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	<id>https://foxtato-softworks.erowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Melties</id>
	<title>Historica of Lovely Fate - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://foxtato-softworks.erowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Melties"/>
	<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php/Special:Contributions/Melties"/>
	<updated>2026-05-14T04:23:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Magical_Camp&amp;diff=14677</id>
		<title>MC: Magical Camp</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Magical_Camp&amp;diff=14677"/>
		<updated>2022-07-12T12:00:27Z</updated>

		<summary type="html">&lt;p&gt;Melties: Article version lowered: 0.4.8 -&amp;gt; 0.4.7, Need appropriate pictures&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{047}}[[File:Camp.png|thumb|250px|&#039;&#039;&#039;ATTENTION !&#039;&#039;&#039; The exterior is for old version ver 0.4.7, and is changed in ver 0.4.8: Undine Dorm moves from southeast to northeast of the Camp, the cafeteria does to south of it, and Gaia Dorm does to more south of, etc.]]&#039;&#039;&#039;Magical Camp&#039;&#039;&#039; is the titular and primary location in the game. It serves as a hub from which all other locations are visited, and serves as the site of nearly all social interaction.&lt;br /&gt;
&lt;br /&gt;
Magical Camp is a training facility run by [[MC: Marianne|Marianne]], a seemingly-immortal woman with phenomenal power. There, she trains them up to be [[MC: Magical Girl|Magical Girl]] foot soldiers in a war with monstrous interdimensional threats even she stands no chance against. Despite the camp&#039;s cute and cheery appearance, the trainees there are put through merciless trials in order to prepare them for greater dangers yet to come.&lt;br /&gt;
&lt;br /&gt;
== Permanent Residents ==&lt;br /&gt;
&#039;&#039;&#039;[[MC: Giselle|Giselle]]&#039;&#039;&#039;:&lt;br /&gt;
* Seemingly a cheerful maid happy to serve the camp&#039;s residents, serving primarily as the cafeteria lunch lady. Giselle is in fact actually a former cannibalistic [[Thrudmadra]]n viking and necromancer cursed into the form of a sissy maid by Marianne after having killed her first child years in the past.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[MC: Isabelle|Isabelle]]&#039;&#039;&#039;:&lt;br /&gt;
* The daughter of Marianne, and even more powerful than her mother. An eternally cheerful and upbeat girl, and an idol to many, she has saved [[Earth]] and other worlds many times in secret. She gladly helps the protagonist to pass as a girl, but seems a little too intent on making it more than a disguise.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[MC: Marianne|Marianne]]&#039;&#039;&#039;:&lt;br /&gt;
* The Camp&#039;s Director and once considered the most powerful Magical Girl, she runs the camp with help from her daughter and other staff, and constantly schemes to fight the eternal war against the magicos.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[MC: Nele|Nele]]&#039;&#039;&#039;:&lt;br /&gt;
* A [[Fairy|fairy]] born in Avalon, Nele is a bit of a caretaker for the Magical Girls, and seems to act as both a recruiter and a therapist. Generally cheerful unless her gambling goes wrong, she is the person most talk to when they have problems.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[MC: Olivia|Olivia]]&#039;&#039;&#039;:&lt;br /&gt;
* A woman who is actually several hundred years old (older than even Marianne in fact), and works as a secretary and takes care of the paper work, as well as the Camp&#039;s nurse. While very strict, she is nonetheless a caring person and ready to heal almost any injury the trainees and experienced veterans alike may suffer during combat.&lt;br /&gt;
&lt;br /&gt;
== Facilities ==&lt;br /&gt;
&lt;br /&gt;
=== [[MC: Administration Building|Administration Building]] ===&lt;br /&gt;
