gt;
* &#039;&#039;&#039;What Do You Think?&#039;&#039;&#039;: At the second trap in the [[MC: Big Tree|Big Tree]] Eric(a) can choose to ask Alice what she thinks about it which will net an affection point with her. &lt;br /&gt;
* &#039;&#039;&#039;Cookie Bandit&#039;&#039;&#039;: After the discussion Alice can now be found in the cafeteria during the day. She is wanting to steal some ingredients to bake some cookies, and agreeing to help her will gain an affection point. &lt;br /&gt;
&lt;br /&gt;
=== Bad Endings ===&lt;br /&gt;
&#039;&#039;&#039;Alice&#039;s Gift&#039;&#039;&#039;:&lt;br /&gt;
* During the fifth tea party Alice will put a mask on your face in an attempt to turn you into a doll. Choosing less than two rebellious options will finish the [[MC: Cute Doll Game Over|dollification]] and rid you of free will.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mind-Wiped&#039;&#039;&#039;:&lt;br /&gt;
* If Eric(a) steals Alice&#039;s panties during the exam without having recruited her prior to this, she will wait the next morning in front of Eric(a)&#039;s dorm door and ask what this was about. Quickly losing patience, she repeatedly casts Macabre Puppetry on Eric(a) until their mind is [[MC: Mind-Wiped Doll Game Over|basically emptied.]] The ending stops with a message that Alice attempts her camp take-over, but Eric(a) is too far gone to even realise this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Leadership&#039;&#039;&#039;:&lt;br /&gt;
* While Alice&#039;s affection is less than five, if she is the only survivor of a battle that knocks out your other three party members, she will take advantage of their weakness to brainwash them.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Zombie_Queen_Game_Over&amp;diff=15111</id>
		<title>MC: Zombie Queen Game Over</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Zombie_Queen_Game_Over&amp;diff=15111"/>
		<updated>2023-04-16T15:54:41Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
[[File:BadEnd_ZombieQueen.png|250px|thumb|right|A new queen has risen!]]&lt;br /&gt;
The &#039;&#039;&#039;Zombie Queen Game Over&#039;&#039;&#039; is an [[MC: Endings|ending]] which occurs when the player triggers two sexual event while in the Necro-Yuri Lair.&lt;br /&gt;
&lt;br /&gt;
Becoming extremely aroused from the [[MC: Zombification Ring|Zombification Ring]]&#039;s effect, [[MC: Eric(a)|Eric(a)]] pulls [[MC: Yoshida|Yoshida]] in for a kiss, draining her life and turn her into their first zombie thrall. With new corrupt power Eric(a) turns to, and indeed, converts almost all the necromancers in the lair into their minions. By the time the Yurimancer returns she briefly fought Eric(a), before joining forces on a common goal.&lt;br /&gt;
&lt;br /&gt;
And thus, Zombie Queen Eric(a) was born. Maybe one day she&#039;ll be saved or slain by their former Magical Girl friends, but that is a story for later.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Zombie_Girl_Game_Over&amp;diff=15110</id>
		<title>MC: Zombie Girl Game Over</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Zombie_Girl_Game_Over&amp;diff=15110"/>
		<updated>2023-04-16T15:49:31Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
[[File:BadEnd_RoamingZombie.png|250px|thumb|right|Another zombie for the horde.]]&lt;br /&gt;
The &#039;&#039;&#039;Zombie Girl Game Over&#039;&#039;&#039; is an [[MC: Endings|ending]] which occurs when the player loses to regular enemies during the [[MC: Zombie Apocalypse Camping Trip|Zombie Apocalypse Camping Trip]].&lt;br /&gt;
&lt;br /&gt;
The battle has left [[MC: Eric(a)|Eric(a)]] completely exhausted. [[MC: Yoshida|Yoshida]] tries to get them up, but is completely overrun by the zombies in a moment, and Eric(a) could only fail to muster the last of their magic before suffering the same fate. Instead of being bitten however, the undead grope Eric(a)&#039;s body, kiss them, and create a new pussy between their legs. The longer they spend in the orgy the colder their body feels, but their lustful heat only becomes stronger. Even when their body function stops, the desire for that warmth is so strong that they jump back into the orgy again, even eating out the zombified Yoshida the moment they make eye contact.&lt;br /&gt;
&lt;br /&gt;
When the orgy finally ends, the now-zombified Eric(a) shambles forward to find that body warmth again to consume and convert more people into zombies. With little connection they have left with Yoshida, the two sticking together as they seek out the few remaining human survivors.&lt;br /&gt;
&lt;br /&gt;
A slightly different ending with different dialogues will play out if the player loses against a [[MC: Necromancer|Necromancer]]. She will command the now-zombified Yoshida to eat her out, while Eric(a) eats Yoshida out. No longer aware of anything else, the Necromancer will use them as her own sex toys until they reawaken.&lt;br /&gt;
[[Category:MC: Endings]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=File:BadEnd_ZombieQueen.png&amp;diff=15109</id>
		<title>File:BadEnd ZombieQueen.png</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=File:BadEnd_ZombieQueen.png&amp;diff=15109"/>
		<updated>2023-04-16T15:46:20Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=File:BadEnd_RoamingZombie.png&amp;diff=15108</id>
		<title>File:BadEnd RoamingZombie.png</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=File:BadEnd_RoamingZombie.png&amp;diff=15108"/>
		<updated>2023-04-16T15:46:01Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Slime_Queen&amp;diff=15106</id>
		<title>MC: Slime Queen</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Slime_Queen&amp;diff=15106"/>
		<updated>2023-04-14T13:33:03Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
[[File:Slime Queen.png|thumb|250px|Bestiary Entry: A mature slime-type Magico, possessing a sharp intellect and desiring a sophisticated slime kingdom to serve them. Notoriously hard to kill.]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;Isabelle: &amp;quot;What the... I had no idea this magico was here.&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Natalie: &amp;quot;Another slime magico? Is she like the Slime Princess&#039; sister?&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Magico: &amp;quot;Something like that, I guess you can call me her big sister.&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Isabelle: &amp;quot;That was way too articulate for a Slime Princess, be careful with this one. I think that is an elder Slime Princess that consumed so many victims, she evolved to another level.&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Magico: &amp;quot;Oh my, evolved to another level? That&#039;s flattering.&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Slime Queen: &amp;quot;Just call me the Slime Queen then.&amp;quot;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{{Infobox_enemystats&lt;br /&gt;
|HP=4000&lt;br /&gt;
|MP=100&lt;br /&gt;
|ATK=35&lt;br /&gt;
|DEF=35&lt;br /&gt;
|MAT=50&lt;br /&gt;
|MDF=35&lt;br /&gt;
|AGI=40&lt;br /&gt;
|LUK=30&lt;br /&gt;
|EVA=5%&lt;br /&gt;
|MEV=0%&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_resistances&lt;br /&gt;
|sharp=Rs&lt;br /&gt;
|blunt=Rs&lt;br /&gt;
|cute=-&lt;br /&gt;
|acid=Ab&lt;br /&gt;
|fire=Wk&lt;br /&gt;
|ice=-&lt;br /&gt;
|thunder=-&lt;br /&gt;
|wind=-&lt;br /&gt;
|absorb=-&lt;br /&gt;
|mental=-&lt;br /&gt;
|death=Im&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_statusresist&lt;br /&gt;
|blind=-&lt;br /&gt;
|bound=Rs&lt;br /&gt;
|tentaclebound=Rs&lt;br /&gt;
|charm=Im&lt;br /&gt;
|charmbreak=Im&lt;br /&gt;
|charmsuccubus=Im&lt;br /&gt;
|confusion=-&lt;br /&gt;
|curse=-&lt;br /&gt;
|death=Im&lt;br /&gt;
|doll=Im&lt;br /&gt;
|paralysis=-&lt;br /&gt;
|poison=Im&lt;br /&gt;
|silence=-&lt;br /&gt;
|sleep=-&lt;br /&gt;
|stun=-&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Spells and Abilities&#039;&#039;&#039;:&lt;br /&gt;
* [[MC: Crackling Lightning|Crackling Lightning]]&lt;br /&gt;
* [[MC: Element Absorb|Element Absorb]] ({{MCAcid}})&lt;br /&gt;
* [[MC: Flirt|Flirt]]&lt;br /&gt;
* [[MC: Freezing Cloud|Freezing Cloud]]&lt;br /&gt;
* [[MC: Freezing Curse|Freezing Curse]]&lt;br /&gt;
* [[MC: Incinerate|Incinerate]]&lt;br /&gt;
* Summons [[MC: Slime Shield|Slime Shield]] and [[MC: Slime Sword|Slime Sword]] as weapons; [[MC: Slime Healer|Slime Healer]] and [[MC: Slime Witch|Slime Witch]] as support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drops&#039;&#039;&#039;:&lt;br /&gt;
* 2000 lumes&lt;br /&gt;
* [[MC: Slime Queen&#039;s Core|Slime Queen&#039;s Core]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slime Queen&#039;&#039;&#039; is the boss of the optional [[MC: Slime Palace (Underground)|Slime Palace (Underground)]], and is one of the toughest bosses in the game. Shortly after the battle begins she will grow a shield and sword for protection and pain, and split into two other smaller enemies for hexes and heals. This can be very intimidating at first, especially considering that &#039;&#039;should the Queen be knocked out, she will simply consume any remaining subordinates to revive to full health&#039;&#039;. As such, the minions should be prioritised - remember [[MC: Alice|Alice&#039;s ability]] to [[MC: Dolled|dollify]] and dismantle her subordinates while you use AoE attacks.&lt;br /&gt;
&lt;br /&gt;
The Queen will regrow lost appendages and resplit killed minions almost immediately after they are downed, so remember to utilize stunning abilities upon the queen herself to limit her capacity to revive allies such as those granted by the [[MC: Illusion Core|Illusion Core]], [[MC: Mental Blast|Mental Blast]] and [[MC: Lovely Lightning|Lovely Lightning]], which will make the fight much more bearable.&lt;br /&gt;
&lt;br /&gt;
=== Losing the Battle ===&lt;br /&gt;
If you are defeated by the Slime Queen, Eric(a) will [[MC: Breast Growth Transformation|gain a cupsize]] (unless they are already an E cup), before being sent back to camp.&lt;br /&gt;
[[Category:MC: Enemies]]&lt;br /&gt;
[[Category:MC: Magicos]]&lt;br /&gt;
[[Category:MC: Monsters]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Slime_Queen&amp;diff=15105</id>
		<title>MC: Slime Queen</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Slime_Queen&amp;diff=15105"/>
		<updated>2023-04-14T13:32:18Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
[[File:Slime Queen.png|thumb|250px|Bestiary Entry: A mature slime-type Magico, possessing a sharp intellect and desiring a sophisticated slime kingdom to serve them. Notoriously hard to kill.]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;Isabelle: &amp;quot;What the... I had no idea this magico was here.&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Natalie: &amp;quot;Another slime magico? Is she like the Slime Princess&#039; sister?&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Magico: &amp;quot;Something like that, I guess you can call me her big sister.&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Isabelle: &amp;quot;That was way too articulate for a Slime Princess, be careful with this one. I think that is an elder Slime Princess that consumed so many victims, she evolved to another level.&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Magico: &amp;quot;Oh my, evolved to another level? That&#039;s flattering.&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Slime Queen: &amp;quot;Just call me the Slime Queen then.&amp;quot;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{{Infobox_enemystats&lt;br /&gt;
|HP=4000&lt;br /&gt;
|MP=100&lt;br /&gt;
|ATK=35&lt;br /&gt;
|DEF=35&lt;br /&gt;
|MAT=50&lt;br /&gt;
|MDF=35&lt;br /&gt;
|AGI=40&lt;br /&gt;
|LUK=30&lt;br /&gt;
|EVA=5%&lt;br /&gt;
|MEV=0%&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_resistances&lt;br /&gt;
|sharp=Rs&lt;br /&gt;
|blunt=Rs&lt;br /&gt;
|cute=-&lt;br /&gt;
|acid=Ab&lt;br /&gt;
|fire=Wk&lt;br /&gt;
|ice=-&lt;br /&gt;
|thunder=-&lt;br /&gt;
|wind=-&lt;br /&gt;
|absorb=-&lt;br /&gt;
|mental=-&lt;br /&gt;
|death=Im&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_statusresist&lt;br /&gt;
|blind=-&lt;br /&gt;
|bound=Rs&lt;br /&gt;
|tentaclebound=Rs&lt;br /&gt;
|charm=Im&lt;br /&gt;
|charmbreak=Im&lt;br /&gt;
|charmsuccubus=Im&lt;br /&gt;
|confusion=-&lt;br /&gt;
|curse=-&lt;br /&gt;
|death=Im&lt;br /&gt;
|doll=Im&lt;br /&gt;
|paralysis=-&lt;br /&gt;
|poison=Im&lt;br /&gt;
|silence=-&lt;br /&gt;
|sleep=-&lt;br /&gt;
|stun=-&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Spells and Abilities&#039;&#039;&#039;:&lt;br /&gt;
* [[MC: Crackling Lightning|Crackling Lightning]]&lt;br /&gt;
* [[MC: Element Absorb|Element Absorb]] ({{MCAcid}})&lt;br /&gt;
* [[MC: Flirt|Flirt]]&lt;br /&gt;
* [[MC: Freezing Cloud|Freezing Cloud]]&lt;br /&gt;
* [[MC: Freezing Curse|Freezing Curse]]&lt;br /&gt;
* [[MC: Incinerate|Incinerate]]&lt;br /&gt;
* Summons [[MC: Slime Shield|Slime Shield]] and [[MC: Slime Sword|Slime Sword]] as weapons; [[MC: Slime Healer|Slime Healer]] and [[MC: Slime Witch|Slime Witch]] as support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drops&#039;&#039;&#039;:&lt;br /&gt;
* 2000 lumes&lt;br /&gt;
* [[MC: Slime Queen&#039;s Core|Slime Queen&#039;s Core]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slime Queen&#039;&#039;&#039; is the boss of the optional [[MC: Slime Palace (Underground)|Slime Palace (Underground)]], and is one of the toughest bosses in the game. Shortly after the battle begins she will grow a shield and sword for protection and pain, and split into two other smaller enemies for hexes and heals. This can be very intimidating at first, especially considering that &#039;&#039;should the Queen be knocked out, she will simply consume any remaining subordinates to revive to full health&#039;&#039;. As such, the minions should be prioritised - remember [[MC: Alice|Alice&#039;s ability]] to [[MC: Dolled|dollify]] and dismantle her subordinates while you use AoE attacks.&lt;br /&gt;
&lt;br /&gt;
The Queen will regrow lost appendages and resplit killed minions almost immediately after they are downed, so remember to utilize stunning abilities upon the queen herself to limit her capacity to revive allies such as those granted by the [[MC : Illusion Core|Illusion Core]], [[MC: Mental Blast|Mental Blast]] and [[MC : Lovely Lightning|Lovely Lightning]], which will make the fight much more bearable.&lt;br /&gt;
&lt;br /&gt;
=== Losing the Battle ===&lt;br /&gt;
If you are defeated by the Slime Queen, Eric(a) will [[MC: Breast Growth Transformation|gain a cupsize]] (unless they are already an E cup), before being sent back to camp.&lt;br /&gt;
[[Category:MC: Enemies]]&lt;br /&gt;
[[Category:MC: Magicos]]&lt;br /&gt;
[[Category:MC: Monsters]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Slime_Queen&amp;diff=15104</id>
		<title>MC: Slime Queen</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Slime_Queen&amp;diff=15104"/>
		<updated>2023-04-14T13:31:22Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
[[File:Slime Queen.png|thumb|250px|Bestiary Entry: A mature slime-type Magico, possessing a sharp intellect and desiring a sophisticated slime kingdom to serve them. Notoriously hard to kill.]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;Isabelle: &amp;quot;What the... I had no idea this magico was here.&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Natalie: &amp;quot;Another slime magico? Is she like the Slime Princess&#039; sister?&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Magico: &amp;quot;Something like that, I guess you can call me her big sister.&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Isabelle: &amp;quot;That was way too articulate for a Slime Princess, be careful with this one. I think that is an elder Slime Princess that consumed so many victims, she evolved to another level.&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Magico: &amp;quot;Oh my, evolved to another level? That&#039;s flattering.&amp;quot;&#039;&#039;&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;Slime Queen: &amp;quot;Just call me the Slime Queen then.&amp;quot;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{{Infobox_enemystats&lt;br /&gt;
|HP=4000&lt;br /&gt;
|MP=100&lt;br /&gt;
|ATK=35&lt;br /&gt;
|DEF=35&lt;br /&gt;
|MAT=50&lt;br /&gt;
|MDF=35&lt;br /&gt;
|AGI=40&lt;br /&gt;
|LUK=30&lt;br /&gt;
|EVA=5%&lt;br /&gt;
|MEV=0%&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_resistances&lt;br /&gt;
|sharp=Rs&lt;br /&gt;
|blunt=Rs&lt;br /&gt;
|cute=-&lt;br /&gt;
|acid=Ab&lt;br /&gt;
|fire=Wk&lt;br /&gt;
|ice=-&lt;br /&gt;
|thunder=-&lt;br /&gt;
|wind=-&lt;br /&gt;
|absorb=-&lt;br /&gt;
|mental=-&lt;br /&gt;
|death=Im&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_statusresist&lt;br /&gt;
|blind=-&lt;br /&gt;
|bound=Rs&lt;br /&gt;
|tentaclebound=Rs&lt;br /&gt;
|charm=Im&lt;br /&gt;
|charmbreak=Im&lt;br /&gt;
|charmsuccubus=Im&lt;br /&gt;
|confusion=-&lt;br /&gt;
|curse=-&lt;br /&gt;
|death=Im&lt;br /&gt;
|doll=Im&lt;br /&gt;
|paralysis=-&lt;br /&gt;
|poison=Im&lt;br /&gt;
|silence=-&lt;br /&gt;
|sleep=-&lt;br /&gt;
|stun=-&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Spells and Abilities&#039;&#039;&#039;:&lt;br /&gt;
* [[MC: Crackling Lightning|Crackling Lightning]]&lt;br /&gt;
* [[MC: Element Absorb|Element Absorb]] ({{MCAcid}})&lt;br /&gt;
* [[MC: Flirt|Flirt]]&lt;br /&gt;
* [[MC: Freezing Cloud|Freezing Cloud]]&lt;br /&gt;
* [[MC: Freezing Curse|Freezing Curse]]&lt;br /&gt;
* [[MC: Incinerate|Incinerate]]&lt;br /&gt;
* Summons [[MC: Slime Shield|Slime Shield]] and [[MC: Slime Sword|Slime Sword]] as weapons; [[MC: Slime Healer|Slime Healer]] and [[MC: Slime Witch|Slime Witch]] as support.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drops&#039;&#039;&#039;:&lt;br /&gt;
* 2000 lumes&lt;br /&gt;
* [[MC: Slime Queen&#039;s Core|Slime Queen&#039;s Core]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Slime Queen&#039;&#039;&#039; is the boss of the optional [[MC: Slime Palace (Underground)|Slime Palace (Underground)]], and is one of the toughest bosses in the game. Shortly after the battle begins she will grow a shield and sword for protection and pain, and split into two other smaller enemies for hexes and heals. This can be very intimidating at first, especially considering that *should the Queen be knocked out, she will simply consume any remaining subordinates to revive to full health*. As such, the minions should be prioritised - remember [[MC: Alice|Alice&#039;s ability]] to [[MC: Dolled|dollify]] and dismantle her subordinates while you use AoE attacks.&lt;br /&gt;
&lt;br /&gt;
The Queen will regrow lost appendages and resplit killed minions almost immediately after they are downed, so remember to utilize stunning abilities upon the queen herself to limit her capacity to revive allies such as those granted by the [[MC : Illusion Core|Illusion Core]], [[MC: Mental Blast|Mental Blast]] and [[MC : Lovely Lightning|Lovely Lightning]], which will make the fight much more bearable.&lt;br /&gt;
&lt;br /&gt;
=== Losing the Battle ===&lt;br /&gt;
If you are defeated by the Slime Queen, Eric(a) will [[MC: Breast Growth Transformation|gain a cupsize]] (unless they are already an E cup), before being sent back to camp.&lt;br /&gt;
[[Category:MC: Enemies]]&lt;br /&gt;
[[Category:MC: Magicos]]&lt;br /&gt;
[[Category:MC: Monsters]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Isabelle&amp;diff=15090</id>
		<title>MC: Isabelle</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Isabelle&amp;diff=15090"/>
		<updated>2023-04-14T05:16:54Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* Non-Affection Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{041b}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Isabelle&lt;br /&gt;
|imageface=IsabelleFace.png&lt;br /&gt;
|imagesprite=Isabelle.png&lt;br /&gt;
|relatives=• [[MC: Marianne|Marianne]] (Mother)&amp;lt;br/&amp;gt;• [[MC: Evelynne|Evelynne]] (Father, deceased)&amp;lt;br/&amp;gt;• [[MC: Fuyumi|Fuyumi]] (Sister, deceased)&amp;lt;br/&amp;gt;• ??? (Twin, deceased)&lt;br /&gt;
|affiliation=Magical Camp&lt;br /&gt;
|marital=Single&lt;br /&gt;
|age=19&lt;br /&gt;
|birthPlace=[[Earth]]&lt;br /&gt;
|species=[[Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=160cm (5&#039;4ft)&lt;br /&gt;
|eyes=Red&lt;br /&gt;
|hair=Golden blonde&lt;br /&gt;
|traits=• Carefree, friendly&amp;lt;br/&amp;gt;• Childhood friend&amp;lt;br/&amp;gt;• Magical Girl&amp;lt;br/&amp;gt;• Super Soldier&lt;br /&gt;
|skills=• Lightning powers&amp;lt;br/&amp;gt;• Teleportation&lt;br /&gt;
|bust=B&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Isabelle&#039;&#039;&#039; is one of the [[MC: Magical Girl|Magical Girls]] working at [[MC: Magical Camp|Magical Camp]]. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Isabelle is seen by nearly everyone at camp as a major celebrity. The daughter of Marianne, she has undergone extensive training and is one of the most powerful magical girls of all time. In spite of this, she is still overwhelmingly positive, putting on a brave face and cheerfully humouring her fans even as she struggles to live up to her mother&#039;s expectations and the ever-growing threat the [[MC: Magico|Magicos]] present.&lt;br /&gt;
&lt;br /&gt;
Although she does not join your party, Isabelle knows [[MC: Eric(a)|Eric(a)&#039;s]] secret and goes to great lengths to help maintain it, gleefully doing all she can to complete Eric&#039;s transformation into Erica while maintaining some plausible deniability. She claims that she and Erica &amp;quot;go a long way back,&amp;quot; even if Eric(a) has no recollection of this. She also provides useful information in every dungeon you explore, and teleports you to safety should you lose a battle.&lt;br /&gt;
&lt;br /&gt;
A [[MC: Isabelle (Ganguro)|bizarre, memory-spawned version of Isabelle]] from much, much earlier in her training assists Eric(a) while they explore [[MC: Eric(a)&#039;s Memories|Eric(a)&#039;s Memories]].&lt;br /&gt;
&lt;br /&gt;
== Relationship ==&lt;br /&gt;
Isabelle claims to have known Eric(a) in the past, having been childhood friends with them before Eric(a)&#039;s parents spit up. From dialogue with her through the game it is evident that she is extremely happy to see them again. Isabelle goes out of her way to ensure Eric(a) stays at the Magical Camp despite the risk even though she otherwise exhibits great concern for their health and safety. Despite her clear affection for Eric(a), Isabelle is completely straight which combined with her strange desire to make him as female as possible, ostensibly for his disguise, makes her not a romantic option. In fact, she exhibits particular aversion to the idea of a romantic relationship with Eric(a) in particular.&lt;br /&gt;
&lt;br /&gt;
Depending on your choices throughout the game, Isabelle may come to see you as a sister. Raising her affection level will further your relationship.&lt;br /&gt;