A large building in the north end of the camp where the faculty have their offices and personal rooms. The Administration Building is normally locked to the Magical Girl trainees, but there are several methods of entry available to Eric(a).&lt;br /&gt;
&lt;br /&gt;
=== Dorms ===&lt;br /&gt;
Five large dorm buildings providing housing for the Magical Girl trainees.&lt;br /&gt;
* &#039;&#039;&#039;[[MC: Undine Dorm|Undine Dorm]]&#039;&#039;&#039;: The blue dorm building. This dorm building contains Natalie&#039;s Room which Eric(a) shares, making it an important central location with many events. Next door is Alice&#039;s room, which is important in its own right. Several events occur within its bathroom as well. The hall has a debug switch you can use to disable or reactivate all non-boss encounters in the game and a cheat sheet elaborating on the current &amp;quot;end of content&amp;quot; in case you think you are missing something.&lt;br /&gt;
* &#039;&#039;&#039;Solaris Dorm&#039;&#039;&#039;: The yellow dorm building. Both [[MC: Julie|Julie&#039;s]] and [[MC: Yoshida|Yoshida&#039;s]] rooms are in this building. Several dinners are had with Julie in her room, and during the [[MC: Medical Exam|Medical Exam]] she can be found in the bathroom where you can purchase panties from her. Breaking into Yoshida&#039;s room is the objective of the [[MC: Raiding Yoshida&#039;s Room|Raiding Yoshida&#039;s Room]] [[MC: Events|event]].&lt;br /&gt;
* &#039;&#039;&#039;Efreet, Gaia, and Sylph Dorms&#039;&#039;&#039;: The red, orange, and green dorms respectively. All are currently unused.&lt;br /&gt;
&lt;br /&gt;
=== Cafeteria ===&lt;br /&gt;
A red-roofed building on the west side of camp. Several NPCs can be met in here, and you can speak with [[MC: Giselle|Giselle]] to end a day without interacting with any major NPC.&lt;br /&gt;
&lt;br /&gt;
=== [[MC: Library|Library]] ===&lt;br /&gt;
A thin four-story building with an orange roof in the camp&#039;s south-west area on a tiny isle. The library contains what any library does: books, books, and more books; it also has a classroom in the basement and houses the [[MC: Sealed Archives|Sealed Archives]] dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Spell Training Area ===&lt;br /&gt;
A magical shooting range. The sign explicitly says to stay away if it&#039;s in use unless one wants to train pain resistance, then by all means they can be the practice target.&lt;br /&gt;
&lt;br /&gt;
=== Tree ===&lt;br /&gt;
* A notably larger-than-average but otherwise regular-looking tree at the back near the wooden shack. It actually houses [[MC: Tilia|Tilia&#039;s]] away-from-home home.&lt;br /&gt;
&lt;br /&gt;
=== Unused Buildings ===&lt;br /&gt;
* The remaining dorm buildings in the center of camp, as well as the witch tower in the east and the wooden shack next to the administrative office building, currently serve no purpose. The dorms at least are implied to provide other rooms for the remaining Magical Girls, but may be of use at a later point in development.&lt;br /&gt;
&lt;br /&gt;
=== Well ===&lt;br /&gt;
* The well in the center of the camp is nearly dry. Although initially inaccessible, you may explore the tunnel below once you find the [[MC: Rope|Rope]].&lt;br /&gt;
* The well contains a passage into the administrative building, but to open the path, one requires either the key item [[MC: Kitchen Knife|Kitchen Knife]] or the key item [[MC: Screwdriver|Screwdriver]].&lt;br /&gt;
* If Eric(a) has enough money, the well can also be used to wish for good luck. While possibly expensive, this can be useful during key days such as fighting particularly [[MC: Status Effects|status]]-abusing magicos and their minions.&lt;br /&gt;
[[Category:MC: Locations]]&lt;/div&gt;</summary>
		<author><name>Melties</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=User:Melties&amp;diff=14670</id>
		<title>User:Melties</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=User:Melties&amp;diff=14670"/>
		<updated>2022-06-19T09:07:37Z</updated>

		<summary type="html">&lt;p&gt;Melties: added note to self.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=== Memorandum ===&lt;br /&gt;
* All pages the wiki has: [[:Special:AllPages]]&lt;br /&gt;
* Uncreated pages (Red-link pages): [[:Special:WantedPages]]&lt;br /&gt;
* Pages what linked to: [[:Special:WhatLinksHere]]&lt;/div&gt;</summary>
		<author><name>Melties</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Sorceress_Ending&amp;diff=14669</id>
		<title>PotEO: Sorceress Ending</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Sorceress_Ending&amp;diff=14669"/>
		<updated>2022-06-19T08:54:50Z</updated>

		<summary type="html">&lt;p&gt;Melties: fixed inner link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SorceressEnd1.png|thumb|250px]]&lt;br /&gt;
The &#039;&#039;&#039;Sorceress Ending&#039;&#039;&#039; is an [[PotEO: Endings|Ending]] in [[Prisoners of the Elder One]]. It involves successfully defeating [[The Elder One]], which requires a number of steps, though not as complex a task as the Mizene Set.&lt;br /&gt;
* Collect the [[PotEO: Leaves|Leaves]] (potted plant) and the [[PotEO: Rope|Rope]] (bed). Enter the [[PotEO: Bathroom|Bathroom]] and examine the toilet paper twice. Flip the switch. Use the Rope on the window.&lt;br /&gt;
* Give the Leaves to [[PotEO: Lilly|Lilly]] and unlock the door to the west wing. Go south to the [[PotEO: Dining Room|Dining Room]]. Take a [[PotEO: Bottle of Blood|Bottle of Blood]].&lt;br /&gt;
* Enter [[PotEO: Yuki&#039;s Room|Yuki&#039;s Room]]. Grab the [[PotEO: Flower|Flowers]] (potted plant) and the [[PotEO: Crowbar|Crowbar]] (kimonos).&lt;br /&gt;
* Enter the east wing. Pick up the [[PotEO: Broom|Broom]]. Enter the [[PotEO: Dirty Room|Dirty Room]]. Use the Crowbar on the wardrobe to get the [[PotEO: Hand Mirror|Hand Mirror]]. Use the Broom on the crack in the wall to get the [[PotEO: Glowing Ruby|Glowing Ruby]]. Take the scroll in the hole in the corner, and write down the [[PotEO: Words of Power|Word of Power]]. Give [[PotEO: Camelia|Camelia]] the Bottle of Blood.&lt;br /&gt;
* Use the Hand Mirror to travel to the [[PotEO: Nexus|Nexus]]. Take the right-most mirror to the [[PotEO: Doll Room|Doll Room]]. Check the dresser twice for the [[PotEO: Library Key|Library Key]] and the [[PotEO: Ghost Mask|Ghost Mask]].&lt;br /&gt;
* Enter the [[PotEO: Library|Library]]. Pick up the scroll for another Word of Power.  Take the [[PotEO: Flower|Flower]] (potted plant) and interact with the third tile to the right for another switch.&lt;br /&gt;
* Grab another Bottle of Blood to give to Camelia. Ask &#039;&#039;&amp;quot;How long have you been cleaning?&amp;quot;&#039;&#039; and agree to help clean. Use the Hand Mirror on Camelia.&lt;br /&gt;
* Enter the mirror on the newly freed path. Use the Crowbar on the coffin, and use the Hand Mirror to go back to the Nexus.&lt;br /&gt;
* Examine the [[PotEO: Mirror|Mirror]] and then the [[PotEO: Talisman|Talisman]]. Enter the mirror straight north.&lt;br /&gt;
* Enter the [[PotEO: Kitchen|Kitchen]]. Grab the [[PotEO: Lighter|Lighter]] (counter) and the [[PotEO: Grain Alcohol|Grain Alcohol]] (wine shelf), and interact with the bread shelf.&lt;br /&gt;
* In the Kitchen Basement, interact with the skeleton to find the final Word of Power. Head down the ladder and wear the Ghost Mask. Exhaust the dialogue with the [[PotEO: Ghost|Ghost]].&lt;br /&gt;
* Enter the [[PotEO: Garden|Garden]] and give both Flowers to Lilly. Use the Talisman on the pool.&lt;br /&gt;
* If Erik is still wearing the Ghost Mask, a path should be glowing. Follow the path. It is recommended to remove the Ghost Mask now.&lt;br /&gt;
* Talk to [[PotEO: Ebony and Ivory|Ebony and Ivory]] about &#039;&#039;The Gate&#039;&#039;. Use the [[PotEO: C-4 Package|C-4 Package]] on the gate.&lt;br /&gt;
* Go straight ahead. Since Erik hadn&#039;t eaten any food, [[PotEO: Ixies|Ixies&#039;]] spell fails. Enter the right door and take the [[PotEO: Black Panties|Black Panties]] (broken bucket).&lt;br /&gt;
* Head back and go upstairs. Watch out for holes in the floor, and use the Black Panties on the door.&lt;br /&gt;