&lt;br /&gt;
=== Affection ===&lt;br /&gt;
You can raise Isabelle&#039;s affection in the following ways:&lt;br /&gt;
* &#039;&#039;&#039;Voice Transformation&#039;&#039;&#039;: Before you head out to explore for the day, Isabelle can be found speaking with the Energetic Magical Girl by the bridge on the west side of camp. Their conversation on karaoke eventually leads to her realizing you still have a male voice. She will offer to fix the problem by transforming your vocal cords and removing your Adam&#039;s apple. Choosing any option that results in her giving you the [[MC: Feminine Voice Transformation|Feminine Voice Transformation]] will make her happy.&lt;br /&gt;
** If Eric(a) does not have the transformation but has the [[MC: Lyrical Choker|Lyrical Choker]] equipped when approaching Isabelle here, you instead have the option of promising to accompany them to karaoke at a later opportunity to get the affection point.&lt;br /&gt;
* &#039;&#039;&#039;First Dinner&#039;&#039;&#039;: Simply have dinner with Isabelle.&lt;br /&gt;
* &#039;&#039;&#039;Second Dinner&#039;&#039;&#039;: Have dinner with Isabelle a second time. This succeeds whether or not you agree to let her give you the [[MC: Sexy Waist Transformation|Sexy Waist Transformation]].&lt;br /&gt;
* &#039;&#039;&#039;Third Dinner&#039;&#039;&#039;: Speaking with Isabelle by the well allows you to have a third dinner with her. It is not accompanied by a cut scene, but still raises affection.&lt;br /&gt;
* &#039;&#039;&#039;Movie Party&#039;&#039;&#039;: Speaking to Isabelle by the well when she&#039;s talking with two other girls will give you a chance to insist on spending time with her. This leads to an afternoon of trashy horror B-movies and raises affection once more.&lt;br /&gt;
&lt;br /&gt;
=== Training Events ===&lt;br /&gt;
After the &amp;quot;Voice Transformation&amp;quot; event you can find Isabelle hanging out near the target dummy in the centre of the camp in the morning. Eric(a) can periodically train with her here to get stronger in a variety of ways.&lt;br /&gt;
* &#039;&#039;&#039;Train With Her&#039;&#039;&#039;: Speak with Isabelle at the training dummy and she will teach Eric(a) [[MC: Heart Blast|Heart Blast]]. If you are in the [[MC: Succubus Shift|Succubus Shift]] transformation then [[MC: Baleful Fires|Baleful Fires]] will be learned instead.&lt;br /&gt;
* &#039;&#039;&#039;Lovely Present&#039;&#039;&#039;: After the &amp;quot;Train With Her&amp;quot; event, and having at least two affection with Isabelle, speak to her next to the training dummy. She will gift Eric(a) the [[MC: Lovely Heart Wand|Lovely Heart Wand]].&lt;br /&gt;
* &#039;&#039;&#039;Child Soldier&#039;&#039;&#039;: After the &amp;quot;Lovely Present&amp;quot; event, beating at least one Magico, and having at least four affection with Isabelle, speak with her again. She will mention having been fighting Magicos since she was twelve, and teach Eric(a) some tricks to help them catch up. Eric(a) will gain +5 AGi, +5 MDF, and learn [[MC: Lovely Lightning|Lovely Lightning]].&lt;br /&gt;
&lt;br /&gt;
=== Non-Affection Events ===&lt;br /&gt;
Isabelle has several events that do not affect her affection (although some depend on having a certain affection).&lt;br /&gt;
* &#039;&#039;&#039;First Bra&#039;&#039;&#039;: If the &amp;quot;Train With Her&amp;quot; event has been done and Eric(a) has at least a C-Cup in the [[MC: Breast Growth Transformation|Breast Growth Transformation]], then speaking with Isabelle in the morning will have her bring you to her room to fit Eric(a) with their first bra.&lt;br /&gt;
* &#039;&#039;&#039;Real Cute Girl&#039;&#039;&#039;: After the &amp;quot;Child Soldier&amp;quot; training event, and having beaten at least four Magicos, speak with Isabelle again in the morning. She asks Eric(a) if they ever now look in the mirror and think &amp;quot;Wow I am such a cute girl!&amp;quot;. Answering &amp;quot;Maybe...&amp;quot; will gain an [[MC: Acceptance|acceptance]] point.&lt;br /&gt;
* &#039;&#039;&#039;Nothing Special&#039;&#039;&#039;: After the &amp;quot;Movie Party&amp;quot; event you can find Isabelle alone this time and choose to accompany her again. There will be several encounters with staff praising her for taking down a giant [[MC: Magico Leviathan|Magico Leviathan]] named [[MC: Fenris|Fenris]], including an awkward talk with Marianne and the introduction of [[MC: Sophie|Sophie]]. Sophie will appear at night from now on in the [[MC: Administration Building|Administration Building]].&lt;br /&gt;
* &#039;&#039;&#039;Rain Check&#039;&#039;&#039;: After &amp;quot;Nothing Special&amp;quot; you can again find Isabelle alone and choose to accompany her to play some video games. This time you encounter Marianne before heading into Isabelle&#039;s room which puts her in a bad enough mood that she asks for a rain check. Marianne is visibly upset by her obviously poor relationship with her daughter, and Eric(a) ends up spending some time with Marianne instead.&lt;br /&gt;
* &#039;&#039;&#039;Secret Records&#039;&#039;&#039;: On Natalie&#039;s Route, after performing her &amp;quot;Redacted Records&amp;quot; event you can speak with Isabelle who will lead Eric(a) and Natalie to a room containing backups of records to try and find information on Natalie&#039;s father. An angel will appear to personally redact these records as well. &lt;br /&gt;
*&#039;&#039;&#039;Friendly Spar:&#039;&#039;&#039; When the team goes after Yoshida when she sneaked into Phyre&#039;s Tower, Isabelle will interrupt and convince them to return, saying that Yoshida is probably just there for training. Insisting to push through instead of conceding will have her offer a friendly fight with the team; accepting the offer will unsurprisingly result in their very quick defeat ([[MC: Isabelle (Boss Battle)|unless Eric(a) comes prepared with some interdimensional equipments]]). However, Isabelle will apologise for going too hard on them and believes that Eric(a) will become as strong as she is one day, perhaps even stronger. Phyre&#039;s Tower will be unavailable that day, and the battle will severely damage the team, or (if Eric(a) refused to come along) just [[MC: Veronica|Veronica]].&lt;br /&gt;
&lt;br /&gt;
=== Failing Expectations ===&lt;br /&gt;
Isabelle has several points where she becomes irritated with Eric(a) due to the latter&#039;s refusal to become more feminine, but most of these are ultimately minor annoyances and nothing more to her. On the other hand, failing to save [[MC: Tilia|Tilia]] makes her furious to the point of refusing to talk with Eric(a) for several days:&lt;br /&gt;
* At the first opportunity when the party enters the [[MC: Bee Hive|Bee Hive]], it is eventually revealed that Tilia was captured by the Magico&#039;s bee army and is being turned into one of her minions. The party must save the poor dryad from that fate immediately; failing to do so will have Isabelle swoop in and save Tilia who, having gotten the impression that Eric(a) and team are &amp;quot;callous bitches&amp;quot;, leaves the camp in disgust.&lt;br /&gt;
* If the party does not defeat [[MC: Doom Flower|Doom Flower]] before going to Earth for their holiday, Marianne will head out after the report meeting and blast the [[MC: Big Tree|Big Tree]] out of existence in her rage. It is even possible that Tilia was still trapped inside the tree and thus killed by this, or she at least once again left the camp if she was freed. In the latter scenario, Marianne even explicitly chews out Eric(a) for being stupid enough to not finish the job properly.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Isabelle&amp;diff=15089</id>
		<title>MC: Isabelle</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Isabelle&amp;diff=15089"/>
		<updated>2023-04-14T05:14:30Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* Non-Affection Events */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{041b}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Isabelle&lt;br /&gt;
|imageface=IsabelleFace.png&lt;br /&gt;
|imagesprite=Isabelle.png&lt;br /&gt;
|relatives=• [[MC: Marianne|Marianne]] (Mother)&amp;lt;br/&amp;gt;• [[MC: Evelynne|Evelynne]] (Father, deceased)&amp;lt;br/&amp;gt;• [[MC: Fuyumi|Fuyumi]] (Sister, deceased)&amp;lt;br/&amp;gt;• ??? (Twin, deceased)&lt;br /&gt;
|affiliation=Magical Camp&lt;br /&gt;
|marital=Single&lt;br /&gt;
|age=19&lt;br /&gt;
|birthPlace=[[Earth]]&lt;br /&gt;
|species=[[Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=160cm (5&#039;4ft)&lt;br /&gt;
|eyes=Red&lt;br /&gt;
|hair=Golden blonde&lt;br /&gt;
|traits=• Carefree, friendly&amp;lt;br/&amp;gt;• Childhood friend&amp;lt;br/&amp;gt;• Magical Girl&amp;lt;br/&amp;gt;• Super Soldier&lt;br /&gt;
|skills=• Lightning powers&amp;lt;br/&amp;gt;• Teleportation&lt;br /&gt;
|bust=B&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Isabelle&#039;&#039;&#039; is one of the [[MC: Magical Girl|Magical Girls]] working at [[MC: Magical Camp|Magical Camp]]. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Isabelle is seen by nearly everyone at camp as a major celebrity. The daughter of Marianne, she has undergone extensive training and is one of the most powerful magical girls of all time. In spite of this, she is still overwhelmingly positive, putting on a brave face and cheerfully humouring her fans even as she struggles to live up to her mother&#039;s expectations and the ever-growing threat the [[MC: Magico|Magicos]] present.&lt;br /&gt;
&lt;br /&gt;
Although she does not join your party, Isabelle knows [[MC: Eric(a)|Eric(a)&#039;s]] secret and goes to great lengths to help maintain it, gleefully doing all she can to complete Eric&#039;s transformation into Erica while maintaining some plausible deniability. She claims that she and Erica &amp;quot;go a long way back,&amp;quot; even if Eric(a) has no recollection of this. She also provides useful information in every dungeon you explore, and teleports you to safety should you lose a battle.&lt;br /&gt;
&lt;br /&gt;
A [[MC: Isabelle (Ganguro)|bizarre, memory-spawned version of Isabelle]] from much, much earlier in her training assists Eric(a) while they explore [[MC: Eric(a)&#039;s Memories|Eric(a)&#039;s Memories]].&lt;br /&gt;
&lt;br /&gt;
== Relationship ==&lt;br /&gt;
Isabelle claims to have known Eric(a) in the past, having been childhood friends with them before Eric(a)&#039;s parents spit up. From dialogue with her through the game it is evident that she is extremely happy to see them again. Isabelle goes out of her way to ensure Eric(a) stays at the Magical Camp despite the risk even though she otherwise exhibits great concern for their health and safety. Despite her clear affection for Eric(a), Isabelle is completely straight which combined with her strange desire to make him as female as possible, ostensibly for his disguise, makes her not a romantic option. In fact, she exhibits particular aversion to the idea of a romantic relationship with Eric(a) in particular.&lt;br /&gt;
&lt;br /&gt;
Depending on your choices throughout the game, Isabelle may come to see you as a sister. Raising her affection level will further your relationship.&lt;br /&gt;
&lt;br /&gt;
=== Affection ===&lt;br /&gt;
You can raise Isabelle&#039;s affection in the following ways:&lt;br /&gt;
* &#039;&#039;&#039;Voice Transformation&#039;&#039;&#039;: Before you head out to explore for the day, Isabelle can be found speaking with the Energetic Magical Girl by the bridge on the west side of camp. Their conversation on karaoke eventually leads to her realizing you still have a male voice. She will offer to fix the problem by transforming your vocal cords and removing your Adam&#039;s apple. Choosing any option that results in her giving you the [[MC: Feminine Voice Transformation|Feminine Voice Transformation]] will make her happy.&lt;br /&gt;
** If Eric(a) does not have the transformation but has the [[MC: Lyrical Choker|Lyrical Choker]] equipped when approaching Isabelle here, you instead have the option of promising to accompany them to karaoke at a later opportunity to get the affection point.&lt;br /&gt;
* &#039;&#039;&#039;First Dinner&#039;&#039;&#039;: Simply have dinner with Isabelle.&lt;br /&gt;
* &#039;&#039;&#039;Second Dinner&#039;&#039;&#039;: Have dinner with Isabelle a second time. This succeeds whether or not you agree to let her give you the [[MC: Sexy Waist Transformation|Sexy Waist Transformation]].&lt;br /&gt;
* &#039;&#039;&#039;Third Dinner&#039;&#039;&#039;: Speaking with Isabelle by the well allows you to have a third dinner with her. It is not accompanied by a cut scene, but still raises affection.&lt;br /&gt;
* &#039;&#039;&#039;Movie Party&#039;&#039;&#039;: Speaking to Isabelle by the well when she&#039;s talking with two other girls will give you a chance to insist on spending time with her. This leads to an afternoon of trashy horror B-movies and raises affection once more.&lt;br /&gt;
&lt;br /&gt;
=== Training Events ===&lt;br /&gt;
After the &amp;quot;Voice Transformation&amp;quot; event you can find Isabelle hanging out near the target dummy in the centre of the camp in the morning. Eric(a) can periodically train with her here to get stronger in a variety of ways.&lt;br /&gt;
* &#039;&#039;&#039;Train With Her&#039;&#039;&#039;: Speak with Isabelle at the training dummy and she will teach Eric(a) [[MC: Heart Blast|Heart Blast]]. If you are in the [[MC: Succubus Shift|Succubus Shift]] transformation then [[MC: Baleful Fires|Baleful Fires]] will be learned instead.&lt;br /&gt;
* &#039;&#039;&#039;Lovely Present&#039;&#039;&#039;: After the &amp;quot;Train With Her&amp;quot; event, and having at least two affection with Isabelle, speak to her next to the training dummy. She will gift Eric(a) the [[MC: Lovely Heart Wand|Lovely Heart Wand]].&lt;br /&gt;
* &#039;&#039;&#039;Child Soldier&#039;&#039;&#039;: After the &amp;quot;Lovely Present&amp;quot; event, beating at least one Magico, and having at least four affection with Isabelle, speak with her again. She will mention having been fighting Magicos since she was twelve, and teach Eric(a) some tricks to help them catch up. Eric(a) will gain +5 AGi, +5 MDF, and learn [[MC: Lovely Lightning|Lovely Lightning]].&lt;br /&gt;
&lt;br /&gt;
=== Non-Affection Events ===&lt;br /&gt;
Isabelle has several events that do not affect her affection (although some depend on having a certain affection).&lt;br /&gt;
* &#039;&#039;&#039;First Bra&#039;&#039;&#039;: If the &amp;quot;Train With Her&amp;quot; event has been done and Eric(a) has at least a C-Cup in the [[MC: Breast Growth Transformation|Breast Growth Transformation]], then speaking with Isabelle in the morning will have her bring you to her room to fit Eric(a) with their first bra.&lt;br /&gt;
* &#039;&#039;&#039;Real Cute Girl&#039;&#039;&#039;: After the &amp;quot;Child Soldier&amp;quot; training event, and having beaten at least four Magicos, speak with Isabelle again in the morning. She asks Eric(a) if they ever now look in the mirror and think &amp;quot;Wow I am such a cute girl!&amp;quot;. Answering &amp;quot;Maybe...&amp;quot; will gain an [[MC: Acceptance|acceptance]] point.&lt;br /&gt;
* &#039;&#039;&#039;Nothing Special&#039;&#039;&#039;: After the &amp;quot;Movie Party&amp;quot; event you can find Isabelle alone this time and choose to accompany her again. There will be several encounters with staff praising her for taking down a giant [[MC: Magico Leviathan|Magico Leviathan]] named [[MC: Fenris|Fenris]], including an awkward talk with Marianne and the introduction of [[MC: Sophie|Sophie]]. Sophie will appear at night from now on in the [[MC: Administration Building|Administration Building]].&lt;br /&gt;
* &#039;&#039;&#039;Rain Check&#039;&#039;&#039;: After &amp;quot;Nothing Special&amp;quot; you can again find Isabelle alone and choose to accompany her to play some video games. This time you encounter Marianne before heading into Isabelle&#039;s room which puts her in a bad enough mood that she asks for a rain check. Marianne is visibly upset by her obviously poor relationship with her daughter, and Eric(a) ends up spending some time with Marianne instead.&lt;br /&gt;
* &#039;&#039;&#039;Secret Records&#039;&#039;&#039;: On Natalie&#039;s Route, after performing her &amp;quot;Redacted Records&amp;quot; event you can speak with Isabelle who will lead Eric(a) and Natalie to a room containing backups of records to try and find information on Natalie&#039;s father. An angel will appear to personally redact these records as well. &lt;br /&gt;
*&#039;&#039;&#039;Friendly Spar:&#039;&#039;&#039; When the team goes after Yoshida when she sneaked into Phyre&#039;s Tower, Isabelle will interrupt and convince them to return, saying that Yoshida is probably just there for training. Insisting to push through instead of conceding will have her offer a friendly fight with the team; accepting the offer will unsurprisingly result in their very quick defeat. However, Isabelle will apologise for going too hard on them and believes that Eric(a) will become as strong as she is one day, perhaps even stronger. Phyre&#039;s Tower will be unavailable that day, and the battle will severely damage the team, or (if Eric(a) refused to come along) just [[MC: Veronica|Veronica]].&lt;br /&gt;
&lt;br /&gt;
=== Failing Expectations ===&lt;br /&gt;
Isabelle has several points where she becomes irritated with Eric(a) due to the latter&#039;s refusal to become more feminine, but most of these are ultimately minor annoyances and nothing more to her. On the other hand, failing to save [[MC: Tilia|Tilia]] makes her furious to the point of refusing to talk with Eric(a) for several days:&lt;br /&gt;
* At the first opportunity when the party enters the [[MC: Bee Hive|Bee Hive]], it is eventually revealed that Tilia was captured by the Magico&#039;s bee army and is being turned into one of her minions. The party must save the poor dryad from that fate immediately; failing to do so will have Isabelle swoop in and save Tilia who, having gotten the impression that Eric(a) and team are &amp;quot;callous bitches&amp;quot;, leaves the camp in disgust.&lt;br /&gt;
* If the party does not defeat [[MC: Doom Flower|Doom Flower]] before going to Earth for their holiday, Marianne will head out after the report meeting and blast the [[MC: Big Tree|Big Tree]] out of existence in her rage. It is even possible that Tilia was still trapped inside the tree and thus killed by this, or she at least once again left the camp if she was freed. In the latter scenario, Marianne even explicitly chews out Eric(a) for being stupid enough to not finish the job properly.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Belle&amp;diff=15088</id>
		<title>MC: Belle</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Belle&amp;diff=15088"/>
		<updated>2023-04-14T05:11:29Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This page is about the [[MC: Magical Girl|Magical Girl]] Belle. Did you mean [[MC: Belle (Boss Battle)|Belle (Boss Battle)]]?&#039;&#039;&lt;br /&gt;
{{CurrentVersionContent}}&lt;br /&gt;
{{ExpandableLore}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Belle&lt;br /&gt;
|imageface=BelleFace.png&lt;br /&gt;
|imagesprite=Belle.png&lt;br /&gt;
|aliases=Young Magical Girl&lt;br /&gt;
|relatives=• ??? (Parents)&amp;lt;br/&amp;gt;• ??? (Aunt)&amp;lt;br/&amp;gt;• ??? (Sibling(s))&amp;lt;br/&amp;gt;• Olivia (Relative)&lt;br /&gt;
|affiliation=[[MC: Magical Camp|Magical Camp]]&lt;br /&gt;
|marital=Single&lt;br /&gt;
|age=11&lt;br /&gt;
|birthPlace=[[Earth]] - ???, Sweden&lt;br /&gt;
|species=[[Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=135cm (4&#039;5ft)&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|hair=Blonde&lt;br /&gt;
|traits=• Earnest, but careful/timid&amp;lt;br/&amp;gt;• Wants to save the world&lt;br /&gt;
|skills=• Acid powers&amp;lt;br/&amp;gt;• Conjuring/Evocation&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Belle&#039;&#039;&#039; is one of the [[MC: Magical Girl|Magical Girl]] trainees of the [[MC: Magical Camp|Magical Camp]], and currently the youngest there. She was formerly one of [[MC: Alice|Alice&#039;s]] &amp;quot;friends&amp;quot;, and later recruited by [[MC: Yoshida|Yoshida]].&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Belle was born to a a family in Sweden with a history of magical potential. In her family there is typically only one child in each generation that develops magical potential, though this is not a hard rule and on occasion circumstances will crop up like it skipping a generation. Belle has at least one sibling, but she is the only one with magic.&lt;br /&gt;
&lt;br /&gt;
In the generation prior to Belle, it was her aunt [[MC: Sidsel|Sidsel]] who gained magic. Sidsel subsequently became a Magical Girl (and [[vampire]]) as a member of [[MC: Team Red Rose|Team Red Rose]] at the Magical Camp. It was her who would later recruit Belle as a Magical Girl as well and bring her to the camp. This may have included some half-truths about &amp;quot;adventure&amp;quot; and &amp;quot;saving the world&amp;quot; to appeal to Belle&#039;s youthful naivety.&lt;br /&gt;
&lt;br /&gt;
At the Magical Camp, she is placed under [[MC: Olivia|Olivia&#039;s]] care, as Olivia is a friend of Sisdel, however due to her immense work she is rather neglectful of her counseling duty. This may have lead to Belle meeting Alice and become one of her enslaved dolls. She would remain in this state for some time, until [[MC: Eric(a)|Eric(a)]] eventually ran afoul of Alice and subsequently freed Belle and [[MC: Miranda|Miranda]].&lt;br /&gt;
&lt;br /&gt;
Following her freedom from the mind control, Belle developed some trust issues and a dislike of Alice (though not quite hatred). She would soon after be recruited by Yoshida, as part of her desire for &amp;quot;revenge&amp;quot; against the [[MC: Cutie Knights|Cutie Knights]].&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Prior to becoming a Magical Girl Belle was very bright and cheerful. Part of her reasons for becoming a Magical Girl was a desire to &amp;quot;save the world&amp;quot;, showing a sense of either altruism, or adventure.&lt;br /&gt;
&lt;br /&gt;
Following the events with Alice, Belle has become more timid and careful. She has learned not to so blindly trust people, even developing some trust issues, but it has actually reaffirmed her desire to do good. Sadly this desire conflicts with her timidness and fearfulness of scary things like [[MC: Magico|Magicos]] which puts her in an awkward position. The experience has also given Belle a bit of a submissive streak, fantasising for somebody to take her away like a fairy tale princess being swept away by a prince.&lt;br /&gt;
&lt;br /&gt;
Belle&#039;s hobbies include playing with dolls as well as reading. Both things that she actually had in common with Alice. She also enjoys spending time outdoors.&lt;br /&gt;
&lt;br /&gt;
== Interactions ==&lt;br /&gt;
* As one of Alice&#039;s &amp;quot;friends&amp;quot;, Belle was present in the cafeteria with Alice and Miranda, and would of course be present in Alice&#039;s room when the player finishes [[MC: Alice&#039;s Memories|Alice&#039;s Memories]] and breaks the mind control.&lt;br /&gt;
* She can be seen speaking with Yoshida in camp during her recruitment attempts, and will show up later in the [[MC: Pleasure Palace|Pleasure Palace]] during [[MC: Operation: Fluffy Kitten|Operation: Fluffy Kitten]] as part of the [[MC: Belle (Boss Battle)|boss battle]] against [[MC: Yoshida (Boss Battle)|Yoshida]].&lt;br /&gt;
&lt;br /&gt;
== Belle&#039;s Training ==&lt;br /&gt;
&lt;br /&gt;
Should the player decide to take care of Belle however, she will turn against Yoshida and decides to help the Cutie Knights instead when it comes to their battle. As such, this should be done before the team ventures into further areas where she&#039;ll ambush the team and steal their cores to build her own team.&lt;br /&gt;
&lt;br /&gt;
After accepting to counsel Belle from Olivia, the next night Belle can be found eating by herself in the cafeteria. When being asked how was her day Belle tries to hide from the question, until it turns out that Olivia, fearing that she would be left behind, had taken Belle to the [[MC: Slime Palace|Slime Palace]] all by herself without a team, and the little girl had a lot of trouble clearing even the weakest of monsters, and that after dinner she should ask Eric(a) for extra training. Deciding to give the already exhausted girl a light training, Eric(a) decides on target practice - where the girl&#039;s gift for caustic magic disintegrated the target in a rather uncute way. &lt;br /&gt;
&lt;br /&gt;
That night, the two come to Belle&#039;s room and her massive collection of books - reading them is Belle&#039;s favourite thing to do besides playing with dolls, which she understandably no longer likes. It&#039;s also understandable that Belle&#039;d have suspicions about Eric(a), them being Alice&#039;s friend and all that, but they manage to convince Belle to trust them a little, saying that Alice never wished harm upon her friends. After tucking Belle to bed and read her a story (that was also familiar to Eric(a)), they return to their room.&lt;br /&gt;
&lt;br /&gt;
Belle will be right outside of Undine Dorm the next morning, and after Eric(a) prepares for the morning they head over to [[MC: Garak&#039;s Tomb|Garak&#039;s Tomb]] of all places. The little girl is (un)surprisingly not scared by the tomb&#039;s looks - if anything she feels familiar - and Eric(a)&#039;s team will help her with cleaning the place. Or rather, most of the team - Alice had stayed behind for obvious reasons, but she is glad that someone is looking out for her. After a bit with Veronica&#039;s child soldier regime and Natalie&#039;s overbearingness, Eric(a) teaches the girl how to fight the undead enemies using her acid magic and staff. &lt;br /&gt;
&lt;br /&gt;
Returning to camp that day Belle is now much more confident in her abilities than before, and she takes everyone back to her room to enjoy some magical candies - all the while Alice watches silently behind a tree. Everyone have fun with Belle&#039;s jellybeans that can cause a variety of effects - Eric(a) in particular can choose to get a bean that gives them a posh lady&#039;s voice, a deep manly&#039;s voice, or they can fake eating one. (Veronica in particular is cautious about eating magical snacks from a vampire, but will join in the fun if Eric(a) pick the first option). After tucking Belle to bed and returning to their rooms, that night Natalie thanks Eric(a) for helping Belle out of her shell, saying that all she wants - coincidentally also what Alice wants - is for all of them to be friends.&lt;br /&gt;
&lt;br /&gt;
The next night, Olivia will be meeting the girls in person, saying that they - again, except Alice - should come to her office for a reward. She is thankful that the girls helped Belle went through the culture shock and helped her train as a Magical Girl, also commenting on whether or not Belle is actually a suitable candidate - being forced by her family the moment she showed talent, a powerful but young and naive girl. She rewards the team with three of [[MC: Olivia&#039;s Panacea|her panaceas]], saying that Eric(a) need not be concerned with her paperwork any longer, before returning to her paperwork. After the meeting however Veronica is upset that the other two left Alice out this whole time, demanding that the two make up with her - although Alice&#039;s room will be locked out for that night.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Yoshida&amp;diff=15087</id>
		<title>MC: Yoshida</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Yoshida&amp;diff=15087"/>
		<updated>2023-04-14T04:16:04Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* Backstory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This page is about the [[MC: Magical Girl|Magical Girl]] Yoshida. Did you mean [[MC: Yoshida (Boss Battle)|Yoshida (Boss Battle)]]?&#039;&#039;&lt;br /&gt;
{{047}}{{ExpandableLore}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Yoshida Hoshimiya&lt;br /&gt;
|imageface=YoshidaFace.png&lt;br /&gt;
|imagesprite=Yoshida.png&lt;br /&gt;
|aliases=Magical Girl&lt;br /&gt;
|relatives= [[MC: Haruka|Haruka]] (Ancestor)&lt;br /&gt;
|affiliation=[[MC: Magical Camp|Magical Camp]]&lt;br /&gt;
|marital=Single&lt;br /&gt;
|birthPlace=[[Earth]] - ???, Brazil&lt;br /&gt;
|species=[[Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=155cm (5&#039;2ft)&lt;br /&gt;
|eyes=Heterochromatic:&amp;lt;br/&amp;gt;• Left: Yellow&amp;lt;br/&amp;gt;• Right: Red&lt;br /&gt;
|hair=Dark blue&lt;br /&gt;
|traits=• Lazy&amp;lt;br/&amp;gt;• Overconfident&amp;lt;br/&amp;gt;• Single-minded&amp;lt;br/&amp;gt;• Tomboy&amp;lt;br/&amp;gt;• Vindictive&lt;br /&gt;
|skills=• Iaijutsu-style sword fighting&amp;lt;br/&amp;gt;• Ninjitsu stealth training&amp;lt;br/&amp;gt;• Traps and explosives&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Yoshida Hoshimiya&#039;&#039;&#039; is a former [[MC: Magical Girl|Magical Girl]], later demoted to mere Magical Girl Trainee, who views herself as [[MC: Eric(a)|Eric(a)&#039;s]] rival.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Though her family heritage is distinctly Japanese, Yoshida was actually born in Brazil, her family having immigrated to the country two or three generations prior. Her family actually has a long magical lineage consisting of mystic ninjas. &lt;br /&gt;
&lt;br /&gt;
At some point, Yoshida was recruited to the [[MC: Magical Camp|Magical Camp]] as a trainee Magical Girl. While there, she was a student under [[MC: Phyre|Phyre]], eventually graduating successfully, however she was left under some kind of mental inhibition like [[MC: Isabelle|Isabelle]], as to be expected of anything related to that mad witch. In fact, she might be the person who wrote the [[MC: Encoded Letter|Encoded Letter]], who was a student of a mistress - which given later context might very well be Phyre - that went by the alias &amp;quot;YoMi&amp;quot;. For several years afterwards Yoshida hunted [[MC: Magico|Magicos]] alone before the start of the game. &lt;br /&gt;
&lt;br /&gt;
When the [[MC: Cutie Knights|Cutie Knights]] are rewarded with a day off to [[MC: Back on Earth|visit Earth]], Eric(a)&#039;s plan to escape is foiled when a Magico is discovered attacking a nearby restaurant. There they discover a ninja-themed Magical Girl engaged in combat and losing badly, that Magical Girl being Yoshida. Eric(a)&#039;s team makes short work of the Magico and the day is saved, but not everyone is happy with this outcome.&lt;br /&gt;
&lt;br /&gt;
Back in the [[MC: Pocket Dimension|Pocket Dimension]], [[MC: Marianne|Marianne]] and [[MC: Olivia|Olivia]] decide that Yoshida&#039;s performance as a Magical Girl is unacceptable, and not just in this particular embarrassing display: apparently, Yoshida has a long history of sub-par heroism. And so, Marianne demotes her to Magical Girl Trainee, then sends her back to camp for more training and to learn to cooperate with others. If she is allowed to stay after the [[MC: Zombie Apocalypse Camping Trip]] however, it turns out that she actually managed to retrieve the core from the Magico there instead of dropping it and lied to the Director, assumingly to antagonize the Cutie Knights, but was surprised at the punishment given to her.&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
Yoshida&#039;s personality as seen thus far has more negatives than positives. As it turns out, despite her poor showing, Yoshida&#039;s aptitude as a Magical Girl is actually not bad, and she in fact has quite a bit of talent. However, her laziness with regards to training prevents her from getting the most out of her talent.&lt;br /&gt;
&lt;br /&gt;
Despite failing to live up to her potential, Yoshida is prideful to the point of egoism. This leads to her being unable to admit to her own failings and she will shirk responsibility by pushing blame onto those around her. For instance, despite having faced almost-certain death by the [[MC: Gloomwing|Gloomwing]], she blamed the Cutie Knights for interfering instead of thanking them for saving her. This also leads into her ability to really hold a perceived grudge, and a single-minded determinedness to pay it back.&lt;br /&gt;
&lt;br /&gt;
Although generally a loner, she is willing to work with others to achieve her goals. Soon after her return, Yoshida can be found speaking with other trainees, trying to form a new Magical Girl team. In fact, it appears that the only individuals in camp she hates are the [[MC: Cutie Knights|Cutie Knights]].&lt;br /&gt;
&lt;br /&gt;
All of this, however, comes to a screeching turn during and after the [[MC: Zombie Apocalypse Camping Trip|MC: Zombie Apocalypse Camping Trip]], where Eric(a) is unwillingly forced to cooperate with Yoshida to uncover the cult that&#039;s behind the lesbian zombie takeover. During the investigation Eric(a) learns that Yoshida is a lot kinder than she appears to be: despite being openly hostile, she&#039;d never want to kill or have them expelled, and she is genuinely remorseful if she were to accidentally harm innocent people as the result of her reckless rampage. While she still hates them and their team, she&#039;s now considered them as people she can trust, although yet to the extent where she&#039;s willing to tell them more about her story or why she came to the camp.&lt;br /&gt;
&lt;br /&gt;
== Base Stats ==&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
Yoshida might be the least Magical Girl-like playable character so far, as most of her limited moveset involves attacking with her sword and kunai instead of spells. All of her offensive skills also require TP instead of MP, making her a rather difficult character to use at first.&lt;br /&gt;
&lt;br /&gt;
However, while taking quite some time to clear weaker mobs Yoshida shines during boss battles, not only because she only has single-target attacks that deals good {{MCSharp}} damage, but also her low-cost [[MC: Spell-Reflecting Stance|Spell Reflecting Stance]] lets her reflect all magic attacks and evade most of the physical ones, keeping herself safe and deal significant damage back. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special&#039;&#039;&#039;&lt;br /&gt;
* [[MC: Stone-Splitter Cut|Stone-Splitter Cut]]&lt;br /&gt;
* [[MC: Lightning Slash|Lightning Slash]]&lt;br /&gt;
* [[MC: Poisoned Kunai|Poisoned Kunai]]&lt;br /&gt;
* [[MC: Vampiric Drain|Vampiric Drain]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magic&#039;&#039;&#039;&lt;br /&gt;
* [[MC: Spell-Reflecting Stance|Spell-Reflecting Stance]]&lt;br /&gt;
* [[MC: Body Purification Technique|Body Purification Technique]]&lt;br /&gt;
&lt;br /&gt;
==Interactions==&lt;br /&gt;
* Yoshida is introduced during the trip to Earth being beaten and nearly killed by a Gloomwing. She is then rescued by the Cutie Knights and chewed out by Marianne and Olivia.&lt;br /&gt;
* She can be found around camp speaking with other trainees to form a new Magical Girl team. Speaking with her while in the Succubus Shift transformation gives the option to spank her, gaining a Succubus Behaviour point and an [[MC: Acceptance|Acceptance]] point.&lt;br /&gt;
* Following Yoshida&#039;s introduction and the subsequent fallout, she will begin stealing [[MC: Cores|cores]] from the Cute Knights, appearing right as you defeat a Magico. The affected cores are:&lt;br /&gt;
** [[MC: Bonechiller|Bonechiller&#039;s]] [[MC: Ice Core|Ice Core]] in the [[MC: Ice Sanctuary|Ice Sanctuary]].&lt;br /&gt;
** [[MC: Life Drinker|Life Drinker&#039;s]] [[MC: Death Mist Core|Death Mist Core]] in the [[MC: Misty Woods|Misty Woods]].&lt;br /&gt;
** [[MC: Magico Mimic|Magico Mimic&#039;s]] [[MC: Mimic Core|Mimic Core]] at the [[MC: Harpy Peak|Harpy Peak]].&lt;br /&gt;
* After two cores are stolen, and [[MC: Veronica|Veronica&#039;s]] morning events are cleared, the [[MC: Events|event]] [[MC: Raiding Yoshida&#039;s Room|Raiding Yoshida&#039;s Room]] can be triggered. This fails to recover any of the cores but can have other effects. This event cannot be triggered or will be interrupted if the following event &amp;quot;[[MC: Operation: Fluffy Kitten|Operation: Fluffy Kitten]]&amp;quot; is completed.&lt;br /&gt;
* After three cores are stolen, the event Operation: Fluffy Kitten will begin. Success in this will prevent the theft of [[MC: Eris&#039; Core|Eris&#039; Core]] and recover one of the previous three cores.&lt;br /&gt;
* After fighting Yoshida, she can be found next to your dorm next morning. Choose any option and she will start a fight with Eric(a), before Marianne interrupts and says that she organised [[MC: Zombie Apocalypse Camping Trip| a camping trip]] in three days and that the two of them will enjoy no matter what. Afterwards Eric(a) will spend the rest of the day packing for the trip, despite commenting that they have little to pack.&lt;br /&gt;
* In the early hours of the next day, Veronica busts into Undine Dorm and alerts everyone that she noticed Yoshida slipping out of camp, and wants the entire team to go after her. Seeing how the ninja girl sneaked into Phyre&#039;s Tower, Veronica assumed that she was siphoning the cores she stole from the team, urging everyone further. However, one of Marianne&#039;s watchers already noticed the team slipping out of camp before training hours and alerts her accordingly. This causes her to wake Isabelle up to drag them back to camp.&lt;br /&gt;
** If Eric(a) agreed to follow, Isabelle asks the team to come back with her so she can sleep, saying that Yoshida is probably just training in one of the tower&#039;s secret chambers, thinking it&#039;s good that she&#039;s getting serious about her training. Giving up on any point would have her explain to Veronica that she wouldn&#039;t be able to capture Yoshida anyway, considering that her stealth mastery can easily bypass the vir princess&#039; technology. Insist to push forward instead, and Isabelle will have a friendly spar with the four of them and will only let them go through with it if they beat her. Naturally, being the strongest Magical Girl there is, she wipes the team in just a couple turns. Come training time that day, and the entire team will suffer severe HP and MP loss from the battle.&lt;br /&gt;
** If Erica declined, Veronica angrily leaves them behind, saying that it would probably be stealthier without them anyway. Going back to bed, they notice Natalie returning rather early, saying the team got caught by Isabelle. Going out training that day, Veronica will refuse to comment about the sneak out, and her health bar will be emptied from the punishment.&lt;br /&gt;
** In any case, the team will be temporarily unable to enter Phyre&#039;s tower that day, with Eric(a) commenting that they don&#039;t want to disturb Isabelle any further.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Zombie_Apocalypse_Camping_Trip&amp;diff=15086</id>
		<title>MC: Zombie Apocalypse Camping Trip</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Zombie_Apocalypse_Camping_Trip&amp;diff=15086"/>
		<updated>2023-04-14T03:14:46Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* End of the Trip */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Zombie Apocalypse Camping Trip&#039;&#039;&#039; is an [[MC: Events|event]] where [[MC: Marianne|Marianne]] organises the first ever Magical Camp camping trip... in a world destroyed by zombies, leading to [[MC: Eric(a)|Eric(a)]] and [[MC: Yoshida|Yoshida]] finding a group exploiting this apocalypse.&lt;br /&gt;
&lt;br /&gt;
== Preceding Events ==&lt;br /&gt;
After the [[MC: Cutie Knights|Cutie Knights]] defeat Yoshida and retrieve some of their stolen cores, the next day she can be interacted with, standing just outside of the Undine Dorm. Regardless of whatever choice Eric(a) makes, the two nearly start a fight before Marianne interferes, saying that the two, along with everyone else in the camp, will be going on the camp&#039;s first ever camping trip in three days and that they will enjoy it no matter what. Eric(a) will be spending the rest of the day packing, even though they commented that their luggage is rather light.&lt;br /&gt;
&lt;br /&gt;
In the early hours of the next day, [[MC: Veronica|Veronica]] busts into Undine Dorm and alerts everyone that she noticed Yoshida slipping out of camp, and wants the entire team to go after her. Seeing how the ninja girl sneaked into Phyre&#039;s Tower, Veronica assumed that she was siphoning the cores she stole from the team, urging everyone further. However, one of Marianne&#039;s watchers already noticed the team slipping out of camp before training hours and alerts her accordingly. This causes her to wake [[MC: Isabelle|Isabelle]] up to drag them back to camp. Depending on whether or not Eric(a) agrees to follow Veronica or not and conceding to Isabelle or not, the team may suffer serious damage from battling with Isabelle, and Phyre&#039;s Tower will also be locked out for that day.&lt;br /&gt;
&lt;br /&gt;
== Day One ==&lt;br /&gt;
Three days after Yoshida tried to sneak away, she as well as the Cutie Knights and several other Magical Girls step through the portal, only to discover that the trip takes place in a zombie-infested world filled with destruction and rotting corpses. Marianne, however, is happy to introduce everyone to the camping site, saying that Magical Girls are immune to zombification... although [[MC: Giselle|Giselle]] is not, whom she says they are free to execute should the maid get infected.&lt;br /&gt;
&lt;br /&gt;
Despite the initial fear, the Magical Girls quickly realise that these Romero-style undead are much slower and less scary than the Magicos they&#039;ve fought, and as such the zombie group that crawled their way to the camping spot were no match for the destructively adorable power of the girls.&lt;br /&gt;
&lt;br /&gt;
After setting up camp, Eric(a) can interact with the Magical Girls and the staff members, though any of the following events will advance the day to sunset:&lt;br /&gt;
* The closest event to Eric(a)&#039;s position is with [[MC: Olivia|Olivia]] and Giselle. Olivia is teaching Giselle first-aid to help in the case of potential survivors, however she becomes frustrated when the maid couldn&#039;t handle blood. Choosing to interfere will have Olivia appointing Eric(a) as the assistant nurse for this ill-advised trip instead, and they will spend the rest of the day learning first-aid from Olivia. At the end of the day, Olivia also reveals that she hates Giselle for something he did in the past, deeming it way too lenient for him to receive such a light punishment.&lt;br /&gt;
* [[MC: Liria|Liria]] is also brought along for this trip by Marianne, and she&#039;ll sell you some basic consumables. [[MC: Julie|Julie]], understandably, gets jealous of her competition. Eric(a) may observe and so Liria will apologise to Julie, before giving her a treat. It turns out that what Liria gave to Julie was a magical Pocky-like treat called Pecky, which ends up magically pulling Julie and [[MC: Catherine|Catherine]] together into a Pocky game. The two ended up French kissing for quite some time, and while Catherine is largely unbothered, Julie is left traumatised so badly that Eric(a) had to console her for the rest of the day.&lt;br /&gt;
* Interacting with [[MC: Scorch|Scorch]], she alongside [[MC: Amy|Amy]] and [[MC: Skudis|Skudis]] will reveal that they&#039;re planning to loot a mall. Aside from some goods and jewellery, Scorch also hot-wires a sports car and takes the team for a joyride through a zombie horde. This experience leaves everyone except the irresponsible driver a bit shaken.&lt;br /&gt;
* If [[MC: Vini|Vini]] was freed from her magical affliction by the Cutie Knights defeating [[MC: Princess Anathema IV|Princess Anathema IV]] in the [[MC: Fey Mansion|Fey Mansion]], she is one of the Magical Girls present and will comment that it has been some time since she last could fly around freely. She offers taking Eric(a) along for a ride, which ends up exciting but also almost fatal for both of them, depending on what choices Eric(a) makes. Regardless, the two return by evening and make up again.&lt;br /&gt;
* Marianne herself is also an option if Eric(a) gained enough affection with her, which leads to shenanigans including Marianne putting her old hat onto Eric(a) and drinking hard liquor together. Eric(a) would wake up later with a headache and potentially an increase in chest size.&lt;br /&gt;
&lt;br /&gt;
Although Eric(a) can only interact with one of the groups mentioned above, all of them happened even if Eric(a) themself was not present for them. During dinner time, one of the girls suggests roasting marshmallows, but it turns out the ones they were provided are made by Gob-Gob and thus not safe for human consumption. Liria chimes in and sells her own, much to everyone&#039;s relief. After buying the fresh marshmallows from Liria, the group decides to tell each other horror stories. Eric(a) is asked to decide who should tell a story, with the following choices:&lt;br /&gt;
* &#039;&#039;&#039;Natalie&#039;&#039;&#039; tells the story of her life with her sisters in [[Hell]] before arriving at the camp; the extremely gross and graphic details scare some girls away (including, notably, Yoshida), while the rest struggles to sleep peacefully that night.&lt;br /&gt;
* &#039;&#039;&#039;Veronica&#039;&#039;&#039; tells the story of a galactic conquest, which initially rather excessively focused on the logistics of warfare rather than action. One of the girls kept complaining that the story was boring, so Veronica skipped ahead a little in her tale and then showcased the final result, much to everyone&#039;s surprise and satisfaction.&lt;br /&gt;