* Take the [[PotEO: Strange Charm|Strange Charm]] (black book), then interact with the shelf in the topleft corner. Use the Crowbar on the vent and either mirror on the lasers. Take the [[PotEO: Yellow Gem|Yellow Gem]].&lt;br /&gt;
* Go downstairs and use the Strange Charm on the second door. Take the [[PotEO: Cyan Gem|Cyan Gem]].&lt;br /&gt;
* Go back to the staircase and use the Grain Alcohol and Lighter on the web. Place the Yellow and Cyan gems on the pedestal and enter. Use the correct three words of Power.&lt;br /&gt;
When [[PotEO: Erik|Erik]] enters The Elder One&#039;s room, the God fucks him in the ass, turning him into a palid woman, before taking her virginity. She still has the will to recite the Words of Power, causing The Elder One to disappear, albeit with Erik unchanged. Ixies and [[PotEO: Aracan|Aracan]], grateful to Erik for her saving them from their brother&#039;s reign, teach her magic, with the Angels forming a harem around their new Mistress.&lt;br /&gt;
&lt;br /&gt;
Two years later, a despondent [[PotEO: Tiffany|Tiffany]] thinks back on her lost brother, only for Erik, now Erika, to appear before her. After a long bout of explanations, the two go on a shopping excursion, with Erika&#039;s adventures spreading across universes.&lt;br /&gt;
[[Category:PotEO: Endings]]&lt;/div&gt;</summary>
		<author><name>Melties</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Cake&amp;diff=14668</id>
		<title>PotEO: Cake</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Cake&amp;diff=14668"/>
		<updated>2022-06-19T08:52:35Z</updated>

		<summary type="html">&lt;p&gt;Melties: fixed inner link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;&amp;quot;Sponge cake with a uniform chocolate covering.&amp;quot;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Items&lt;br /&gt;
|title1 = Cake&lt;br /&gt;
|type = Food and Drink&lt;br /&gt;
|location = Dining Room&lt;br /&gt;
|use = Given to Aubrey, can be spiked&lt;br /&gt;
|endings =Aubrey True End }}&lt;br /&gt;
The &#039;&#039;&#039;Cake&#039;&#039;&#039; is an [[PotEO: Items|item]] found in [[Prisoners of the Elder One]]. It is found in the [[PotEO: Dining Room|Dining Room]] and can be served to [[PotEO: Aubrey|Aubrey]]. [[PotEO: Erik|Erik]] can also spike the cake with either [[PotEO: Sleeping Drug|Sleeping Drug]] or [[PotEO: Love Potion|Love Potion]]; the latter will work towards the [[PotEO: Lilim in Love Ending|Aubrey True End]]. It is implied that the cake itself is magic, to give reason to why it changes appearance in the inventory.&lt;br /&gt;
[[Category:PotEO: Items]]&lt;br /&gt;
[[Category:PotEO: Food and Drink]]&lt;/div&gt;</summary>
		<author><name>Melties</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_The_New_Lady_Ending&amp;diff=14667</id>
		<title>PotEO: The New Lady Ending</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_The_New_Lady_Ending&amp;diff=14667"/>
		<updated>2022-06-19T08:49:19Z</updated>

		<summary type="html">&lt;p&gt;Melties: fixed inner link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TheNewLadyEnd7.png|thumb|250px]]&lt;br /&gt;
The &#039;&#039;&#039;New Lady Ending&#039;&#039;&#039; is an [[PotEO: Endings|Ending]] in [[Prisoners of the Elder One]]. It occurs after escaping to [[PotEO: Mizene|Mizene]], which requires plenty of steps, making it one of the longest and hardest endings to get in the game. &lt;br /&gt;
* Do the steps to the [[PotEO: Sorceress Ending|Sorceress Ending]], but do NOT enter [[The Elder One]]&#039;s room. Also, be sure to collect the [[PotEO: Dustpan|dustpan]] ([[PotEO: Dirty Room|Dirty Room]]), the [[PotEO: Mirror Shard|mirror shard]] (use the [[PotEO: Broom|broom]]), the [[PotEO: Box of &amp;quot;Salitre&amp;quot;|box of Salitre]] (pile of books in [[PotEO: Library|Library]]), and the [[PotEO: Fairy Dust|fairy dust]] (give the Salitre to [[PotEO: Lilly|Lilly]]).&lt;br /&gt;
* Go downstairs and enter the first door. Escape through the exit or through the [[PotEO: Hand Mirror|hand mirror]].&lt;br /&gt;