* &#039;&#039;&#039;Alice&#039;&#039;&#039;, despite being noted as especially intelligent and talented, and even bringing a book along with her for the trip, turns out to be a poor storyteller and lulled everyone to sleep with her reading; a remarkable feat considering the place they are in.&lt;br /&gt;
* &#039;&#039;&#039;Amy&#039;&#039;&#039; tells the story of Jenny as heard from her old team leader; Jenny being a flat-chested girl who made a pact with a demon to fix her breasts. The demon, however, turned out to be a lolicon who then shrunk Jenny&#039;s body to even smaller and cuter proportions, and mock-applauded her much to her horror, resulting in her rather comical death. Amy ends up agreeing with the other girls that the story was stupid.&lt;br /&gt;
&lt;br /&gt;
== Day Two - Daytime ==&lt;br /&gt;
Having slept soundly from the last day, Eric(a) found everyone else had already left, leaving them alone with Giselle... and Yoshida. Immediately the two get into a heated argument again, causing Giselle to back out of the anti-zombie ward in fear and get captured by unknown assailants with a vehicle. Following the tire tracks and encountering a horde of [[MC: Zombie|Zombies]], Yoshida wants to split off and find Giselle, saying that he&#039;s a good person (this also implies that Yoshida knows about Giselle&#039;s true gender). Eric(a) wants to follow as well, which Yoshida reluctantly agrees to.&lt;br /&gt;
&lt;br /&gt;
[[File:Yoshida_7_-_Regular_Background.png|250px|thumb|right|Yoshida mows down the zombie girls in a frenzy.]]&lt;br /&gt;
Shortly after following the tracks, the two find a taxi parked in front of a building with its keys still in the ignition, indicating that its drivers left in a hurry. Just then several [[MC: Younger Sister Zombie|Younger Sister Zombies]] bust down the building&#039;s door. Remarking that they are much tougher than the average zombie, the two Magical Girls enter to find even more of them, prompting Yoshida to violently cut them all down.&lt;br /&gt;
&lt;br /&gt;
Yoshida was so lost in the bloodbath, however, that she accidentally severely injured a young boy coming out of hiding, which Eric(a) couldn&#039;t heal as Yoshida stands in speechless horror of what she had done. The two carry the boy back to camp, where Olivia struggles to heal him, saying that the boy might have been cursed. She then urged the two to find Giselle as well as any other survivors, but not before recognising that the curse comes from the wounds inflicted by Yoshida&#039;s sword, saying that she&#039;ll have a talk with the girl after this.&lt;br /&gt;
&lt;br /&gt;
== Day Two - Nighttime ==&lt;br /&gt;
Returning to find Giselle, Yoshida is - perhaps uncharacteristically - sad and remorseful for losing her control back there, though she refuses to talk further about it. Enemy encounters will start to appear on the roads, though they&#039;re rather easy to avoid due to most of them being slow and rather sparse. Going north and east, the two discover a barricade and a recently-used van. Entering the building, they saw a group of thugs, one of them making advances towards Giselle until he discovers his dick, and the two girls intervene. Despite being shot, Eric(a) is reminded by Yoshida that bullets and knives have no effect on Magical Girls, and the two swiftly take down the thugs.&lt;br /&gt;
&lt;br /&gt;
Giselle says that more prisoners are also kept upstairs, which the girls quickly rescue as well. Turns out this group of survivors was scavenging for supplies until the gang captured and abused them, presumably either to take their supplies or just to toy with them. Just then, a strange girl in black breaks the wall open and teleports the survivors along with Giselle away. Eric(a) and Yoshida are resistant to the spell however, and a short battle with the [[MC: Necromancer|Necromancer]] ensues.&lt;br /&gt;
&lt;br /&gt;
After the short battle the necromancer will flee, forcing Eric(a) and Yoshida to chase after her. There is a chance that the duo will encounter more Necromancers and their zombies, however there is also a smaller chance that one appears all on her own and immediately flees. Going all the way up north-west into another area, Eric(a) turns out to be unable to catch up with Yoshida due to her team not exactly having been trained for marathon running. Yoshida initially rushes them to go faster, but after noticing the giant zombie horde guarding the area she tells them to catch a breath instead by hiding in a nearby bar.&lt;br /&gt;
&lt;br /&gt;
While inside the bar, Eric(a) stands up to get something to drink and finds some energy drinks. Yoshida is surprised that Eric(a) would actually like energy drinks, but is amused when they spit out the cheese-flavoured soda. The two actually hold off from getting into another argument, before Eric(a) sits back down and asks about what had happened earlier. Yoshida still doesn&#039;t want to talk about it here with them though.&lt;br /&gt;
&lt;br /&gt;
This is where things split into two possibilities, depending on whether Eric(a) already solved the [[MC: Y Investigation|Y Investigation]] or not. If so, Eric(a) asks Yoshida why she originally signed up to be a Magical Girl, and while initially angry at Eric(a) for making small talk, she eventually follows and reflects the question back at Eric(a).&lt;br /&gt;
* Telling the truth and Eric(a) will reveal everything to Yoshida, saying that blackmailing won&#039;t work since they know Yoshida wouldn&#039;t kill or get them expelled. Instead, she jumps at Eric(a), asking how did [[MC: Phyre|Phyre]] got to them, but collapses in pain mid-sentence. Standing up while shaking, she almost got tricked by Eric(a) into drinking the cheese soda, though she doesn&#039;t look angry at all. Eric(a) is concerned about Yoshida if she collapses again, but she says it&#039;s no problem as long as they don&#039;t ask any more nosy questions, and that she can&#039;t answer everything.&lt;br /&gt;
* Making things up will instead have Eric(a) telling Yoshida that she was randomly picked up by Isabelle one day, who saw great Magical Girl potential in them and immediately handled the paperwork. Yoshida thus concludes that Eric(a) is just yet another girl that had nothing to do when the opportunity arose, and while she doesn&#039;t like them, she thinks she can trust them. She promises to tell them why she came here and show them a special place once they make it out alive.&lt;br /&gt;
&lt;br /&gt;
The other option is if the Y Investigation was started but not finished. In this scenario, the small-talk is cut short by the appearance of two zombies that look distinctly like Isabelle... and a hooded figure who reveals herself to be [[MC: Yvette|Yvette]]. It turns out the crazy cryomage was very busy in the background and has joined the Yuri cult responsible for all the girl-zombies running around. A fight ensues which pits Eric(a) and Yoshida against Yvette and her two [[MC: Izombelle|Izombelles]], the losing of which results in the [[MC: Ice Sculpture Game Over|Ice Sculpture Game Over]]. If the duo are victorious however, Yvette completely loses it and flees the scene. Either way, she would not be seen again.&lt;br /&gt;
&lt;br /&gt;
Either way, with the patrolling zombies now gone, the two continue tracking down the kidnapper, only to be caught by surprise by a scythe-wielding witch known as Ravyn Whisper. Ravyn is greatly displeased at how the girls mistreated her zombies, and while she assures that Giselle and everyone else is safe in her lair, states they will all be turned into zombies soon. Looking closer, she realises that Eric(a) is exactly her type and offers to allow them into the Order and become her pet if they lay down their weapons... Yoshida, though, is only suitable as a zombie in her eyes. Eric(a), obviously, denies the offer and initiates the battle against [[MC: Ravyn the Necromancer|Ravyn the Necromancer]].&lt;br /&gt;
&lt;br /&gt;
Emerging victorious, Ravyn runs away, dropping the Ring of Power that was given to her by her Mistress and is likely the source of most of her might. Going further to a cemetery, Ravyn&#039;s ring suddenly slips onto Eric(a)&#039;s finger and transforms them into a zombie, causing them to freak out and for Yoshida to desperately pull it off. The ring is now a [[MC: Key Items|key item]], though Eric(a) says using it is a bad idea. The entrance to the crypt is filled with enemy encounters, and when they got inside the crypt is suspiciously empty; Yoshida quickly discovers a hidden pathway that leads further inside despite how small the crypt looked from the outside. Deciding to go inside first to scout, Yoshida discovers that the place is filled with guards, telling Eric(a) to wear the ring and walk in disguised while Yoshida will stick to the shadows.&lt;br /&gt;
&lt;br /&gt;
== The Necro-Yuri Lair ==&lt;br /&gt;
The pathway leads to a surprisingly huge lair, possibly created by spatial magic. Taking the stairs in the north-west down to the dungeon, the girls meet with Giselle again in the second cell, who almost thought Eric(a) became a zombie girl. They can&#039;t pick the lock or cut the bars, since the alarm will send a horde of zombie girls down, which another survivor learned about the hard way, requiring them to find the key.&lt;br /&gt;
&lt;br /&gt;
Due to being a zombie girl, Eric(a) becomes very aroused, and interacting too much with the NPCs here will result in a game over.&lt;br /&gt;
&lt;br /&gt;
On the ground floor:&lt;br /&gt;
* There is a lesbian zombie orgy west of the entrance. Initially reaching it, Yoshida will tell Eric(a) to snap out of it and turn back. But should Eric(a) go there again, they will think that it&#039;s safe to go through since they are all distracted and slap a zombie&#039;s ass to prove it. Eric(a) is then immediately dragged into the orgy and would completely lose herself if it weren&#039;t for Yoshida pulling her out. Choosing to think it&#039;s a suicidal idea will have Eric(a) turn away again, and will not think of going through the horde again.&lt;br /&gt;
* There are two necromancers focusing on their studies in the west room; one of their scrolls has a picture of a maid&#039;s cap similar to the one stuck on Eric(a)&#039;s head. Choosing to sneak up to them, they will immediately notice Eric(a) and freeze them in place. Afraid that the zombie is awakening, however thinking that it might just be another necromancer&#039;s fetch girl, they decide to have some fun instead, controlling Eric(a) to behave like a dog (though the barking is not by their control). After playing for a while, the two releases the zombie girl from the enchantment, and Eric(a) walks away with the [[MC: Maid Curse Counterspell|Maid Curse Counterspell]] key item.&lt;br /&gt;
* There are a scrawny survivor and a necromancer in the dining room to the east. Interacting with the necromancer will show that, surprisingly, the survivor was being fed well and comforted by her. Interacting with the survivor, however, will cause her to freak out, and the necromancer will freeze Eric(a) in place to demonstrate that the zombie girl is clean and safe, smells nice, and is also permanently aroused. After an hour of playtime, the two girls leave to get the survivor a uniform, and Eric(a) is left a blushing mess, though they say it&#039;s because they&#039;re happy for the girl.&lt;br /&gt;
&lt;br /&gt;
Heading upstairs through the stairs at the northeast corner:&lt;br /&gt;
&lt;br /&gt;
* The south-west room has two necromancers who are too lazy to clean up their messy room, and upon interaction they decide to use Eric(a) to clean their room instead. The NEET necromancer pulls out a hypersexualized maid outfit, which she kept since she finds the idea of a sexy obedient maid alluring, and her roommate kinda agrees. Enjoying the maid duty despite the current mission, the lack of underwear may also satisfy their inner succubus. The skimpy clothing greatly turns the lazy death mages on, and they have at it for a long, long time.&lt;br /&gt;
* The room in the south has a necromancer doing make-up for her little sister. Noticing some magical rings on the table, Eric(a) can choose to take one or ignore them. If Eric(a) decides to take one, the older girl notes that zombies love shiny things, and the younger girl sit Eric(a) down in front of the table, an experience they felt quite familiar about. The girl is excited since she never saw a zombie that wants to look pretty before, and her sister plays along. Noticing the slack jaw and pale skin, the little sister decides to make an empathetic link with the zombie to make them more excited. The two girls go through several styles and skin tone changes, which Eric(a) enjoys. Finally, the two let Eric(a) out, and they feel quite sad when Yoshida tells them to clean it up. She says that those girls must&#039;ve mentally affected Eric(a) and tells them to focus, though they make a mental note to try some new make-up styles when they get back to camp, possibly meaning a [[MC: Make-up Transformation|Make-up Transformation]].&lt;br /&gt;
&lt;br /&gt;
Triggering any of the events mentioned above will cause the ring to glow with a baleful green light. Triggering another one will result in the [[MC: Zombie Queen Game Over|Zombie Queen Game Over]]. &lt;br /&gt;
&lt;br /&gt;
In order to proceed:&lt;br /&gt;
* The room in the west has a newbie necromancer questioning the morality of this whole necromancy business, and a senior necromancer saying that they&#039;re just making this world a better and cuter world, even if it costs a few (thousand) sacrifices. Eric(a) tries interacting with her, which prompts the girl to use them for her studies: she tries to give them a little clothing, but her nervousness ends up creating a very skimpy and slutty schoolgirl uniform. She frantically apologises, saying that her fantasies might&#039;ve mixed into her spell, but when she cast a spell to calm them down it ends up arousing them greatly, and the two kiss.&lt;br /&gt;
** Giving in will result in the [[MC: Necromancer Lovepet Game Over|Necromancer Lovepet Game Over]].&lt;br /&gt;
** Resisting instead will have Eric(a) say to themselves that they can&#039;t rape a random girl out loud, which accidentally blows their cover. Yoshida tries to knock the necromancer out but is unsuccessful. Despite this, the three start talking and the necromancer, whose name turns out to be [[MC: Beatrice|Beatrice]], decides to give the two Magical Girls a hand in rescuing the prisoners due to the aforementioned distrust in the cult&#039;s cause. She says that there isn&#039;t much time before the Mistress of the Most Exalted Order of the Bone-White Lily returns; and while she hasn&#039;t seen anyone like Giselle, she does mention the prisoners being kept at the lowest floor. The main issue is that she lacks the keys for the dungeon&#039;s cells, which might be in her Mistress&#039;s room since the Mistress&#039;s outfit doesn&#039;t have pockets. That room is in the left side of the goddess&#039;s chapel downstairs, and an initiate named [[MC: Tanya|Tanya]] might have a key to get in there.&lt;br /&gt;
* There&#039;s a necromancer gaming in the north-west room. Interacting with her before talking with Beatrice does nothing as she&#039;s focused on gaming; it turns out that this is Tanya, and after meeting Beatrice she will come in and ask Tanya for the key. Tanya has been gaming for a very long time and is too focused in her game to do anything else, though this is usually because she&#039;s nervous - in this case, Daniel, her close friend before the apocalypse and gaming bro, is currently inside the dungeon. Even though she claims he&#039;s not her boyfriend since she was always a lesbian, she does feel awkward about confronting him and how he&#039;ll react about the &amp;quot;becoming a girl&amp;quot; thing.&lt;br /&gt;
* Returning to the dining room on the ground floor, Eric(a) finds a bottle of [[MC: Vodka|Vodka]] in the cabinets, planning to use it to calm Tanya down. Luckily, Tanya thought she misheard the zombie talking. Drunken and encouraged, Tanya tries to stand up... only to fall onto Eric(a)&#039;s breasts, so they have to help the stumbling necromancer downstairs while she gropes their breasts the whole time. Daniel can&#039;t recognise Tanya&#039;s changes from being a butterface, nor can he believe what kind of magical cult Tanya is in, so she decides to just unlock the cells. But *oh yeah* she doesn&#039;t have the key, it&#039;s in the chapel. Turning around and falling head-first into Eric(a)&#039;s bosom again, Beatrice says that she should probably just give her the key to the chapel instead while she rests. &lt;br /&gt;
* After taking the drunken girl back to her room, Eric(a) finally gets [[MC: Tanya&#039;s Key|Tanya&#039;s Key]] to open the door to the chapel and get the [[MC: Jail Key|Jail Key]] from the small box on the left and free Giselle. However, Eric(a) hasn&#039;t thought about how are they going to rescue the rest of the prisoners without being spotted, until Yoshida has an idea - use her smoke bombs to cause an explosion as a distraction. With that, all prisoners are freed, and Eric(a) can finally take the ring off. Unfortunately, the Mistress has found out. Surrounded by zombies out of nowhere, Beatrice pleads to her Mistress not to be disassembled into spare parts, but she simply kills the girl to &amp;quot;re-educate&amp;quot; her later, and the battle against the [[MC: Yurimancer|Yurimancer]] begins. Should Eric(a) and Yoshida end up defeated, they lose everything including even their bodies to the Yurimancer&#039;s newly-reformed [[MC: The Idolmancer Game Over|zombie idol minions]].&lt;br /&gt;
&lt;br /&gt;
After a rather gruelling battle, the two seemingly emerge victorious, only for the Mistress to pull herself back together for round two. They are made to struggle in vain as the necromancer curses them with pain and terror, and she&#039;s about to turn them into her undead servants if it wasn&#039;t for Scorch who rammed a van into her, carrying Amy, Skudis, the remaining Cutie Knights, Olivia, and Marianne along with her. Olivia had told them about what happened, and they tracked them down thanks to the explosion.&lt;br /&gt;
&lt;br /&gt;
Everyone is ready for a change of pace from blowing up normal zombies, but then Marianne herself walks forward... and she is &#039;&#039;&#039;&#039;&#039;pissed&#039;&#039;&#039;&#039;&#039;. On her call, the Magical Girls start wiping out the horde, while she faces the Mistress head-on. Being an immortal woman, she shrugs off the Mistress&#039;s death spells with ease and even throws hand at her, and to make it even worse for the Mistress, her divine magic is suddenly nullified since she went again her deity&#039;s wishes. Finally, for the crime of ruining her vacation, Marianne reduces the puny Mistress to nothingness with a single spell.&lt;br /&gt;
&lt;br /&gt;
The dialogue afterwards shows that the deity was of course the [[MC: Yuri Queen|Yuri Queen]], who has been sending gifts to Marianne and decreed to be a person she would never allow being hurt, let alone killed. Regardless, Olivia chastises Marianne&#039;s recklessness, saying that she should be the one choosing the vacation spot next - like the Pennsylvania Dutch Country. In the end, the camping trip turned out pretty fun, and Eric(a) commented on how it felt like a &amp;quot;real&amp;quot; mission with actual lives being endangered and lost. Yoshida, however, is rather upset, and though Veronica is very much unsympathetic, Natalie and - after everything that happened - Eric(a) do feel sorry for the girl.&lt;br /&gt;
&lt;br /&gt;
== End of the Trip ==&lt;br /&gt;
Soon, the trip ends and everyone returns to the camp (and Julie is still traumatised). The boy who was struck by Yoshida in her frenzy is fully healed and reunites with his father as well, who thanks everyone before leaving. Only Eric(a) and Yoshida are left with Marianne and Olivia, who explains everything that happened. For almost killing the boy however, Marianne decides to send Yoshida to the [[MC: Magical Café|Magical Café]] in Japan to receive behavioural therapy from [[MC: Ayame|Ayame]], saying she was aware of everything she did, and this incident was the last straw. Eric(a) can choose to stay quiet, convince Marianne that she apologised, or convince Marianne to let them counsel her instead.&lt;br /&gt;
* Choosing the to stay quiet, Yoshida will fall on her knees in devastation. Eric(a) helps the girl stand up, saying that there&#039;s nothing else they can do for her, and that maybe this is for the best. Even at this point Yoshida can&#039;t say what she wants to do out loud, saying that &amp;quot;she&amp;quot; has won again. Giving a key to Eric(a) for a tower that they would know, she begs them to promise that they will take care of whatever lurks behind the door that the key unlocks. Eric(a), though not understanding what Yoshida says at first, agrees to the girl&#039;s last request before she falls unconscious.&lt;br /&gt;
* Marianne will not in fact accept Yoshida&#039;s apology if the player choose the middle option, calling her a wild beast instead of a Magical Girl, forcing the player to choose one of the two other options. Choosing this also makes Eric(a)&#039;s case in Yoshida&#039;s favour (see third option) notably harder.&lt;br /&gt;
* Choosing the last option causes Eric(a) to decide to take responsibility for Yoshida - and by extension her actions - which may be enough for Marianne to promote her to counsellor status despite being just a trainee. &amp;quot;May&amp;quot; being the keyword; Eric(a)&#039;s actions over the course of the game such as having given reason to visit the [[MC: Punishment Classroom|Punishment Classroom]] can cause Marianne and/or Olivia to object, and thus the offer to become Yoshida&#039;s counsellor fails outright; although the chance can also be improved if Eric(a) had previously decided to counsel [[MC: Belle|Belle]]. But even if successful, Marianne warns Eric(a) that should either of them step out of line, it will be their funeral.&lt;br /&gt;
&lt;br /&gt;
After going through the portal, the exhausted and overflown-with-emotions Yoshida gets taken to the infirmary, and Eric(a) falls asleep immediately.&lt;br /&gt;
&lt;br /&gt;
== The Tower&#039;s Secret Area Meeting ==&lt;br /&gt;
Come the next morning, if Eric(a) convinced Marianne to become Yoshida&#039;s counsellor, Yoshida will have an awkward breakfast with the Cutie Knights. Eric(a) says that she&#039;ll be their responsibility from now on, and that they should all get along lest both of them suffer the consequences. With that out of the way, Yoshida apologises for stealing the Cutie Knights&#039; cores, and gives them back the [[MC: Gloom Core|Gloom Core]] that she actually took from the Magico back on Earth - turns out she lied to the Director, yet was surprised by the punishment considering she graduated from the camp. [[MC: Yoshida (Boss Battle)|The other missing cores]] are still in her team members&#039; possession, however, and they&#039;ll have to be convinced to give them back.&lt;br /&gt;
&lt;br /&gt;
As for the place that Yoshida wanted to show Eric(a): it&#039;s somewhere in the bowels of [[MC: Phyre&#039;s Tower|Phyre&#039;s Tower]] and the secret area she&#039;s been sneaking in and out of. She also explains she&#039;ll have a much better chance to go in and get out alive if the Cutie Knights join her. The group agrees, and she tells them to come see her in the morning when they&#039;re ready.&lt;br /&gt;
&lt;br /&gt;
The events will play out different if Yoshida is sent to Japan, but the outcome remains the same. The team enjoys Natalie&#039;s spaghetti until they realise it&#039;s made with her mother&#039;s recipe - which means it&#039;s straight from [[Hell]] - and so everyone asks Giselle for something else. Giselle, who couldn&#039;t stop serving even on his break day due to the mental compulsion, gladly prepares their orders. Eric(a) talks about Yoshida and the cores they got this morning from presumably Olivia cleaning out Yoshida&#039;s room, but also regrets that they promised her something they couldn&#039;t deliver. However, Giselle had heard the entire conversation - something hard to avoid since the cafeteria is empty - and hands over Yoshida&#039;s notebook which was given to the maid long before Eric(a) even arrived at camp. Inside it is everything that Yoshida learned while she was [[MC: Phyre|Phyre]]&#039;s student, including how to deal with all the traps and locks inside [[MC: Phyre&#039;s Tower|her tower]]. Now knowing this is what she wants them to do, Eric(a) tells the team to be prepared and promises Giselle they&#039;ll tell everything in there that may help him.&lt;br /&gt;
&lt;br /&gt;
== Enemies ==&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Zombie|Zombie]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Younger Sister Zombie|Younger Sister Zombie]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Older Sister Zombie|Older Sister Zombie]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Necromancer|Necromancer]]&#039;&#039;&#039;&lt;br /&gt;
** Losing against these enemies result in the [[MC: Zombie Girl Game Over|Zombie Girl Game Over]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Ravyn the Necromancer|Ravyn the Necromancer]]&#039;&#039;&#039;&lt;br /&gt;
** Miniboss. Has a good chance of inflicting [[MC: Instant Death|Instant Death]] with her charge ability and attacks rapidly.&lt;br /&gt;
** Losing results in the [[MC: Witch&#039;s Apprentice Game Over|Witch&#039;s Apprentice Game Over]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Yurimancer|Yurimancer]]&#039;&#039;&#039;&lt;br /&gt;
** Boss. Accompanied by [[MC: Skull Spirit Yue|Yue]] and [[MC: Skull Spirit Mai|Mai]] which greatly reduces the damage she takes when they&#039;re in battle.&lt;br /&gt;
** Losing results in the [[MC: The Idolmancer Game Over|The Idolmancer Game Over]].&lt;br /&gt;
[[Category:MC: Events]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Olivia&amp;diff=15085</id>
		<title>MC: Olivia</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Olivia&amp;diff=15085"/>
		<updated>2023-04-14T03:13:16Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
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&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
{{ExpandableLore}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Olivia&lt;br /&gt;
|imageface=OliviaFace.png&lt;br /&gt;
|imagesprite=Olivia.png&lt;br /&gt;
|relatives=• ??? (Fiancé, deceased)&amp;lt;br/&amp;gt;• ??? (Aunt, deceased (?))&lt;br /&gt;
|affiliation=Magical Camp&lt;br /&gt;
|marital=Single&lt;br /&gt;
|age=&amp;gt;520&lt;br /&gt;
|birthDate=1511-??-??&lt;br /&gt;
|birthPlace=[[Earth]] - Vienna, Archduchy of Austria (now Austria)&lt;br /&gt;
|species=[[Human]] (?)&lt;br /&gt;
|gender=Female&lt;br /&gt;
|bust=C&lt;br /&gt;
|height=&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|hair=White&lt;br /&gt;
|traits=• Diligent, Hard-worker&amp;lt;br/&amp;gt;• Responsible&amp;lt;br/&amp;gt;• Serious&lt;br /&gt;
|skills=&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Olivia&#039;&#039;&#039; is a member of the [[MC: Magical Camp|Magical Camp]] staff, and is an old and experienced [[MC: Magical Girl|Magical Girl]] herself. She serves as the camp physician and as a teacher for the girls, as well as an adviser to [[MC: Marianne|Marianne]].&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Olivia is one of the oldest known characters in the game, easily one of the oldest in the camp, with only [[MC: Tilia|Tilia]] known to be older. She was born in 1511 in Vienna, then part of the Archduchy of Austria, now the Republic of Austria. Exact details of her early life are scarce, but she was at one point engaged to a man, but he died along with most of her close family during the Siege of Vienna in 1529. After this she moved in with an aunt some time later. &lt;br /&gt;
&lt;br /&gt;
Nothing is known about Olivia&#039;s life in the following centuries, up until the period between the two World Wars. At this time Olivia had become a certified doctor, and worked in various hospitals helping both civilians as well as veterans from the recent globe-spanning war. It was at this time that she first met Marianne in 1918 at a veterans hospital. The two seeming immortals stuck up a great friendship, owing to their commonality of having long and storied life experiences. Between the two World Wars was when Olivia actually first became a Magical Girl as well, something which was probably Marianne&#039;s doing. &lt;br /&gt;
&lt;br /&gt;
As a Magical Girl and friend to Marianne the time between their meeting and the present day were doubtlessly filled with many adventures (and tragedies) together along with [[MC: Evelynne|Evelynne]], [[MC: Claire|Claire]], and later [[MC: Phyre|Phyre]]. The initial incarnation of this team was formed in the 1990s, and mentions have been made to their visits to [[Nera]] and [[The Lily Garden]]. On Nera she took the traits of a bat which were rather troublesome due to the newly-gained wings forcing adjustments to be made to all her clothes. At The Lily Garden, under the influence of the location and its ruler, Olivia became physically intimate with Marianne. &lt;br /&gt;
&lt;br /&gt;
In modern day Olivia now serves as staff to the Magical Camp beside Marianne, the other members of their team lost to them through various tragedies. She even performed the autopsies following Evelynne&#039;s car accident herself, confirming for Marianne that the two bodies were Evelynne and their child. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Unlike her reckless and disorganized friend and employer, Olivia is a meticulously well-organized individual. This goes beyond simply keeping a tidy home; Olivia is one of the most intelligent, perceptive, and well-studied members of the camp staff. For this reason, she handles all student medical needs, teaches many of the classes, acts as a voice of reason to Marianne, and handles much of the more sensitive diplomatic interactions with other organizations, such as establishing Magical Camp&#039;s alliance with the [[Vir]] people at [[Valti]]. As great as Olivia&#039;s work ethic is, it possibly even goes too far, as she sometimes works herself even to the point of exhaustion and collapse. &lt;br /&gt;
&lt;br /&gt;
Olivia extends this worldview to others around her, or at least to those she cares for and interacts with. To her, rules are meant to be followed, orders are absolute, and crimes must be punished - any deviation from established order is intolerable and must be resolved promptly... at least to meet the letter of the law, if not the spirit. This does mean that many of the students fear her to some degree, and try their best to evade her so as not to be punished. &lt;br /&gt;
&lt;br /&gt;
Fortunately, she is not so strict that she can&#039;t adapt when situations change. She also considers the ethical impact of her actions. When Marianne decides to send [[MC: Eric(a)|Eric(a)]] to the [[MC: Punishment Classroom|Punishment Classroom]], Olivia voices her concerns over the safety of this choice. Olivia lives her life caring deeply about her actions, weighing the pros and cons and, ultimately, working toward the greater good. The fact that she&#039;s still sane after centuries of such an existence is a testament to how well she makes those choices. &lt;br /&gt;
&lt;br /&gt;
Presently, Olivia seems to keep those around her at arm&#039;s length, limiting herself to professional relationships. Marianne has remarked with regret that Olivia has changed since the death of Claire, and feels that she probably blames herself. In terms of romance it is unknown if Olivia has ever had any serious relationships after the death of her original fiancé though it is known she is bisexual. She had some intimacy with Marianne during their time at the Yuri Garden, though it is difficult to tell if there were true feelings behind that or just the influence of the location. During the second day at the [[MC: Watanabe Inn|Watanabe Inn]] though Olivia can be found sleeping and giggling about a dream and how sweet she finds Marianne&#039;s taste.&lt;br /&gt;
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== Interactions ==&lt;br /&gt;
* During the [[MC: Medical Exam|Medical Exam]] [[MC: Events|event]], as the camp physician Olivia is the one tasked with inspecting Eric(a). The player can either dodge it through talking long enough with Marianne which exasperates Olivia, or go through with it and let her examine them. Taking Wendy&#039;s potion will ensure Olivia finds nothing amiss, otherwise this will result in the [[MC: Sissy Maid Game Over|Sissy Maid Game Over]]. &lt;br /&gt;
* After the [[MC: Research Base|Alaska Mission]], Olivia can be found working at the [[MC: Library|Library]]. Interacting with her will have her collapse shortly after. With [[MC: Melancia|Melancia&#039;s]] help Eric(a) will take her back to her room, followed by a short scene of Eric(a) trying to prevent Olivia from continuing to go right back to work after regaining consciousness.&lt;br /&gt;
** The next morning, Olivia can be found in the library again, where the player is given the option to help her with the paperwork. The two will still take an entire day to finish all the work, but Olivia will remark on Eric(a)&#039;s ability that they picked up from running their father&#039;s shop.&lt;br /&gt;
* If the player had helped Olivia with her paperwork, she can be found next morning in the cafeteria, where the player can choose to join her or not. If they do, Eric(a) will panic about not wanting to reveal their secret to Olivia, and instead tries to get her to open up about herself instead, on the grounds that Eric(a) had proved themselves to be competent enough. She only reveals that she is actually older than Marianne, before asking Eric(a) back - however, she is only curious about how they made friends so fast here. Thinking that they&#039;re playing &amp;quot;Truth and Dare&amp;quot; together, she and Eric(a) continues to chat for the rest of the day.&lt;br /&gt;
** She also reveals that the dubious Gob-Gob food being served nowadays is much better than before - back then the camp served MREs from one of Marianne&#039;s friends that was expired for about a decade, forcing a change in the menu when the girls would rather hunt monsters in the Pocket Dimension instead.&lt;br /&gt;
* After triggering the event above and went [[MC: Back on Earth|back to Earth]], Olivia will appear when the team returns to the camp the night after, introducing them to [[MC: Belle|Belle]] - a new recruit, one of Alice&#039;s &amp;quot;friends&amp;quot; and Olivia&#039;s relatives. However, Olivia is too busy to look after her, so she entrusts her to Eric(a) instead - making them her assistant counselor. Afterwards, she&#039;ll give them the [[MC: Solaris Dorm Key|Solaris Dorm Key]], allowing access to Belle&#039;s room in future events.&lt;br /&gt;
* Trips to the Punishment Classroom will have Olivia present alongside Marianne, with Olivia trying to protest the use of the cursed desk, especially on repeat visits.&lt;br /&gt;
* On the second day of the Watanabe Inn during the [[MC: Werechameleon|Werechameleon]] attack Olivia can be found still sleeping in one of the rooms, oddly unmolested by the creatures. Interacting with her has her sleep talking and giggling about how sweet Marianne tastes. Marianne is especially weirded out by this if she is in the party.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Zombie_Apocalypse_Camping_Trip&amp;diff=15084</id>
		<title>MC: Zombie Apocalypse Camping Trip</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Zombie_Apocalypse_Camping_Trip&amp;diff=15084"/>
		<updated>2023-04-14T03:12:05Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Zombie Apocalypse Camping Trip&#039;&#039;&#039; is an [[MC: Events|event]] where [[MC: Marianne|Marianne]] organises the first ever Magical Camp camping trip... in a world destroyed by zombies, leading to [[MC: Eric(a)|Eric(a)]] and [[MC: Yoshida|Yoshida]] finding a group exploiting this apocalypse.&lt;br /&gt;
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== Preceding Events ==&lt;br /&gt;
After the [[MC: Cutie Knights|Cutie Knights]] defeat Yoshida and retrieve some of their stolen cores, the next day she can be interacted with, standing just outside of the Undine Dorm. Regardless of whatever choice Eric(a) makes, the two nearly start a fight before Marianne interferes, saying that the two, along with everyone else in the camp, will be going on the camp&#039;s first ever camping trip in three days and that they will enjoy it no matter what. Eric(a) will be spending the rest of the day packing, even though they commented that their luggage is rather light.&lt;br /&gt;
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In the early hours of the next day, [[MC: Veronica|Veronica]] busts into Undine Dorm and alerts everyone that she noticed Yoshida slipping out of camp, and wants the entire team to go after her. Seeing how the ninja girl sneaked into Phyre&#039;s Tower, Veronica assumed that she was siphoning the cores she stole from the team, urging everyone further. However, one of Marianne&#039;s watchers already noticed the team slipping out of camp before training hours and alerts her accordingly. This causes her to wake [[MC: Isabelle|Isabelle]] up to drag them back to camp. Depending on whether or not Eric(a) agrees to follow Veronica or not and conceding to Isabelle or not, the team may suffer serious damage from battling with Isabelle, and Phyre&#039;s Tower will also be locked out for that day.&lt;br /&gt;
&lt;br /&gt;
== Day One ==&lt;br /&gt;
Three days after Yoshida tried to sneak away, she as well as the Cutie Knights and several other Magical Girls step through the portal, only to discover that the trip takes place in a zombie-infested world filled with destruction and rotting corpses. Marianne, however, is happy to introduce everyone to the camping site, saying that Magical Girls are immune to zombification... although [[MC: Giselle|Giselle]] is not, whom she says they are free to execute should the maid get infected.&lt;br /&gt;
&lt;br /&gt;
Despite the initial fear, the Magical Girls quickly realise that these Romero-style undead are much slower and less scary than the Magicos they&#039;ve fought, and as such the zombie group that crawled their way to the camping spot were no match for the destructively adorable power of the girls.&lt;br /&gt;
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After setting up camp, Eric(a) can interact with the Magical Girls and the staff members, though any of the following events will advance the day to sunset:&lt;br /&gt;
* The closest event to Eric(a)&#039;s position is with [[MC: Olivia|Olivia]] and Giselle. Olivia is teaching Giselle first-aid to help in the case of potential survivors, however she becomes frustrated when the maid couldn&#039;t handle blood. Choosing to interfere will have Olivia appointing Eric(a) as the assistant nurse for this ill-advised trip instead, and they will spend the rest of the day learning first-aid from Olivia. At the end of the day, Olivia also reveals that she hates Giselle for something he did in the past, deeming it way too lenient for him to receive such a light punishment.&lt;br /&gt;
* [[MC: Liria|Liria]] is also brought along for this trip by Marianne, and she&#039;ll sell you some basic consumables. [[MC: Julie|Julie]], understandably, gets jealous of her competition. Eric(a) may observe and so Liria will apologise to Julie, before giving her a treat. It turns out that what Liria gave to Julie was a magical Pocky-like treat called Pecky, which ends up magically pulling Julie and [[MC: Catherine|Catherine]] together into a Pocky game. The two ended up French kissing for quite some time, and while Catherine is largely unbothered, Julie is left traumatised so badly that Eric(a) had to console her for the rest of the day.&lt;br /&gt;
* Interacting with [[MC: Scorch|Scorch]], she alongside [[MC: Amy|Amy]] and [[MC: Skudis|Skudis]] will reveal that they&#039;re planning to loot a mall. Aside from some goods and jewellery, Scorch also hot-wires a sports car and takes the team for a joyride through a zombie horde. This experience leaves everyone except the irresponsible driver a bit shaken.&lt;br /&gt;
* If [[MC: Vini|Vini]] was freed from her magical affliction by the Cutie Knights defeating [[MC: Princess Anathema IV|Princess Anathema IV]] in the [[MC: Fey Mansion|Fey Mansion]], she is one of the Magical Girls present and will comment that it has been some time since she last could fly around freely. She offers taking Eric(a) along for a ride, which ends up exciting but also almost fatal for both of them, depending on what choices Eric(a) makes. Regardless, the two return by evening and make up again.&lt;br /&gt;
* Marianne herself is also an option if Eric(a) gained enough affection with her, which leads to shenanigans including Marianne putting her old hat onto Eric(a) and drinking hard liquor together. Eric(a) would wake up later with a headache and potentially an increase in chest size.&lt;br /&gt;
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Although Eric(a) can only interact with one of the groups mentioned above, all of them happened even if Eric(a) themself was not present for them. During dinner time, one of the girls suggests roasting marshmallows, but it turns out the ones they were provided are made by Gob-Gob and thus not safe for human consumption. Liria chimes in and sells her own, much to everyone&#039;s relief. After buying the fresh marshmallows from Liria, the group decides to tell each other horror stories. Eric(a) is asked to decide who should tell a story, with the following choices:&lt;br /&gt;
* &#039;&#039;&#039;Natalie&#039;&#039;&#039; tells the story of her life with her sisters in [[Hell]] before arriving at the camp; the extremely gross and graphic details scare some girls away (including, notably, Yoshida), while the rest struggles to sleep peacefully that night.&lt;br /&gt;
* &#039;&#039;&#039;Veronica&#039;&#039;&#039; tells the story of a galactic conquest, which initially rather excessively focused on the logistics of warfare rather than action. One of the girls kept complaining that the story was boring, so Veronica skipped ahead a little in her tale and then showcased the final result, much to everyone&#039;s surprise and satisfaction.&lt;br /&gt;
* &#039;&#039;&#039;Alice&#039;&#039;&#039;, despite being noted as especially intelligent and talented, and even bringing a book along with her for the trip, turns out to be a poor storyteller and lulled everyone to sleep with her reading; a remarkable feat considering the place they are in.&lt;br /&gt;
* &#039;&#039;&#039;Amy&#039;&#039;&#039; tells the story of Jenny as heard from her old team leader; Jenny being a flat-chested girl who made a pact with a demon to fix her breasts. The demon, however, turned out to be a lolicon who then shrunk Jenny&#039;s body to even smaller and cuter proportions, and mock-applauded her much to her horror, resulting in her rather comical death. Amy ends up agreeing with the other girls that the story was stupid.&lt;br /&gt;
&lt;br /&gt;
== Day Two - Daytime ==&lt;br /&gt;
Having slept soundly from the last day, Eric(a) found everyone else had already left, leaving them alone with Giselle... and Yoshida. Immediately the two get into a heated argument again, causing Giselle to back out of the anti-zombie ward in fear and get captured by unknown assailants with a vehicle. Following the tire tracks and encountering a horde of [[MC: Zombie|Zombies]], Yoshida wants to split off and find Giselle, saying that he&#039;s a good person (this also implies that Yoshida knows about Giselle&#039;s true gender). Eric(a) wants to follow as well, which Yoshida reluctantly agrees to.&lt;br /&gt;
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[[File:Yoshida_7_-_Regular_Background.png|250px|thumb|right|Yoshida mows down the zombie girls in a frenzy.]]&lt;br /&gt;
Shortly after following the tracks, the two find a taxi parked in front of a building with its keys still in the ignition, indicating that its drivers left in a hurry. Just then several [[MC: Younger Sister Zombie|Younger Sister Zombies]] bust down the building&#039;s door. Remarking that they are much tougher than the average zombie, the two Magical Girls enter to find even more of them, prompting Yoshida to violently cut them all down.&lt;br /&gt;
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Yoshida was so lost in the bloodbath, however, that she accidentally severely injured a young boy coming out of hiding, which Eric(a) couldn&#039;t heal as Yoshida stands in speechless horror of what she had done. The two carry the boy back to camp, where Olivia struggles to heal him, saying that the boy might have been cursed. She then urged the two to find Giselle as well as any other survivors, but not before recognising that the curse comes from the wounds inflicted by Yoshida&#039;s sword, saying that she&#039;ll have a talk with the girl after this.&lt;br /&gt;
&lt;br /&gt;
== Day Two - Nighttime ==&lt;br /&gt;