* Reenter the first door. Collect the [[PotEO: Grappling Hook|grappling hook]] and touch the waterfall. Quickly use the [[PotEO: Crowbar|crowbar]] on the orb.&lt;br /&gt;
* Enter the second door. Quickly use the Mirror Shard on the webs, while using the Fairy Dust on the vine to reach the top one.&lt;br /&gt;
* Go back to the stairway. Enter the left wall. There is a secret entrance that takes you to the path of the [[PotEO: Necromancer&#039;s Room|Necromancer&#039;s Room]].&lt;br /&gt;
* Enter the lab and exhaust all dialogue with [[PotEO: Valda|Valda]]. Press down the pointy tile in the bottomleft corner, and, with Valda looking away, enter the secret entrance.&lt;br /&gt;
* Enter the jail cell on the path to the Lab. Pull the lever and use the Grappling Hook on the hole.&lt;br /&gt;
* Tell [[PotEO: Aya|Aya]] about the [[PotEO: Water Spirit|Water Spirit]], then about &#039;&#039;Taking Valda down&#039;&#039;.&lt;br /&gt;
* Tell Valda &#039;&#039;You&#039;re beautiful&#039;&#039; and give her the mirror shard. Go back to Aya and talk about &#039;&#039;Taking Valda down&#039;&#039; again. Go to the Necromancer Lab and use the [[PotEO: Signal Whistle|signal whistle]].&lt;br /&gt;
* Go to the [[PotEO: Nexus|Nexus]] and talk to Aya. Go back to Valda&#039;s Room and use the Signal Whistle while Valda is directly in front of the mirror. &lt;br /&gt;
* Go upstairs and look at the notes and drawer. Go to the Water Spirit. Use the [[PotEO: Orb of Mizene|Orb of Mizene]] on all characters. &lt;br /&gt;
After all this is done, Erik is transported to Mizene, with Tiffany transformed into a Japanese priestess, and Erik given a mansion for his heroism. A month later, Erik is still getting used to the different culture and his large estate, when a tengu attempts to assassinate him. Kikyo gives him a new identity, transforming him into a woman and relocating him, something he is unfazed about due to the threat on his life. Over time, she acclimates to her femininity and even makes herself known among&lt;br /&gt;
the nobility.&lt;br /&gt;
[[Category:PotEO: Endings]]&lt;/div&gt;</summary>
		<author><name>Melties</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Catgirl_Dolls_Endng&amp;diff=14666</id>
		<title>PotEO: Catgirl Dolls Endng</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=PotEO:_Catgirl_Dolls_Endng&amp;diff=14666"/>
		<updated>2022-06-19T08:46:42Z</updated>

		<summary type="html">&lt;p&gt;Melties: fixed inner link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CatgirlDollsEnd4.png|thumb|250px]]&lt;br /&gt;
The &#039;&#039;&#039;Catgirl Dolls Ending&#039;&#039;&#039; is an [[PotEO: Endings|Ending]] in [[Prisoners of the Elder One]]. It occurs after using the [[PotEO: Transfigurative Orb|Transfigurative Orb]] on [[PotEO: Tiffany|Tiffany]] while she&#039;s still a catgirl slave.&lt;br /&gt;
&lt;br /&gt;
The spell fails multiple times, due to Tiffany&#039;s lousy willpower. Upon some unfortunate phrasing from [[PotEO: Erik|Erik]], the Orb transforms the two into catgirl sexdolls. While they aren&#039;t under [[The Elder One]]&#039;s control, their nymphomaniac nature means they spend less time escaping and more time screwing.&lt;br /&gt;
[[Category:PotEO: Endings]]&lt;/div&gt;</summary>
		<author><name>Melties</name></author>
	</entry>
	<entry>
		<id>https://foxtato-softworks.erowiki.net/index.php?title=MC:_Princess_Anathema_IV&amp;diff=14665</id>
		<title>MC: Princess Anathema IV</title>
		<link rel="alternate" type="text/html" href="https://foxtato-softworks.erowiki.net/index.php?title=MC:_Princess_Anathema_IV&amp;diff=14665"/>
		<updated>2022-06-05T13:50:12Z</updated>

		<summary type="html">&lt;p&gt;Melties: fixed link-destination.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CurrentVersionContent}}&lt;br /&gt;