Returning to find Giselle, Yoshida is - perhaps uncharacteristically - sad and remorseful for losing her control back there, though she refuses to talk further about it. Enemy encounters will start to appear on the roads, though they&#039;re rather easy to avoid due to most of them being slow and rather sparse. Going north and east, the two discover a barricade and a recently-used van. Entering the building, they saw a group of thugs, one of them making advances towards Giselle until he discovers his dick, and the two girls intervene. Despite being shot, Eric(a) is reminded by Yoshida that bullets and knives have no effect on Magical Girls, and the two swiftly take down the thugs.&lt;br /&gt;
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Giselle says that more prisoners are also kept upstairs, which the girls quickly rescue as well. Turns out this group of survivors was scavenging for supplies until the gang captured and abused them, presumably either to take their supplies or just to toy with them. Just then, a strange girl in black breaks the wall open and teleports the survivors along with Giselle away. Eric(a) and Yoshida are resistant to the spell however, and a short battle with the [[MC: Necromancer|Necromancer]] ensues.&lt;br /&gt;
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After the short battle the necromancer will flee, forcing Eric(a) and Yoshida to chase after her. There is a chance that the duo will encounter more Necromancers and their zombies, however there is also a smaller chance that one appears all on her own and immediately flees. Going all the way up north-west into another area, Eric(a) turns out to be unable to catch up with Yoshida due to her team not exactly having been trained for marathon running. Yoshida initially rushes them to go faster, but after noticing the giant zombie horde guarding the area she tells them to catch a breath instead by hiding in a nearby bar.&lt;br /&gt;
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While inside the bar, Eric(a) stands up to get something to drink and finds some energy drinks. Yoshida is surprised that Eric(a) would actually like energy drinks, but is amused when they spit out the cheese-flavoured soda. The two actually hold off from getting into another argument, before Eric(a) sits back down and asks about what had happened earlier. Yoshida still doesn&#039;t want to talk about it here with them though.&lt;br /&gt;
&lt;br /&gt;
This is where things split into two possibilities, depending on whether Eric(a) already solved the [[MC: Y Investigation|Y Investigation]] or not. If so, Eric(a) asks Yoshida why she originally signed up to be a Magical Girl, and while initially angry at Eric(a) for making small talk, she eventually follows and reflects the question back at Eric(a).&lt;br /&gt;
* Telling the truth and Eric(a) will reveal everything to Yoshida, saying that blackmailing won&#039;t work since they know Yoshida wouldn&#039;t kill or get them expelled. Instead, she jumps at Eric(a), asking how did [[MC: Phyre|Phyre]] got to them, but collapses in pain mid-sentence. Standing up while shaking, she almost got tricked by Eric(a) into drinking the cheese soda, though she doesn&#039;t look angry at all. Eric(a) is concerned about Yoshida if she collapses again, but she says it&#039;s no problem as long as they don&#039;t ask any more nosy questions, and that she can&#039;t answer everything.&lt;br /&gt;
* Making things up will instead have Eric(a) telling Yoshida that she was randomly picked up by Isabelle one day, who saw great Magical Girl potential in them and immediately handled the paperwork. Yoshida thus concludes that Eric(a) is just yet another girl that had nothing to do when the opportunity arose, and while she doesn&#039;t like them, she thinks she can trust them. She promises to tell them why she came here and show them a special place once they make it out alive.&lt;br /&gt;
&lt;br /&gt;
The other option is if the Y Investigation was started but not finished. In this scenario, the small-talk is cut short by the appearance of two zombies that look distinctly like Isabelle... and a hooded figure who reveals herself to be [[MC: Yvette|Yvette]]. It turns out the crazy cryomage was very busy in the background and has joined the Yuri cult responsible for all the girl-zombies running around. A fight ensues which pits Eric(a) and Yoshida against Yvette and her two [[MC: Izombelle|Izombelles]], the losing of which results in the [[MC: Ice Sculpture Game Over|Ice Sculpture Game Over]]. If the duo are victorious however, Yvette completely loses it and flees the scene. Either way, she would not be seen again.&lt;br /&gt;
&lt;br /&gt;
Either way, with the patrolling zombies now gone, the two continue tracking down the kidnapper, only to be caught by surprise by a scythe-wielding witch known as Ravyn Whisper. Ravyn is greatly displeased at how the girls mistreated her zombies, and while she assures that Giselle and everyone else is safe in her lair, states they will all be turned into zombies soon. Looking closer, she realises that Eric(a) is exactly her type and offers to allow them into the Order and become her pet if they lay down their weapons... Yoshida, though, is only suitable as a zombie in her eyes. Eric(a), obviously, denies the offer and initiates the battle against [[MC: Ravyn the Necromancer|Ravyn the Necromancer]].&lt;br /&gt;
&lt;br /&gt;
Emerging victorious, Ravyn runs away, dropping the Ring of Power that was given to her by her Mistress and is likely the source of most of her might. Going further to a cemetery, Ravyn&#039;s ring suddenly slips onto Eric(a)&#039;s finger and transforms them into a zombie, causing them to freak out and for Yoshida to desperately pull it off. The ring is now a [[MC: Key Items|key item]], though Eric(a) says using it is a bad idea. The entrance to the crypt is filled with enemy encounters, and when they got inside the crypt is suspiciously empty; Yoshida quickly discovers a hidden pathway that leads further inside despite how small the crypt looked from the outside. Deciding to go inside first to scout, Yoshida discovers that the place is filled with guards, telling Eric(a) to wear the ring and walk in disguised while Yoshida will stick to the shadows.&lt;br /&gt;
&lt;br /&gt;
== The Necro-Yuri Lair ==&lt;br /&gt;
The pathway leads to a surprisingly huge lair, possibly created by spatial magic. Taking the stairs in the north-west down to the dungeon, the girls meet with Giselle again in the second cell, who almost thought Eric(a) became a zombie girl. They can&#039;t pick the lock or cut the bars, since the alarm will send a horde of zombie girls down, which another survivor learned about the hard way, requiring them to find the key.&lt;br /&gt;
&lt;br /&gt;
Due to being a zombie girl, Eric(a) becomes very aroused, and interacting too much with the NPCs here will result in a game over.&lt;br /&gt;
&lt;br /&gt;
On the ground floor:&lt;br /&gt;
* There is a lesbian zombie orgy west of the entrance. Initially reaching it, Yoshida will tell Eric(a) to snap out of it and turn back. But should Eric(a) go there again, they will think that it&#039;s safe to go through since they are all distracted and slap a zombie&#039;s ass to prove it. Eric(a) is then immediately dragged into the orgy and would completely lose herself if it weren&#039;t for Yoshida pulling her out. Choosing to think it&#039;s a suicidal idea will have Eric(a) turn away again, and will not think of going through the horde again.&lt;br /&gt;
* There are two necromancers focusing on their studies in the west room; one of their scrolls has a picture of a maid&#039;s cap similar to the one stuck on Eric(a)&#039;s head. Choosing to sneak up to them, they will immediately notice Eric(a) and freeze them in place. Afraid that the zombie is awakening, however thinking that it might just be another necromancer&#039;s fetch girl, they decide to have some fun instead, controlling Eric(a) to behave like a dog (though the barking is not by their control). After playing for a while, the two releases the zombie girl from the enchantment, and Eric(a) walks away with the [[MC: Maid Curse Counterspell|Maid Curse Counterspell]] key item.&lt;br /&gt;
* There are a scrawny survivor and a necromancer in the dining room to the east. Interacting with the necromancer will show that, surprisingly, the survivor was being fed well and comforted by her. Interacting with the survivor, however, will cause her to freak out, and the necromancer will freeze Eric(a) in place to demonstrate that the zombie girl is clean and safe, smells nice, and is also permanently aroused. After an hour of playtime, the two girls leave to get the survivor a uniform, and Eric(a) is left a blushing mess, though they say it&#039;s because they&#039;re happy for the girl.&lt;br /&gt;
&lt;br /&gt;
Heading upstairs through the stairs at the northeast corner:&lt;br /&gt;
&lt;br /&gt;
* The south-west room has two necromancers who are too lazy to clean up their messy room, and upon interaction they decide to use Eric(a) to clean their room instead. The NEET necromancer pulls out a hypersexualized maid outfit, which she kept since she finds the idea of a sexy obedient maid alluring, and her roommate kinda agrees. Enjoying the maid duty despite the current mission, the lack of underwear may also satisfy their inner succubus. The skimpy clothing greatly turns the lazy death mages on, and they have at it for a long, long time.&lt;br /&gt;
* The room in the south has a necromancer doing make-up for her little sister. Noticing some magical rings on the table, Eric(a) can choose to take one or ignore them. If Eric(a) decides to take one, the older girl notes that zombies love shiny things, and the younger girl sit Eric(a) down in front of the table, an experience they felt quite familiar about. The girl is excited since she never saw a zombie that wants to look pretty before, and her sister plays along. Noticing the slack jaw and pale skin, the little sister decides to make an empathetic link with the zombie to make them more excited. The two girls go through several styles and skin tone changes, which Eric(a) enjoys. Finally, the two let Eric(a) out, and they feel quite sad when Yoshida tells them to clean it up. She says that those girls must&#039;ve mentally affected Eric(a) and tells them to focus, though they make a mental note to try some new make-up styles when they get back to camp, possibly meaning a [[MC: Make-up Transformation|Make-up Transformation]].&lt;br /&gt;
&lt;br /&gt;
Triggering any of the events mentioned above will cause the ring to glow with a baleful green light. Triggering another one will result in the [[MC: Zombie Queen Game Over|Zombie Queen Game Over]]. &lt;br /&gt;
&lt;br /&gt;
In order to proceed:&lt;br /&gt;
* The room in the west has a newbie necromancer questioning the morality of this whole necromancy business, and a senior necromancer saying that they&#039;re just making this world a better and cuter world, even if it costs a few (thousand) sacrifices. Eric(a) tries interacting with her, which prompts the girl to use them for her studies: she tries to give them a little clothing, but her nervousness ends up creating a very skimpy and slutty schoolgirl uniform. She frantically apologises, saying that her fantasies might&#039;ve mixed into her spell, but when she cast a spell to calm them down it ends up arousing them greatly, and the two kiss.&lt;br /&gt;
** Giving in will result in the [[MC: Necromancer Lovepet Game Over|Necromancer Lovepet Game Over]].&lt;br /&gt;
** Resisting instead will have Eric(a) say to themselves that they can&#039;t rape a random girl out loud, which accidentally blows their cover. Yoshida tries to knock the necromancer out but is unsuccessful. Despite this, the three start talking and the necromancer, whose name turns out to be [[MC: Beatrice|Beatrice]], decides to give the two Magical Girls a hand in rescuing the prisoners due to the aforementioned distrust in the cult&#039;s cause. She says that there isn&#039;t much time before the Mistress of the Most Exalted Order of the Bone-White Lily returns; and while she hasn&#039;t seen anyone like Giselle, she does mention the prisoners being kept at the lowest floor. The main issue is that she lacks the keys for the dungeon&#039;s cells, which might be in her Mistress&#039;s room since the Mistress&#039;s outfit doesn&#039;t have pockets. That room is in the left side of the goddess&#039;s chapel downstairs, and an initiate named [[MC: Tanya|Tanya]] might have a key to get in there.&lt;br /&gt;
* There&#039;s a necromancer gaming in the north-west room. Interacting with her before talking with Beatrice does nothing as she&#039;s focused on gaming; it turns out that this is Tanya, and after meeting Beatrice she will come in and ask Tanya for the key. Tanya has been gaming for a very long time and is too focused in her game to do anything else, though this is usually because she&#039;s nervous - in this case, Daniel, her close friend before the apocalypse and gaming bro, is currently inside the dungeon. Even though she claims he&#039;s not her boyfriend since she was always a lesbian, she does feel awkward about confronting him and how he&#039;ll react about the &amp;quot;becoming a girl&amp;quot; thing.&lt;br /&gt;
* Returning to the dining room on the ground floor, Eric(a) finds a bottle of [[MC: Vodka|Vodka]] in the cabinets, planning to use it to calm Tanya down. Luckily, Tanya thought she misheard the zombie talking. Drunken and encouraged, Tanya tries to stand up... only to fall onto Eric(a)&#039;s breasts, so they have to help the stumbling necromancer downstairs while she gropes their breasts the whole time. Daniel can&#039;t recognise Tanya&#039;s changes from being a butterface, nor can he believe what kind of magical cult Tanya is in, so she decides to just unlock the cells. But *oh yeah* she doesn&#039;t have the key, it&#039;s in the chapel. Turning around and falling head-first into Eric(a)&#039;s bosom again, Beatrice says that she should probably just give her the key to the chapel instead while she rests. &lt;br /&gt;
* After taking the drunken girl back to her room, Eric(a) finally gets [[MC: Tanya&#039;s Key|Tanya&#039;s Key]] to open the door to the chapel and get the [[MC: Jail Key|Jail Key]] from the small box on the left and free Giselle. However, Eric(a) hasn&#039;t thought about how are they going to rescue the rest of the prisoners without being spotted, until Yoshida has an idea - use her smoke bombs to cause an explosion as a distraction. With that, all prisoners are freed, and Eric(a) can finally take the ring off. Unfortunately, the Mistress has found out. Surrounded by zombies out of nowhere, Beatrice pleads to her Mistress not to be disassembled into spare parts, but she simply kills the girl to &amp;quot;re-educate&amp;quot; her later, and the battle against the [[MC: Yurimancer|Yurimancer]] begins. Should Eric(a) and Yoshida end up defeated, they lose everything including even their bodies to the Yurimancer&#039;s newly-reformed [[MC: The Idolmancer Game Over|zombie idol minions]].&lt;br /&gt;
&lt;br /&gt;
After a rather gruelling battle, the two seemingly emerge victorious, only for the Mistress to pull herself back together for round two. They are made to struggle in vain as the necromancer curses them with pain and terror, and she&#039;s about to turn them into her undead servants if it wasn&#039;t for Scorch who rammed a van into her, carrying Amy, Skudis, the remaining Cutie Knights, Olivia, and Marianne along with her. Olivia had told them about what happened, and they tracked them down thanks to the explosion.&lt;br /&gt;
&lt;br /&gt;
Everyone is ready for a change of pace from blowing up normal zombies, but then Marianne herself walks forward... and she is &#039;&#039;&#039;&#039;&#039;pissed&#039;&#039;&#039;&#039;&#039;. On her call, the Magical Girls start wiping out the horde, while she faces the Mistress head-on. Being an immortal woman, she shrugs off the Mistress&#039;s death spells with ease and even throws hand at her, and to make it even worse for the Mistress, her divine magic is suddenly nullified since she went again her deity&#039;s wishes. Finally, for the crime of ruining her vacation, Marianne reduces the puny Mistress to nothingness with a single spell.&lt;br /&gt;
&lt;br /&gt;
The dialogue afterwards shows that the deity was of course the [[MC: Yuri Queen|Yuri Queen]], who has been sending gifts to Marianne and decreed to be a person she would never allow being hurt, let alone killed. Regardless, Olivia chastises Marianne&#039;s recklessness, saying that she should be the one choosing the vacation spot next - like the Pennsylvania Dutch Country. In the end, the camping trip turned out pretty fun, and Eric(a) commented on how it felt like a &amp;quot;real&amp;quot; mission with actual lives being endangered and lost. Yoshida, however, is rather upset, and though Veronica is very much unsympathetic, Natalie and - after everything that happened - Eric(a) do feel sorry for the girl.&lt;br /&gt;
&lt;br /&gt;
== End of the Trip ==&lt;br /&gt;
Soon, the trip ends and everyone returns to the camp (and Julie is still traumatised). The boy who was struck by Yoshida in her frenzy is fully healed and reunites with his father as well, who thanks everyone before leaving. Only Eric(a) and Yoshida are left with Marianne and Olivia, who explains everything that happened. For almost killing the boy however, Marianne decides to send Yoshida to the [[MC: Magical Café|Magical Café]] in Japan to receive behavioural therapy from [[MC: Ayame|Ayame]], saying she was aware of everything she did, and this incident was the last straw. Eric(a) can choose to stay quiet, convince Marianne that she apologised, or convince Marianne to let them counsel her instead.&lt;br /&gt;
* Choosing the to stay quiet, Yoshida will fall on her knees in devastation. Eric(a) helps the girl stand up, saying that there&#039;s nothing else they can do for her, and that maybe this is for the best. Even at this point Yoshida can&#039;t say what she wants to do out loud, saying that &amp;quot;she&amp;quot; has won again. Giving a key to Eric(a) for a tower that they would know, she begs them to promise that they will take care of whatever lurks behind the door that the key unlocks. Eric(a), though not understanding what Yoshida says at first, agrees to the girl&#039;s last request before she falls unconscious.&lt;br /&gt;
* Marianne will not in fact accept Yoshida&#039;s apology if the player choose the middle option, calling her a wild beast instead of a Magical Girl, forcing the player to choose one of the two other options. Choosing this also makes Eric(a)&#039;s case in Yoshida&#039;s favour (see third option) notably harder.&lt;br /&gt;
* Choosing the last option causes Eric(a) to decide to take responsibility for Yoshida - and by extension her actions - which may be enough for Marianne to promote her to counsellor status despite being just a trainee. &amp;quot;May&amp;quot; being the keyword; Eric(a)&#039;s actions over the course of the game such as having given reason to visit the [[MC: Punishment Classroom|Punishment Classroom]] can cause Marianne and/or Olivia to object, and thus the offer to become Yoshida&#039;s counsellor fails outright. But even if successful, Marianne warns Eric(a) that should either of them step out of line, it will be their funeral.&lt;br /&gt;
&lt;br /&gt;
After going through the portal, the exhausted and overflown-with-emotions Yoshida gets taken to the infirmary, and Eric(a) falls asleep immediately.&lt;br /&gt;
&lt;br /&gt;
== The Tower&#039;s Secret Area Meeting ==&lt;br /&gt;
Come the next morning, if Eric(a) convinced Marianne to become Yoshida&#039;s counsellor, Yoshida will have an awkward breakfast with the Cutie Knights. Eric(a) says that she&#039;ll be their responsibility from now on, and that they should all get along lest both of them suffer the consequences. With that out of the way, Yoshida apologises for stealing the Cutie Knights&#039; cores, and gives them back the [[MC: Gloom Core|Gloom Core]] that she actually took from the Magico back on Earth - turns out she lied to the Director, yet was surprised by the punishment considering she graduated from the camp. [[MC: Yoshida (Boss Battle)|The other missing cores]] are still in her team members&#039; possession, however, and they&#039;ll have to be convinced to give them back.&lt;br /&gt;
&lt;br /&gt;
As for the place that Yoshida wanted to show Eric(a): it&#039;s somewhere in the bowels of [[MC: Phyre&#039;s Tower|Phyre&#039;s Tower]] and the secret area she&#039;s been sneaking in and out of. She also explains she&#039;ll have a much better chance to go in and get out alive if the Cutie Knights join her. The group agrees, and she tells them to come see her in the morning when they&#039;re ready.&lt;br /&gt;
&lt;br /&gt;
The events will play out different if Yoshida is sent to Japan, but the outcome remains the same. The team enjoys Natalie&#039;s spaghetti until they realise it&#039;s made with her mother&#039;s recipe - which means it&#039;s straight from [[Hell]] - and so everyone asks Giselle for something else. Giselle, who couldn&#039;t stop serving even on his break day due to the mental compulsion, gladly prepares their orders. Eric(a) talks about Yoshida and the cores they got this morning from presumably Olivia cleaning out Yoshida&#039;s room, but also regrets that they promised her something they couldn&#039;t deliver. However, Giselle had heard the entire conversation - something hard to avoid since the cafeteria is empty - and hands over Yoshida&#039;s notebook which was given to the maid long before Eric(a) even arrived at camp. Inside it is everything that Yoshida learned while she was [[MC: Phyre|Phyre]]&#039;s student, including how to deal with all the traps and locks inside [[MC: Phyre&#039;s Tower|her tower]]. Now knowing this is what she wants them to do, Eric(a) tells the team to be prepared and promises Giselle they&#039;ll tell everything in there that may help him.&lt;br /&gt;
&lt;br /&gt;
== Enemies ==&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Zombie|Zombie]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Younger Sister Zombie|Younger Sister Zombie]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Older Sister Zombie|Older Sister Zombie]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Necromancer|Necromancer]]&#039;&#039;&#039;&lt;br /&gt;
** Losing against these enemies result in the [[MC: Zombie Girl Game Over|Zombie Girl Game Over]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Ravyn the Necromancer|Ravyn the Necromancer]]&#039;&#039;&#039;&lt;br /&gt;
** Miniboss. Has a good chance of inflicting [[MC: Instant Death|Instant Death]] with her charge ability and attacks rapidly.&lt;br /&gt;
** Losing results in the [[MC: Witch&#039;s Apprentice Game Over|Witch&#039;s Apprentice Game Over]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Yurimancer|Yurimancer]]&#039;&#039;&#039;&lt;br /&gt;
** Boss. Accompanied by [[MC: Skull Spirit Yue|Yue]] and [[MC: Skull Spirit Mai|Mai]] which greatly reduces the damage she takes when they&#039;re in battle.&lt;br /&gt;
** Losing results in the [[MC: The Idolmancer Game Over|The Idolmancer Game Over]].&lt;br /&gt;
[[Category:MC: Events]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Locations&amp;diff=15083</id>
		<title>MC: Locations</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Locations&amp;diff=15083"/>
		<updated>2023-04-14T03:09:17Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* World Systems and Planes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{047}}&lt;br /&gt;
== [[MC: Pocket Dimension|Pocket Dimension]] ==&lt;br /&gt;
* &#039;&#039;&#039;Topside&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Bee Hive|Bee Hive]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Big Tree|Big Tree]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Centaur Camp|Centaur Camp]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Harpy Peak|Harpy Peak]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Fey Mansion|Fey Mansion]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Hidden Beach|Hidden Beach]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Ice Sanctuary|Ice Sanctuary]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Magical Camp|Magical Camp]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Administration Building|Administration Building]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Library|Library]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Punishment Classroom|Punishment Classroom]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Sealed Archives|Sealed Archives]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Undine Dorm|Undine Dorm]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Mermaid Caves|Mermaid Caves]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Return to Mermaid Caves|Return to Mermaid Caves]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Misty Woods|Misty Woods]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Phyre&#039;s Tower|Phyre&#039;s Tower]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Pleasure Palace|Pleasure Palace]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Rania&#039;s Fun House|Rania&#039;s Fun House]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Ruined House|Ruined House]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Slime Palace|Slime Palace]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Slime Palace (Underground)|Slime Palace (Underground)]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Temporary Prison|Temporary Prison]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Tomb of Garak|Tomb of Garak]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Underside|Underside]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Watanabe Inn|Watanabe Inn]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== World Systems and Planes ==&lt;br /&gt;
* &#039;&#039;&#039;[[Earth]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Magical Café|Magical Café]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Magical Compound|Magical Compound]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Research Base|Research Base]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Exile Dimension|Exile Dimension]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Farysa]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Hell]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Itone]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Nera]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Ronoran]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Setra]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Lily Garden]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Thrudmadra]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Valti]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Zombie Apocalypse Camping Trip|Zombie World]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Mindscapes ==&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Alice&#039;s Memories|Alice&#039;s Memories]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Eric(a)&#039;s Memories|Eric(a)&#039;s Memories]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Hallucination|Hallucination]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom|Punishment Classroom]]&#039;&#039;&#039;&lt;br /&gt;
[[Category:Browse]]&lt;br /&gt;
[[Category:MC: Locations]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Belle&amp;diff=15082</id>
		<title>MC: Belle</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Belle&amp;diff=15082"/>
		<updated>2023-04-14T03:04:51Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This page is about the [[MC: Magical Girl|Magical Girl]] Belle. Did you mean [[MC: Belle (Boss Battle)|Belle (Boss Battle)]]?&#039;&#039;&lt;br /&gt;
{{CurrentVersionContent}}&lt;br /&gt;
{{ExpandableLore}}&lt;br /&gt;
{{Infobox_character&lt;br /&gt;
|name=Belle&lt;br /&gt;
|imageface=BelleFace.png&lt;br /&gt;
|imagesprite=Belle.png&lt;br /&gt;
|aliases=Young Magical Girl&lt;br /&gt;
|relatives=• ??? (Parents)&amp;lt;br/&amp;gt;• ??? (Aunt)&amp;lt;br/&amp;gt;• ??? (Sibling(s))&lt;br /&gt;
|affiliation=[[MC: Magical Camp|Magical Camp]]&lt;br /&gt;
|marital=Single&lt;br /&gt;
|age=11&lt;br /&gt;
|birthPlace=[[Earth]] - ???, Sweden&lt;br /&gt;
|species=[[Human]]&lt;br /&gt;
|gender=Female&lt;br /&gt;
|height=135cm (4&#039;5ft)&lt;br /&gt;
|eyes=Blue&lt;br /&gt;
|hair=Blonde&lt;br /&gt;
|traits=• Earnest, but careful/timid&amp;lt;br/&amp;gt;• Wants to save the world&lt;br /&gt;
|skills=• Acid powers&amp;lt;br/&amp;gt;• Conjuring/Evocation&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Belle&#039;&#039;&#039; is one of the [[MC: Magical Girl|Magical Girl]] trainees of the [[MC: Magical Camp|Magical Camp]], and currently the youngest there. She was formerly one of [[MC: Alice|Alice&#039;s]] &amp;quot;friends&amp;quot;, and later recruited by [[MC: Yoshida|Yoshida]].&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
Belle was born to a a family in Sweden with a history of magical potential. In her family there is typically only one child in each generation that develops magical potential, though this is not a hard rule and on occasion circumstances will crop up like it skipping a generation. Belle has at least one sibling, but she is the only one with magic.&lt;br /&gt;
&lt;br /&gt;
In the generation prior to Belle, it was her aunt [[MC: Sidsel|Sidsel]] who gained magic. Sidsel subsequently became a Magical Girl (and [[vampire]]) as a member of [[MC: Team Red Rose|Team Red Rose]] at the Magical Camp. It was her who would later recruit Belle as a Magical Girl as well and bring her to the camp. This may have included some half-truths about &amp;quot;adventure&amp;quot; and &amp;quot;saving the world&amp;quot; to appeal to Belle&#039;s youthful naivety.&lt;br /&gt;
&lt;br /&gt;
At the Magical Camp, Belle would meet Alice and become one of her enslaved dolls. She would remain in this state for some time, until [[MC: Eric(a)|Eric(a)]] eventually ran afoul of Alice and subsequently freed Belle and [[MC: Miranda|Miranda]].&lt;br /&gt;
&lt;br /&gt;
Following her freedom from the mind control, Belle developed some trust issues and a dislike of Alice (though not quite hatred). She would soon after be recruited by Yoshida, as part of her desire for &amp;quot;revenge&amp;quot; against the [[MC: Cutie Knights|Cutie Knights]].&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Prior to becoming a Magical Girl Belle was very bright and cheerful. Part of her reasons for becoming a Magical Girl was a desire to &amp;quot;save the world&amp;quot;, showing a sense of either altruism, or adventure.&lt;br /&gt;
&lt;br /&gt;
Following the events with Alice, Belle has become more timid and careful. She has learned not to so blindly trust people, even developing some trust issues, but it has actually reaffirmed her desire to do good. Sadly this desire conflicts with her timidness and fearfulness of scary things like [[MC: Magico|Magicos]] which puts her in an awkward position. The experience has also given Belle a bit of a submissive streak, fantasising for somebody to take her away like a fairy tale princess being swept away by a prince.&lt;br /&gt;
&lt;br /&gt;
Belle&#039;s hobbies include playing with dolls as well as reading. Both things that she actually had in common with Alice. She also enjoys spending time outdoors.&lt;br /&gt;
&lt;br /&gt;
== Interactions ==&lt;br /&gt;
* As one of Alice&#039;s &amp;quot;friends&amp;quot;, Belle was present in the cafeteria with Alice and Miranda, and would of course be present in Alice&#039;s room when the player finishes [[MC: Alice&#039;s Memories|Alice&#039;s Memories]] and breaks the mind control.&lt;br /&gt;
* She can be seen speaking with Yoshida in camp during her recruitment attempts, and will show up later in the [[MC: Pleasure Palace|Pleasure Palace]] during [[MC: Operation: Fluffy Kitten|Operation: Fluffy Kitten]] as part of the [[MC: Belle (Boss Battle)|boss battle]] against [[MC: Yoshida (Boss Battle)|Yoshida]].&lt;br /&gt;
&lt;br /&gt;
== Belle&#039;s Training ==&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Magical_Dollhouse_Game_Over&amp;diff=15081</id>
		<title>MC: Magical Dollhouse Game Over</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Magical_Dollhouse_Game_Over&amp;diff=15081"/>
		<updated>2023-04-12T16:16:07Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: Created page with &amp;quot;{{CurrentVersionContent}} The &amp;#039;&amp;#039;&amp;#039;Magical Dollhouse Game Over&amp;#039;&amp;#039;&amp;#039; is an ending which occurs if the player obtains the Silver Key and do not en...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
The &#039;&#039;&#039;Magical Dollhouse Game Over&#039;&#039;&#039; is an [[MC: Endings|ending]] which occurs if the player obtains the [[MC: Silver Key|Silver Key]] and do not enter Alice&#039;s room several days after that.&lt;br /&gt;
&lt;br /&gt;
Coming back home from another day of training, [[MC: Eric(a)|Eric(a)]] and their team is surprised by [[MC: Alice|Alice]], but not by person, but in their mind instead. With the magic she learned from the [[MC: Bee Hive|Bee Hive]] all but the staff members have been converted into Alice&#039;s dolls, and Eric(a)&#039;s group follows immediately.&lt;br /&gt;
&lt;br /&gt;
And [[MC: Marianne|Marianne]] would&#039;ve stopped Alice&#039;s charade here and there, if it wasn&#039;t for [[MC: Isabelle|Isabelle]] who also became Alice&#039;s doll - despite being the strongest Magical Girl there is, she was already [[MC: Phyre|halfway to becoming a doll]] when Alice got into her. Unable to hurt her own daughter again, Marianne retreats with [[MC: Olivia|Olivia]] and [[MC: Nele|Nele]], leaving the dollmaker Magical Girl to create her own Magical Dollhouse.&lt;br /&gt;
&lt;br /&gt;
Inevitably Marianne will come to take back her camp, but that is of no importance to Eric(a) anymore - they are now but one of Alice&#039;s many friends.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Endings&amp;diff=15080</id>
		<title>MC: Endings</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Endings&amp;diff=15080"/>
		<updated>2023-04-12T15:35:47Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* NPC Interaction Game Overs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{048d}}&lt;br /&gt;
Magical Camp provides a plethora of possible endings, most of which are Bad Ends, or &amp;quot;Game Overs&amp;quot;. The following list is inherently spoiler-filled.&lt;br /&gt;
&lt;br /&gt;
== Proper Endings ==&lt;br /&gt;
Endings that come at the end of the game, capping the story with a proper conclusion.&lt;br /&gt;
* None yet&lt;br /&gt;
&lt;br /&gt;
== Non-Standard Endings ==&lt;br /&gt;
Endings that occur before the actual end of the game, but in a neutral to positive manner that turn out relatively well for Eric(a) as compared to the generally negative Game Overs.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Escaped From Camp Ending|Escaped From Camp Ending]]&#039;&#039;&#039;&lt;br /&gt;
** Shake off [[MC: Wendy|Wendy&#039;s]] control during the [[MC: Back on Earth|trip to Earth]] or defeat [[MC: Wendy (Boss Battle)|her]] if required.&lt;br /&gt;
** It is also possible to reach this ending by not having enough affection with any girl.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mermaid Queen Ending|Mermaid Queen Ending]]&#039;&#039;&#039;&lt;br /&gt;
** During the Return to Mermaid Caves complete the mermaid rebellion sidequests, and then defeat the [[MC: Mermaid Princess|Mermaid Princess]], accepting afterwards the offer to become the new mermaid queen.&lt;br /&gt;
&lt;br /&gt;
== Game Overs ==&lt;br /&gt;
Endings that happen early and in a generally undesirable manner, often with bad consequences for [[MC: Eric(a)|Eric(a)]]. These usually come about either from losing fights or making poor choices.&lt;br /&gt;
&lt;br /&gt;
=== Defeat Game Overs ===&lt;br /&gt;
Game overs suffered directly from losing a fight.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Amnesiac Mermaid Game Over|Amnesiac Mermaid Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Sea Witch|Sea Witch]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Axolotl Nurse Game Over|Axolotl Nurse Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Dragon Schoolgirl|Dragon Schoolgirl]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Beach Babes Game Over|Beach Babes Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Nereid|Nereid]] during the [[MC: Return to Mermaid Caves|Return to Mermaid Caves]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Bunnygirl Slut Game Over|Bunnygirl Slut Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in the [[MC: Research Base|Research Base]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Death Knight Game Over|Death Knight Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Yvette (Boss Battle)|Yvette]] in her secret room.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Dragon Princess Game Over|Dragon Princess Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in [[MC: Rania&#039;s Fun House|Rania&#039;s Fun House]] except to the final boss.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Elfrica Game Over|Elfrica Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Rania (Boss Battle)|Rania]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Fairy Princess Servants Game Over|Fairy Princess Servants Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Princess Anathema IV|Princess Anathema IV]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Fey Hound Game Over|Fey Hound Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against regular enemies while in the [[MC: Fey Mansion|Fey Mansion]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Frog In A Pond Game Over|Frog In A Pond Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Hungry Treasure Chest|Hungry Treasure Chest]].&lt;br /&gt;
** Can be averted if [[MC: Eric(a)|Eric(a)]] is a full girl when losing.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Ghost Maid Game Over|Ghost Maid Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Assassin|Assassin]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Ice Sculpture Game Over|Ice Sculpture Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against Yvette during the [[MC: Zombie Apocalypse Camping Trip|Zombie Apocalypse Camping Trip]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Life Drained Game Over|Life Drained Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Life Drinker|Life Drinker]] before having seen Veronica&#039;s first spaceship dinner.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mermaid Sex Slave Game Over|Mermaid Sex Slave Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose during the Return to Mermaid Caves except to the Nereid.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mind Broken Game Over|Mind Broken Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in the [[MC: Hallucination|Hallucination]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mind Control Game Over|Mind Control Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in [[MC: Alice&#039;s Memories|Alice&#039;s Memories]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mind Destroyed Game Over|Mind Destroyed Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in [[MC: Eric(a)&#039;s Memories|Eric(a)&#039;s Memories]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Tentacle Girl Game Over|Tentacle Girl Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose while in the [[MC: Exile Dimension|Exile Dimension]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Tentacle Nest Game Over|Tentacle Nest Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against the [[MC: Gloomwing|Gloomwing]] or her [[MC: Giant Bat|Giant Bats]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: The Idolmancer Game Over|The Idolmancer Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose to the [[MC: Yurimancer|Yurimancer]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Turned To Stone Game Over|Turned To Stone Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Garak, the Magico Staff|Garak]] and [[MC: Veronica (Boss Battle)|Veronica]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Witch&#039;s Apprentice Game Over|Witch&#039;s Apprentice Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against [[MC: Ravyn the Necromancer|Ravyn the Necromancer]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Zombie Girl Game Over|Zombie Girl Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Lose against regular enemies during the Zombie Apocalypse Camping Trip.&lt;br /&gt;
&lt;br /&gt;
=== NPC Interaction Game Overs ===&lt;br /&gt;
Game overs caused by making the wrong choices in certain NPC interactions.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Caught In The Onsen Game Over|Caught In The Onsen Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Accidentally reveal your secret in front of [[MC: Marianne|Marianne]] and [[MC: Olivia|Olivia]] with not enough girl score to excuse it.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Cowgirl Game Over|Cowgirl Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Tell [[MC: Veronica|Veronica]] about your secret too early.&lt;br /&gt;
** Can be averted if Eric(a) is a full girl during the scene.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Cute Doll Game Over|Cute Doll Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Don&#039;t resist enough against [[MC: Alice|Alice]]&#039;s dollification attempt.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Little Girl Game Over|Little Girl Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Get caught by [[MC: Nele|Nele]].&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Magical Dollhouse Game Over|Magical Dollhouse Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Obtain the [[MC: Silver Key|Silver Key]] and do not enter Alice&#039;s room for several days after that.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Mind-Wiped Doll Game Over|Mind-Wiped Doll Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Steal Alice&#039;s panties without first recruiting her.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Necromancer Lovepet Game Over|Necromancer Lovepet Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Give in to having sex with the Newbie Necromancer instead of resisting.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Perverted Flower Game Over|Perverted Flower Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** In the [[MC: Fey Mansion|Fey Mansion]], reach the peak by accepting every cursed item from the butlers and then accept Lady Anathema&#039;s deal instead of fighting her.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Succubus Girlfriend Game Over|Succubus Girlfriend Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** During the [[MC: Chad Summoning|Chad Summoning]], agree to have sex with [[MC: Nathan|Nathan]] or force your way through the barrier.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Sissy Maid Game Over|Sissy Maid Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Fail to trick Olivia.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Wood Nymph Game Over|Wood Nymph Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Get discovered by [[MC: Tilia|Tilia]] during the second magic enhancement session.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Zombie Queen Game Over|Zombie Queen Game Over]]&lt;br /&gt;
** Trigger two sexual events while in the Necro-Yuri Lair during the [[MC: Zombie Apocalypse Camping Trip|Zombie Apocalypse Camping Trip]].&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous Game Overs ===&lt;br /&gt;
Game overs that do not fit in other categories.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: BDSM Book Game Over|BDSM Book Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Walk into a trap in the [[MC: Sealed Archives|Sealed Archives]] while low enough on health to have a party wipe.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Nuclear Explosion Game Over|Nuclear Explosion Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Fail to escape the Research Base after starting the nuclear bomb&#039;s timer.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom (Delinquent) Game Over|Punishment Classroom (Delinquent) Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Be sent to the [[MC: Punishment Classroom|Punishment Classroom]] four times having gained enough Delinquent points over prior visits.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom (Honour Student) Game Over|Punishment Classroom (Honour Student) Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Be sent to the Punishment Classroom four times having gained enough Honour Student points over prior visits.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom (Pure) Game Over|Punishment Classroom (Pure) Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Be sent to the Punishment Classroom four times having gained enough Pure points over prior visits.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom (Slut) Game Over|Punishment Classroom (Slut) Game Over]]&#039;&#039;&#039;&lt;br /&gt;
** Be sent to the Punishment Classroom four times having gained enough Slut points over prior visits.&lt;br /&gt;
&lt;br /&gt;
[[Category:Browse]]&lt;br /&gt;
[[Category:MC: Endings]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Beach_Babes_Game_Over&amp;diff=15078</id>
		<title>MC: Beach Babes Game Over</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Beach_Babes_Game_Over&amp;diff=15078"/>