[[File:Fairy Princess.png|thumb|250px|Bestiary Entry: A former Unseelie noble who enjoys the enslaving of mortals to serve her. Her gentle appearance hides a heart obsessed with BDSM cruelty.]]&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&#039;&#039;Lady Anathema: &amp;quot;So, you have decided to oppose me with numbers. No matter. Regardless of how many you are, you cannot possibly defeat me.&amp;quot;&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{{Infobox_enemystats&lt;br /&gt;
|HP=4500&lt;br /&gt;
|MP=200&lt;br /&gt;
|ATK=21&lt;br /&gt;
|DEF=40&lt;br /&gt;
|MAT=54&lt;br /&gt;
|MDF=47&lt;br /&gt;
|AGI=47&lt;br /&gt;
|LUK=57&lt;br /&gt;
|EVA=10%&lt;br /&gt;
|MEV=0%&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_resistances&lt;br /&gt;
|sharp=-&lt;br /&gt;
|blunt=-&lt;br /&gt;
|cute=Rs&lt;br /&gt;
|acid=-&lt;br /&gt;
|fire=-&lt;br /&gt;
|ice=-&lt;br /&gt;
|thunder=-&lt;br /&gt;
|wind=Wk&lt;br /&gt;
|absorb=-&lt;br /&gt;
|mental=-&lt;br /&gt;
|death=Im&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox_statusresist&lt;br /&gt;
|blind=-&lt;br /&gt;
|bound=Im&lt;br /&gt;
|tentaclebound=Im&lt;br /&gt;
|charm=Im&lt;br /&gt;
|charmbreak=Im&lt;br /&gt;
|charmsuccubus=-&lt;br /&gt;
|confusion=Im&lt;br /&gt;
|curse=-&lt;br /&gt;
|death=Im&lt;br /&gt;
|doll=Im&lt;br /&gt;
|paralysis=Im&lt;br /&gt;
|poison=Im&lt;br /&gt;
|silence=-&lt;br /&gt;
|sleep=-&lt;br /&gt;
|stun=Im&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Spells and Abilities&#039;&#039;&#039;:&lt;br /&gt;
* Triple Attack ({{MCBlunt}} damage, 50% chance to inflict {{MCStunned}})&lt;br /&gt;
* [[MC: Chain Lightning|Chain Lightning]]&lt;br /&gt;
* [[MC: Deadly Frost|Deadly Frost]]&lt;br /&gt;
* [[MC: Entangling Roots|Entangling Roots]]&lt;br /&gt;
* [[MC: Freezing Curse|Freezing Curse]]&lt;br /&gt;
* [[MC: Madness|Madness]]&lt;br /&gt;
* Two actions per turn&lt;br /&gt;
* Regenerates 5% MMP per turn&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Drops&#039;&#039;&#039;:&lt;br /&gt;
* 6000 lumes&lt;br /&gt;
* [[MC: Silver Mace|Silver Mace]]&lt;br /&gt;
* [[MC: Golden Circlet|Golden Circlet]]&lt;br /&gt;
* [[MC: Pixie Choker|Pixie Choker]]&lt;br /&gt;
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&#039;&#039;&#039;Princess Anathema IV&#039;&#039;&#039; is the [[Fairy]] boss of the [[MC: Fey Mansion|Fey Mansion]]. As an optional late-game boss Anathema is an incredibly difficult opponent, compounded even further if the player chose to take any of the curses while ascending to the Fey Mansion peak. While all of the curses can be avoided, a completionist may have taken the Cursed Fairy Panties hoping to get their hands on the Demongirl&#039;s First afterwards, which will serve as a significant penalty to overcome. Of course this means that if one wishes to defeat Anathema, particularly with a curse active, then it should wait until the party is as strong as possible.&lt;br /&gt;
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Aside from Anathema herself, the tricky part of this fight is that you must make sure that no party member ever goes down to 0 HP, not even for a moment. If anyone is knocked out then at the end of the turn they will be transformed by Anathema into a Fairy on her side. [[MC: Fairy Alice|Fairy Alice]], [[MC: Fairy Erica|Fairy Erica]], [[MC: Fairy Natalie|Fairy Natalie]], and [[MC: Fairy Veronica|Fairy Veronica]] are the potential opponents you will have to face in this case. Each of them retain signature moves they had before in addition to [[MC: Poisonous Dust|Poisonous Dust]]. Every member of the Fairyfied [[MC: Cutie Knights|Cutie Knights]] have points capable of making them extremely troublesome to deal with. Fairy Alice is capable of inflicting the incurable {{MCDolled}} [[MC: Status Effects|status effect]], Fairy Erica is invulnerable to the majority of status effects herself and has effectively no weaknesses, Fairy Natalie is an enemy healer, and Fairy Veronica is a powerful physical bruiser. If Anathema is low on health, you should try and kill her which would immediately end the fight, otherwise try and burst down any Fairy Cutie Knight that pops up. The potential exception is Fairy Erica, who due to her lack of weaknesses and stunning array of immunities combined with not actually being much weaker defensively than Anathema herself may just be a waste of time trying to focus on.&lt;br /&gt;
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Now moving past the potential Fairy Knights to Anathema herself, there are a couple things in her moveset that make her truly troublesome. While many of her attacks have status effects, the most dangerous among her skillset is that she is capable of using two moves in one turn, and her Triple Attack with the potential to inflict {{MCStunned}} (and to a lesser extent [[MC: Chain Lightning|Chain Lightning]]). If both her attacks for the turn are Triple Attacks, that means six attacks against your team each with a 50% chance of stunning.&lt;br /&gt;
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So the key to defeating Anathema is to lower the chance of losing any party members, and in pursuit of that also to avoid getting stunned if possible. This makes [[MC: Lovely Barricade|Lovely Barricade]] even more necessary than normal, with its {{MCAilmentGuard}} being critical to avoid getting stunned, and the MDF and NUL provided also aiding survivability. Never allow it to fall off. Another very useful skill to consider bringing along is [[MC: Misty Illusions|Misty Illusions]] provided by the [[MC: Illusion Core|Illusion Core]]. Misty Illusions provides [[MC: STAT Up|DEF UP, MDF UP, and LUK Up]]. The first two should of course require no explaining in mitigating damage, but the LUK Up will also help in reducing the chance to get affected by a status effect. Also consider any status effect mitigating items, although most of them are accessories which would not be usable if the Cursed Fairy Panties are equipped. Stock up on [[MC: Seal of Focus|Seals of Focus]].&lt;br /&gt;
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With your defences lined up, the other important thing is to make sure your healing ability is in order as well. [[MC: Natalie|Natalie]] is of course the primary healer as per normal, so make sure she is well equipped to not die and send out big heals. Aside from Natalie, [[MC: Eric(a)|Eric(a)]] is also capable of healing while in T3 with [[MC: Cutie Magic Transformation|Cutie Magic Transformation]] with [[MC: Sparkling Pink Rejuvenation|Sparkling Pink Rejuvenation]] which serves double purpose with being able to remove stunned. Be definitely sure to have this form upgraded prior to this battle as it will make it much easier. For [[MC: Veronica|Veronica]] and [[MC: Alice|Alice]] make sure they are stocked up on [[MC: Purple Crystal|Purple Crystals]] in case Eric(a) and Natalie are stunned or otherwise occupied. Veronica also Life-Stealing Touch and Lifeforce Harvest for healing herself, and Alice can do so as well if equipped with the [[MC: Killer&#039;s Dagger|Killer&#039;s Dagger]].&lt;br /&gt;
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Be prepared to fight a long and defensive battle, but as long as you keep everyone&#039;s health up and the stuns at bay, then taking down Princess Anathema should only be a matter of time. Note that the three items are awarded in a cutscene after the fight instead of being dropped directly.&lt;br /&gt;
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=== Losing the Battle ===&lt;br /&gt;
Losing the battle will result in the [[MC: Fairy Princess Servants Game Over|Fairy Princess Servants Game Over]].&lt;br /&gt;
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If during the fight only Eric(a) is left standing with the rest of her team turned into Fairies, and Princess Anathema is below a quarter of her health, she actually offers Eric(a) an option to surrender. Taking this offer will also lead to the Fairy Princess Servants Game Over, but with some additional dialogue resulting in a slightly different ending.&lt;br /&gt;
[[Category:MC: Enemies]]&lt;br /&gt;
[[Category:MC: Humanoids]]&lt;/div&gt;</summary>
		<author><name>Melties</name></author>
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