		<updated>2023-03-23T16:53:37Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}[[File:BeachBabes.png|thumb|right|250px|The Cutie Sluts have arrived!]]&lt;br /&gt;
The &#039;&#039;&#039;Beach Babes Game Over&#039;&#039;&#039; is an [[MC: Endings|ending]] which occurs if the party loses to the [[MC: Nereid|Nereid]] during the [[MC: Return to Mermaid Caves|Return to Mermaid Caves]].&lt;br /&gt;
&lt;br /&gt;
Upon losing to the Nereid, [[MC: Eric(a)|Eric(a)]] wakes up to the spirit trying to give [[MC: Veronica|Veronica]] breasts, the recipient violently objecting moments before having her brain shut down. [[MC: Alice|Alice]] can barely persuade her before having a dick-shaped gag shoved into her mouth and made to practice sucking on it frantically. Eric(a) then realises they cannot control their body due to a paralysing poison, and the Nereid reveals she will &amp;quot;re-educate&amp;quot; them as the sluttiest bimbos to ever walk on land. Eric(a) can&#039;t get a word in before the Nereid puts them under her charm.&lt;br /&gt;
&lt;br /&gt;
Several years pass, and everything that happened in the caves is but a hazy memory to Eric(a). In the end, the Nereid kept true to her promise, sending the group back on land and restore their human form, albeit with their personalities irrevocably changed: Emmy, Nikki, Allie, and Vivi, all beach blonde bimbo babes with barely any resemblance to the old Cutie Knights, set out to have a competition every day to see who fucks the most boys and girls.&lt;br /&gt;
&lt;br /&gt;
Eventually however, Nikki slowly recovers - possibly due to her nature as a succubus, more likely because she was already being a ditzy blondie before the change - while the other three girls remain permanently reduced to beach sluts. Even Marianne can do very little to reverse the effects, but on the positive side the four girls have re-established themselves as the Cutie Knights, with Nikki somewhat enjoying her status as the smartest and most responsible member. As for Eric(a), with their old identity gone forever, they only remain as a horny, happy bimbo named Emmy until a story that would be told much, much later.&lt;br /&gt;
[[Category:MC: Endings]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Zombie_Queen_Game_Over&amp;diff=15077</id>
		<title>MC: Zombie Queen Game Over</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Zombie_Queen_Game_Over&amp;diff=15077"/>
		<updated>2023-03-23T16:52:23Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: Created page with &amp;quot;{{CurrentVersionContent}} The &amp;#039;&amp;#039;&amp;#039;Zombie Queen Game Over&amp;#039;&amp;#039;&amp;#039; is an ending which occurs when the player triggers two sexual event while in the Necro-Yuri Lair.  B...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
The &#039;&#039;&#039;Zombie Queen Game Over&#039;&#039;&#039; is an [[MC: Endings|ending]] which occurs when the player triggers two sexual event while in the Necro-Yuri Lair.&lt;br /&gt;
&lt;br /&gt;
Becoming extremely aroused from the [[MC: Zombification Ring|Zombification Ring]]&#039;s effect, [[MC: Eric(a)|Eric(a)]] pulls [[MC: Yoshida|Yoshida]] in for a kiss, draining her life and turn her into their first zombie thrall. With new corrupt power Eric(a) turns to, and indeed, converts almost all the necromancers in the lair into their minions. By the time the Yurimancer returns she briefly fought Eric(a), before joining forces on a common goal.&lt;br /&gt;
&lt;br /&gt;
And thus, Zombie Queen Eric(a) was born. Maybe one day she&#039;ll be saved or slain by their former Magical Girl friends, but that is a story for later.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Necromancer_Lovepet_Game_Over&amp;diff=15076</id>
		<title>MC: Necromancer Lovepet Game Over</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Necromancer_Lovepet_Game_Over&amp;diff=15076"/>
		<updated>2023-03-23T16:45:58Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: Created page with &amp;quot;{{CurrentVersionContent}} The &amp;#039;&amp;#039;&amp;#039;Necromancer Lovepet Game Over&amp;#039;&amp;#039;&amp;#039; is an ending which occurs when the player gives in to having sex with the Newbie Necromancer...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
The &#039;&#039;&#039;Necromancer Lovepet Game Over&#039;&#039;&#039; is an [[MC: Endings|ending]] which occurs when the player gives in to having sex with the Newbie Necromancer instead of resisting while in the Necro-Yuri Lair.&lt;br /&gt;
&lt;br /&gt;
[[MC: Eric(a)|Eric(a)]] became so passionate in kissing the necromancer, that when [[MC: Yoshida|Yoshida]] tries to pull them away they turn hostile and bite her in the neck, turning her into a zombie almost immediately before return to furious love-making. Now that they&#039;ve given in to their instinct they become the necromancer&#039;s new lover/pet, although the reanimated Yoshida that accompanies them still gives them the stink eye from time to time.&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Ravyn_the_Necromancer&amp;diff=15075</id>
		<title>MC: Ravyn the Necromancer</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Ravyn_the_Necromancer&amp;diff=15075"/>
		<updated>2023-03-23T16:25:39Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
[[File:Ravyn_the_Necromancer.PNG|thumb|250px|Bestiary Entry: A high-ranking servant of the Yuri Goddess, longing for approval from above. Formerly a dentist.]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;Ravyn: Ohohohohohohoho! Foolish girls! The Ring of Power my Mistress gifted unto me makes me invincible!&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox_enemystats&lt;br /&gt;
|HP=2000&lt;br /&gt;
|MP=140&lt;br /&gt;
|ATK=32&lt;br /&gt;
|DEF=38&lt;br /&gt;
|MAT=40&lt;br /&gt;
|MDF=40&lt;br /&gt;
|AGI=21&lt;br /&gt;
|LUK=37&lt;br /&gt;
|EVA=5%&lt;br /&gt;
|MEV=0%&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_resistances&lt;br /&gt;
|sharp=-&lt;br /&gt;
|cute=VRs&lt;br /&gt;
|acid=-&lt;br /&gt;
|fire=-&lt;br /&gt;
|ice=-&lt;br /&gt;
|thunder=-&lt;br /&gt;
|wind=-&lt;br /&gt;
|absorb=-&lt;br /&gt;
|mental=-&lt;br /&gt;
|death=Im&lt;br /&gt;
|blunt=-&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_statusresist&lt;br /&gt;
|blind=-&lt;br /&gt;
|bound=-&lt;br /&gt;
|tentaclebound=-&lt;br /&gt;
|charm=-&lt;br /&gt;
|charmbreak=-&lt;br /&gt;
|charmsuccubus=-&lt;br /&gt;
|confusion=-&lt;br /&gt;
|curse=-&lt;br /&gt;
|death=Im&lt;br /&gt;
|doll=-&lt;br /&gt;
|paralysis=-&lt;br /&gt;
|poison=LRs&lt;br /&gt;
|silence=-&lt;br /&gt;
|stun=-&lt;br /&gt;
|sleep=-&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Spells and Abilities&#039;&#039;&#039;:&lt;br /&gt;
* Attack ([[MC: Sharp|Sharp]] damage), may inflict {{MCPoisoned}}&lt;br /&gt;
* Double Attack ([[MC: Sharp|Sharp]] damage), may inflict {{MCPoisoned}}&lt;br /&gt;
* [[MC: Chill to the Bone|Chill to the Bone]]&lt;br /&gt;
* [[MC: Deadly Frost|Deadly Frost]]&lt;br /&gt;
* [[MC: Razor Winds|Razor Winds]]&lt;br /&gt;
* [[MC: Torrent of Vitriol|Torrent of Vitriol]]&lt;br /&gt;
* [[MC: Charge|Charge]], when below half health&lt;br /&gt;
* [[MC: Ravyn&#039;s Reap|Ravyn&#039;s Reap]], when Charged&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drops&#039;&#039;&#039;:&lt;br /&gt;
* 800 Lumes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ravyn the Necromancer&#039;&#039;&#039; can be found in the [[MC: Zombie Apocalypse Camping Trip|Zombie Apocalypse Camping Trip]].&lt;br /&gt;
&lt;br /&gt;
While definitely not invincible as she confidently proclaims, Ravyn is definitely a cut above the average [[MC: Necromancer|Necromancer]] with an array of high damage spells. Once below half health she may start using [[MC: Ravyn&#039;s Reap|her signature ability]], which has a good chance of inflicting {{MCInstantDeath}}.&lt;br /&gt;
&lt;br /&gt;
Despite this, she can be dealt with the same way a normal Necromancer is dealt with - have [[MC: Yoshida|Yoshida]] stay guarded with her [[MC: Spell-Reflecting Stance|Spell-Reflecting Stance]] at all times, while keeping [[MC: Eric(a)|Eric(a)]] healed up and give MP to Yoshida if necessary.&lt;br /&gt;
&lt;br /&gt;
While not to be seen afterwards, defeating her will cause her to drop the [[MC: Zombification Ring|ring]] she was given, which is crucial for the next part of the story.&lt;br /&gt;
&lt;br /&gt;
Losing results in the [[MC: Witch&#039;s Apprentice Game Over|Witch&#039;s Apprentice Game Over]].&lt;br /&gt;
&lt;br /&gt;
[[Category:MC: Enemies]]&lt;br /&gt;
[[Category:MC: Humanoids]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Locations&amp;diff=15074</id>
		<title>MC: Locations</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Locations&amp;diff=15074"/>
		<updated>2023-03-23T16:24:01Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* World Systems and Planes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{047}}&lt;br /&gt;
== [[MC: Pocket Dimension|Pocket Dimension]] ==&lt;br /&gt;
* &#039;&#039;&#039;Topside&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Bee Hive|Bee Hive]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Big Tree|Big Tree]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Centaur Camp|Centaur Camp]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Harpy Peak|Harpy Peak]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Fey Mansion|Fey Mansion]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Hidden Beach|Hidden Beach]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Ice Sanctuary|Ice Sanctuary]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Magical Camp|Magical Camp]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Administration Building|Administration Building]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Library|Library]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Punishment Classroom|Punishment Classroom]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Sealed Archives|Sealed Archives]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Undine Dorm|Undine Dorm]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Mermaid Caves|Mermaid Caves]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Return to Mermaid Caves|Return to Mermaid Caves]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Misty Woods|Misty Woods]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Phyre&#039;s Tower|Phyre&#039;s Tower]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Pleasure Palace|Pleasure Palace]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Rania&#039;s Fun House|Rania&#039;s Fun House]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Ruined House|Ruined House]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Slime Palace|Slime Palace]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Slime Palace (Underground)|Slime Palace (Underground)]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Temporary Prison|Temporary Prison]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Tomb of Garak|Tomb of Garak]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Underside|Underside]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Watanabe Inn|Watanabe Inn]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== World Systems and Planes ==&lt;br /&gt;
* &#039;&#039;&#039;[[Earth]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Magical Café|Magical Café]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Magical Compound|Magical Compound]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Research Base|Research Base]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Exile Dimension|Exile Dimension]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Farysa]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Hell]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Itone]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Nera]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Ronoran]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Setra]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Lily Garden]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Thrudmadra]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Valti]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Zombie World]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Mindscapes ==&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Alice&#039;s Memories|Alice&#039;s Memories]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Eric(a)&#039;s Memories|Eric(a)&#039;s Memories]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Hallucination|Hallucination]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom|Punishment Classroom]]&#039;&#039;&#039;&lt;br /&gt;
[[Category:Browse]]&lt;br /&gt;
[[Category:MC: Locations]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Locations&amp;diff=15073</id>
		<title>MC: Locations</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Locations&amp;diff=15073"/>
		<updated>2023-03-23T16:23:17Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: /* World Systems and Planes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{047}}&lt;br /&gt;
== [[MC: Pocket Dimension|Pocket Dimension]] ==&lt;br /&gt;
* &#039;&#039;&#039;Topside&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Bee Hive|Bee Hive]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Big Tree|Big Tree]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Centaur Camp|Centaur Camp]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Harpy Peak|Harpy Peak]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Fey Mansion|Fey Mansion]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Hidden Beach|Hidden Beach]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Ice Sanctuary|Ice Sanctuary]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Magical Camp|Magical Camp]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Administration Building|Administration Building]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Library|Library]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Punishment Classroom|Punishment Classroom]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Sealed Archives|Sealed Archives]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Undine Dorm|Undine Dorm]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Mermaid Caves|Mermaid Caves]]&#039;&#039;&#039;&lt;br /&gt;
*** &#039;&#039;&#039;[[MC: Return to Mermaid Caves|Return to Mermaid Caves]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Misty Woods|Misty Woods]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Phyre&#039;s Tower|Phyre&#039;s Tower]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Pleasure Palace|Pleasure Palace]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Rania&#039;s Fun House|Rania&#039;s Fun House]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Ruined House|Ruined House]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Slime Palace|Slime Palace]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Slime Palace (Underground)|Slime Palace (Underground)]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Temporary Prison|Temporary Prison]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Tomb of Garak|Tomb of Garak]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Underside|Underside]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Watanabe Inn|Watanabe Inn]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== World Systems and Planes ==&lt;br /&gt;
* &#039;&#039;&#039;[[Earth]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Magical Café|Magical Café]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Magical Compound|Magical Compound]]&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;[[MC: Research Base|Research Base]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Exile Dimension|Exile Dimension]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Farysa]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Hell]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Itone]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Nera]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Ronoran]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Setra]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[The Lily Garden]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Thrudmadra]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Valti]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Camping Trip]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Mindscapes ==&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Alice&#039;s Memories|Alice&#039;s Memories]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Eric(a)&#039;s Memories|Eric(a)&#039;s Memories]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Hallucination|Hallucination]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Punishment Classroom|Punishment Classroom]]&#039;&#039;&#039;&lt;br /&gt;
[[Category:Browse]]&lt;br /&gt;
[[Category:MC: Locations]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Yurimancer&amp;diff=15072</id>
		<title>MC: Yurimancer</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Yurimancer&amp;diff=15072"/>
		<updated>2023-03-23T16:19:26Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
[[File:Yurimancer.PNG|thumb|250px|Bestiary Entry: A master of the dark arts, blessed with ageless, inhuman beauty. She serves only to spread her Goddess&#039; gift.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox_enemystats&lt;br /&gt;
|HP=3500&lt;br /&gt;
|MP=150&lt;br /&gt;
|ATK=33&lt;br /&gt;
|DEF=42&lt;br /&gt;
|MAT=47&lt;br /&gt;
|MDF=42&lt;br /&gt;
|AGI=35&lt;br /&gt;
|LUK=40&lt;br /&gt;
|EVA=0%&lt;br /&gt;
|MEV=10%&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_resistances&lt;br /&gt;
|sharp=-&lt;br /&gt;
|cute=VRs&lt;br /&gt;
|acid=-&lt;br /&gt;
|fire=-&lt;br /&gt;
|ice=-&lt;br /&gt;
|thunder=-&lt;br /&gt;
|wind=-&lt;br /&gt;
|absorb=-&lt;br /&gt;
|mental=-&lt;br /&gt;
|death=Im&lt;br /&gt;
|blunt=-&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_statusresist&lt;br /&gt;
|blind=-&lt;br /&gt;
|bound=Im&lt;br /&gt;
|tentaclebound=Im&lt;br /&gt;
|charm=Im&lt;br /&gt;
|charmbreak=Im&lt;br /&gt;
|charmsuccubus=Im&lt;br /&gt;
|confusion=Im&lt;br /&gt;
|curse=Im&lt;br /&gt;
|death=Im&lt;br /&gt;
|doll=Im&lt;br /&gt;
|paralysis=Im&lt;br /&gt;
|poison=Im&lt;br /&gt;
|silence=-&lt;br /&gt;
|stun=Im&lt;br /&gt;
|sleep=Im&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Spells and Abilities&#039;&#039;&#039;:&lt;br /&gt;
* [[MC: Ghostly Swords|Ghostly Swords]]&lt;br /&gt;
* [[MC: Icy Miasma|Icy Miasma]]&lt;br /&gt;
* [[MC: Icy Touch|Icy Touch]]&lt;br /&gt;
* [[MC: Necromancy|Necromancy]]&lt;br /&gt;
* [[MC: Noxious Bolt|Noxious Bolt]]&lt;br /&gt;
* [[MC: Spectral Hammer|Spectral Hammer]]&lt;br /&gt;
* [[MC: Visions of Despair|Visions of Despair]]&lt;br /&gt;
* [[MC: Whirling Flames|Whirling Flames]]&lt;br /&gt;
* [[MC: Cataclysm|Cataclysm]], after ten turns without defeating Yue or Mai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drops&#039;&#039;&#039;:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Yurimancer&#039;&#039;&#039;, also known as the Mistress of the Lily, is the boss of the [[MC: Zombie Apocalypse Camping Trip|Zombie Apocalypse Camping Trip]]. She draws power from [[MC: Skull Spirit Yue|Skull Spirit Yue]] and [[MC: Skull Spirit Mai|Skull Spirit Mai]], who accompany her. As long as Yue is around, she gains 90% resistance to [[MC: Absorb|Absorb]], [[MC: Fire|Fire]], [[MC: Ice|Ice]], [[MC: Thunder|Thunder]], [[MC: Acid|Acid]], [[MC: Wind|Wind]], and [[MC: Mental|Mental]] damage. As long as Mai is around, she gains 90% resistance to [[MC: Blunt|Blunt]] and [[MC: Sharp|Sharp]] damage. And if enough turns pass with both around to cheer her on, she&#039;ll wipe out the party with a [[MC: Cataclysm|Cataclysm]]. Yue and Mai revive five turns after being defeated.&lt;br /&gt;
&lt;br /&gt;
In short, [[MC: Eric(a)|Eric(a)]] and [[MC: Yoshida|Yoshida]] will have to take out Yue and Mai as they respawn respectively so that the Yurimancer can be damaged, or else it&#039;s an instant loss. Cheesing the fight with [[MC: Spell-Reflecting Stance|Spell-Reflecting Stance]] is not completely uninterruptable now, but it&#039;s still a good way to preserve one member of your team. Raise Eric(a)&#039;s MDF if necessary - after all, this is a magical boss fight.&lt;br /&gt;
&lt;br /&gt;
Losing results in the [[MC: The Idolmancer Game Over|The Idolmancer Game Over]].&lt;br /&gt;
&lt;br /&gt;
[[Category:MC: Enemies]]&lt;br /&gt;
[[Category:MC: Humanoids]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Skull_Spirit_Mai&amp;diff=15071</id>
		<title>MC: Skull Spirit Mai</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Skull_Spirit_Mai&amp;diff=15071"/>
		<updated>2023-03-23T16:13:23Z</updated>

		<summary type="html">&lt;p&gt;Traveler12345: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
[[File:Skull_Spirit_Mai.PNG|thumb|250px|Bestiary Entry: The ghost of a beloved idol, empowered by the devotion of her former fans. Envies Yue&#039;s ability to write lyrics.]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;Mistress of the Lily: Yue, Mai, lend me your power!&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Infobox_enemystats&lt;br /&gt;
|HP=400&lt;br /&gt;
|MP=0&lt;br /&gt;
|ATK=1&lt;br /&gt;
|DEF=42&lt;br /&gt;
|MAT=1&lt;br /&gt;
|MDF=42&lt;br /&gt;
|AGI=1&lt;br /&gt;
|LUK=60&lt;br /&gt;
|EVA=5%&lt;br /&gt;
|MEV=0%&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_resistances&lt;br /&gt;
|sharp=-&lt;br /&gt;
|cute=-&lt;br /&gt;
|acid=Im&lt;br /&gt;
|fire=Im&lt;br /&gt;
|ice=Im&lt;br /&gt;
|thunder=Im&lt;br /&gt;
|wind=Im&lt;br /&gt;
|absorb=Im&lt;br /&gt;
|mental=Im&lt;br /&gt;
|death=Im&lt;br /&gt;
|blunt=-&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_statusresist&lt;br /&gt;
|blind=-&lt;br /&gt;
|bound=-&lt;br /&gt;
|tentaclebound=-&lt;br /&gt;
|charm=-&lt;br /&gt;
|charmbreak=-&lt;br /&gt;
|charmsuccubus=-&lt;br /&gt;
|confusion=-&lt;br /&gt;
|curse=-&lt;br /&gt;
|death=Im&lt;br /&gt;
|doll=-&lt;br /&gt;
|paralysis=-&lt;br /&gt;
|poison=-&lt;br /&gt;
|silence=-&lt;br /&gt;
|stun=-&lt;br /&gt;
|sleep=-&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Spells and Abilities&#039;&#039;&#039;:&lt;br /&gt;
* [[MC: Cheer Silently|Cheer Silently]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drops&#039;&#039;&#039;:&lt;br /&gt;
* N/A&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skull Spirit Mai&#039;&#039;&#039; accompanies and empowers [[MC: Yurimancer|the Yurimancer]], providing her with 90% resistance to [[MC: Blunt|Blunt]] and [[MC: Sharp|Sharp]] damage and potentially helping her unleash a [[MC: Cataclysm|Cataclysm]] if ignored too long. Mai revives five turns after being defeated.&lt;br /&gt;
&lt;br /&gt;
As she is immune to all magical damage, [[MC: Yoshida|Yoshida]] is better equipped to take her out.&lt;br /&gt;
[[Category:MC: Enemies]]&lt;/div&gt;</summary>
		<author><name>Traveler12345</name></author>
	</entry>
</feed>